===============================================================================
>< Chapter 1 ><
>< ><
>< ><
===============================================================================
-------------------------------------------------------------------------------
|Luca | Chapter 1 | % obtainable = 1.6% | Mission 1* | x21c | 6 fiends
-------------------------------------------------------------------------------
You will start off going down the side of a level of Luca. There will be Goons
and she-goons along the way. You can defeat them by looking below.
-------------------------------------------------------------------------------
Goon | 29HP | 8MP | 1AP | 1EXP | 30 Gil Drop | 200 Gil Steal | Chapter 1
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These are simple characters in the game that can be defeated
using simple attacks. There is no point in waisting MP on these characters, so
use chain attacks to take off the most damage.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
She-Goon | 7HP | 38MP | 1AP | 1EXP | 30 Gil Drop | 80 Gil Steal | Chapter 1
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These are simple characters in the game that can be defeated
using simple attacks. There is no point in waisting MP on these characters, so
use chain attacks to take off the most damage.
-------------------------------------------------------------------------------
Head forward and touch the moogle that is bending down on the crates. This will
give you some percentage points. Then head to the third dock. You will be hit
with a cutscene and will face your first boss, the mysterious creature who
looks like Yuna, and a couple goons.
-------------------------------------------------------------------------------
???? | 82HP | 9999MP | 1AP | 3EXP | 100 Gil Drop | 300 Gil Steal | Chapter 1
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: You are Rikku and Paine, and you are facing someone who looks
like Yuna and two goons. First, take out the goons so they do not cause any
trouble. Then steal from the mysterious character to obtain a grenade. Use this
on the character to take off maximum damage. Then attack the character using
chain attacks. That is, rapidly attack twice in a row. This will take of more
damage than normal. She will eventually fall.
-------------------------------------------------------------------------------
This will lead to a new boss battle against Logos and Ormi...
-------------------------------------------------------------------------------
Logos | 86HP | 18MP | 1AP | 3EXP | 60 Gil Drop | 200 Gil Steal | Chapter 1 2 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: You are Rikku and Paine at first, but Yuna finally reveals her
self. You will understand the story later. Anyway, steal items from both of the
characters. Then, take out logos with as many attacks as possible. He is only
86HP, so he should be taken out easily in the beginning. The reason for
attacking him first is because he uses potions that restore Ormi's health. Once
he is done, use chain attacks. He is a slow attacker, so it should be easy.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Ormi | 86HP | 18MP | 1AP | 3EXP | 60 Gil Drop | 200 Gil Steal | Chapter 1 2 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: You are Rikku and Paine at first, but Yuna finally reveals her
self. You will understand the story later. Anyway, steal items from both of the
characters. Then, take out logos with as many attacks as possible. He is only
86HP, so he should be taken out easily in the beginning. The reason for
attacking him first is because he uses potions that restore Ormi's health. Once
he is done, use chain attacks. He is a slow attacker, so it should be easy.
-------------------------------------------------------------------------------
You will lead into the final boss battle of the first mission, the true person
who was pretending to be Yuna.
-------------------------------------------------------------------------------
Leblanc | 130HP | 101MP | 2AP | 8EXP | 180 Gil Drop | 500 Gil Steal | Chapter 1
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: Start out by pressing L1 to access the menu that allows you to
change your dresspheres during battle. First, change to Songstress. Then cast
Darkness on Leblanc. She will almost always miss you now. Keep casting this
spell on her, as it goes away at times. Then attack her with chain attacks and
steal from her. She will fall to your knees, but she is not dead...
-------------------------------------------------------------------------------
==========================*O Mission Complete O*===============================
-------------------------------------------------------------------------------
|Celsius | Chapter 1 | % obtainable = 1.8% | Required | x22c | 0 fiends
-------------------------------------------------------------------------------
Welcome to your airship. Your crew consists of Yuna, Rikku, Paine, Shinra,
Buddy, and Brother. After the cutscene, talk to everyone. First Paine and
Rikku to get some background on the characters. Then head over to Brother. He
will give you three Al Bhed Primers (they decipher the Al Bhed language) and
Buddy will give you one.
Then talk to Shinra, the small kid to the right of the large sphere ball in the
center of the room. Select Treasure Spheres from the list. Select "Journey's
Start" to see an interesting scene with...ahh, see it for yourself. Then talk
to Shinra again. Select the garment grid tuturial. If you complete this
tutorial you will gain the Vanguard Garment Grid.
Now, head to the back of the room, through the doors. You will aproach a save
sphere. If you press X at these save spheres you can save your game. Do so
at this moment. Now, head to the elevator opposite the door you came in. Select
the Engine Room to obtain a few supplies. Head to the main section of the room
and open the chests by pressing X. They contain: Ether, Remedy (x3), Phoenix
Down (x4), and Potion (x4).
Take the elevator to the cabin to complete a bit more. There will be a Hypello
on the right. We all love how these creatures talk. Now, select the Gullstore.
+-----------------------------------------------------------------------------+
| The Gullstore |
|------------------------------------------------------------------------------
| Item | Cost |
|-----------------------------------|-----------------------------------------|
|Potion.............................|50 Gil...................................|
|Phoenix Down.......................|100 Gil..................................|
|Antidote...........................|50 Gil...................................|
|Eye Drops..........................|50 Gil...................................|
|Echo Screens.......................|50 Gil...................................|
|Soft...............................|50 Gil...................................|
|Holy Water.........................|300 Gil..................................|
|Twist Headband.....................|3000 Gil.................................|
|White Cape.........................|3000 Gil.................................|
|Silver Glasses.....................|3000 Gil.................................|
|Star Pendant.......................|4000 Gil.................................|
+-----------------------------------------------------------------------------+
I would recommend staying away from buying accessories because you will obtain
all of them for free at a later time. If you want, you can purchase some
potions for future emergencies. Anyway, once you are done buying, select rest.
+--------+
|Warning!|
-------------------------------------------------------------------------------
You must sleep once every chapter in order to view certain events in chapter
5.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
|Mt. Gagazet | Chapter 1 | % obtainable = 3.2% | Mission 2* | x23c | 12 fiends
-------------------------------------------------------------------------------
Upon arriving you will see an interesting cutscene. Eventually you will get
control of Yuna. You will learn a new feature from FFx2, the climb. You can
press circle to climb and jump when running outside of battle. After climbing
the first rock, drop down and open the chest. You will get a YELLOW RING! Head
back up the rock and jump to the ledge with Rikku and Paine. Continue climbing
and head down to the save sphere. Save your progress.
Continue up to the machina and the elevator. Press the machina to activate the
elevator. The girls will all ride down. Head left and up the ledge to claim an
ELIXIR in a chest! Then head back to the elevator and up some more ledges. This
will lead you to a high road. Leblanc, Logos, and Ormi meet you once again.
They are searching for the same sphere! You must defeat them, and beat them to
the sphere.
-------------------------------------------------------------------------------
Leblanc | 120HP | 320MP | 2AP | 20EXP | 250 Gil Drop | 700 Gil Steal | Ch. 1
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: Make sure Yuna is equiped with the Songstress dressphere. Cast
darkness on all of the characters. Keep doing this on her turns, as it will
make the battle much easier. They will miss a lot. Also, steal accessories from
the three characters. It will save you a lot of Gil. Have Rikku and Paine do
chain attacks, with Rikku stealing first. This will eventually knock all three
of the enemies out...but not forever.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Logos | 100HP | 25MP | 1AP | 310EXP | 80 Gil Drop | 280 Gil Steal | Chapter 1
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: Make sure Yuna is equiped with the Songstress dressphere. Cast
darkness on all of the characters. Keep doing this on her turns, as it will
make the battle much easier. They will miss a lot. Also, steal accessories from
the three characters. It will save you a lot of Gil. Have Rikku and Paine do
chain attacks, with Rikku stealing first. This will eventually knock all three
of the enemies out...but not forever.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Ormi | 130HP | 10MP | 1AP | 10EXP | 80 Gil Drop | 280 Gil Steal | Chapter 1
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: Make sure Yuna is equiped with the Songstress dressphere. Cast
darkness on all of the characters. Keep doing this on her turns, as it will
make the battle much easier. They will miss a lot. Also, steal accessories from
the three characters. It will save you a lot of Gil. Have Rikku and Paine do
chain attacks, with Rikku stealing first. This will eventually knock all three
of the enemies out...but not forever.
-------------------------------------------------------------------------------
You will now have a timer. You have to beat the trio to the top before they can
get up there. You will not lose time when you are in battles, but it will go
down when you are out of battles. Head up the road and jump over to the left.
You have to keep climbing to the top. While you are climbing, you may/may not
come in contact to the following enemies, but you are sure to meet up with some
of these enemies.
-------------------------------------------------------------------------------
Ahriman | 99HP | 15MP | 1AP | 2EXP | 20 Gil Drop | 80 Gil Steal | Chapter 1 2 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These enemies are flying bats with one eye. All you really have
to do is use spells or shoot a gun. Warriors may be weak, as they are not that
fast and can miss a lot. Try to avoid attacking with warriors and use items
with them.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Bomb | 140HP | 265MP | 1AP | 2EXP | 30 Gil Drop | 110 Gil Steal | Chapter 1 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Absorb
Ice: Weak
Water: Weak
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These bombs are powerful with magic, therefore there weakness is
magic. Equip a Black Mage dressphere and use the opposing magic, ice or water.
This will take off the maximum damage.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Quadricorn | 188HP | 0MP | 1AP | 4EXP | 13 Gil Drop | 320 Gil Steal | Ch. 1 2 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These fiends are best attacked through warrior attacks. That is,
use a sword to attack them. Magic is fine against these fiends, but they do not
have an particular weakness. Also, they have weak stealing items, so combine
with chain attacks to defeat this beast quickest.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
She-Goon | 7HP | 38MP | 1AP | 1EXP | 30 Gil Drop | 80 Gil Steal | Chapter 1
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These are simple characters in the game that can be defeated
using simple attacks. There is no point in waisting MP on these characters, so
use chain attacks to take off the most damage.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Goon | 29HP | 8MP | 1AP | 1EXP | 30 Gil Drop | 200 Gil Steal | Chapter 1
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These are simple characters in the game that can be defeated
using simple attacks. There is no point in waisting MP on these characters, so
use chain attacks to take off the most damage.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Recoil | 38HP | 0MP | 1AP | 1EXP | 10 Gil Drop | 80 Gil Steal | Chapter 1 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These worms are best attacked using chain attacks. The more
strength a character has, the better they are against this fiend. Just keep
using those types of attacks.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Yellow Elemental | 12HP | 120MP | 1AP | 1EXP | 24 Gil Drop | 100 Gil Steal |
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Invalid
Ice: Weak
Water: Invalid
Thunder: Absorb
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: The Yellow Elementals are rather easy having such a low HP. You
can easily take them out using magic, but and attack will pretty much kill this
fiend. Just attack them!
-------------------------------------------------------------------------------
Ok, now head into the temple. Pass the jumps (as you can see, this is close to
a tutorial) to the otherside. You can drop below on the first pit to claim a
WHITE RING! Head throgh the tunnels and battle the same fiends I mentioned at
the top. They are all possible at any time.
Once you get out, Ormi will order some goons and recoils. Refer above to see
how to beat them. Then, head across the bridge. Midway, press circle to jump to
the platform. Head right all the way to the end to get a STAR PENDANT! Then
head back. Right after the place in which you jumped up here, jump to a ledge
to the right. Climb up and see those dumb sphere hunters hanging on for their
life. Use the save sphere here, and claim the MUSCLE BELT, a good accessory for
Paine. Head forward and get ready for a Boss battle to get your sphere!
-------------------------------------------------------------------------------
Boris | 480HP | 0MP | 1AP | 26EXP | 300 Gil Drop | 700 Gil Steal | Ch. 1 3 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Weak
Ice: None
Water: Weak
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: Make one character a Songstress, and the other two attackers.
Use Darkness everytime Boris is releaved from it. This will cause him to miss
more often than usual. Then, use chain attacks with a warrior and preferably a
gunner. Boris can take off close to 50HP at times, so you might want to use
potions. Simply click items and select potion to restore 200HP to one
character. Eventually Boris will die, and the sphere is yours!
-------------------------------------------------------------------------------
==========================*O Mission Complete O*===============================
You will be taken back to the airship. Brother will have jumped ship and needs
comfort, so choose that option when it asks you. Then speak to Shinra to view
the newly obtained sphere. You will get the BLACK MAGE DRESSPHERE! Now you can
cast spells on fiends. Then you will get two new HOTSPOTS, which are key places
that can advance you in the story. Try to visit other places in between in
order to gain 100% in the game. Don't worry, I will guide you from place to
place. Head to Besaid Island for the next mission.
-------------------------------------------------------------------------------
|Besaid Island | Chapter 1 | % obtainable = 2.2% | Mission 3* | x24c | 9 fiends
-------------------------------------------------------------------------------
As you enter the island and the save sphere, save your game. Now enter the
village to the left. You will approach a cutscene with Wakka. He will ask a few
questions, and you will catch up on past events. Wakka is becoming a father as
he lives with Lulu now.
After you talk with Wakka, head to into the right tent. Lulu should be waiting
in there. Talk to her and take a walk. You, again, will catch up with past
events. She asks you to stay the night, so do so. Once you wake up head outside
and meet up with Lulu. She will tell you that she is worried about Wakka
because he left for a cave that she does not know much about. She asks you to
check up on him. Of course, except the mission. Mission time!
+-----------------------------------------------------------------------------+
-------
~-Key-~
-------
% = boundaries
X = A portion of the secret number to gain access to the cave.
T = Treasure Chests
S = Save Sphere
----------------
SAVE SPHERE AREA
----------------
%%%%%
To the %%% % -> to three-way intersection.
Village %% %% %%%
%% %% % %
%% S %%
%%%%%
----------------------
THREE-WAY INTERSECTION
----------------------
To jungle area
%
% %
% %
% %
% %%
% %
% %%%%%
% %
%%%%%%%%%%%% %
% X %
% %%%%%%%%% %
% %% % %
% % %
% % %%%%%%%%%
% %
% %
Save Sphere area %
-----------
JUNGLE AREA
-----------
To the Bridge Area
% %
% %
% %
% %
% %
% %
% %
% %
% %
% %
% %
% %
% %
% X% <-- Jump to receive this one. It is on a ledge.
% %
% %
To the Three-Way Intersection
+-----------------------------------------------------------------------------+
To save some time, I will tell you that you must find the four secret numbers
to gain entrance to the cave. So, start by exiting the village and going the
opposite way. You will enter a three way section. The first secret number is on
the far right. Press X on the broken building. Then head north. Directly to
your right is the next number, but you must jump. Once up, press X to get the
second secret number. As you head across the bridges and roads you will come to
many different enemies. The folloing enemies may/may not approach you.
-------------------------------------------------------------------------------
Chocobo | 368HP | 0MP | 0AP | 0EXP | 0 Gil Drop | 0 Gil Steal | Ch. 1 2
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Weak
Ice: None
Water: Weak
Thunder: None
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: You can't even attack these animals. They simply run away when
you encounter them.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Coeurl | 320HP | 310MP | 1AP | 24EXP | 30 Gil Drop | 240 Gil Steal | Ch. 1 2 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Weak
Ice: None
Water: Weak
Thunder: None
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These animals are slow attackers, but deadly. They have moves
that can take away all of your HP except for 1. The best way to attack them is
to caste haste. Make sure you have a lot of turns. Just keep attacking or cast
spells. It does not have that high of HP.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Coyote | 74HP | 0MP | 1AP | 3EXP | 10 Gil Drop | 56 Gil Steal | Ch. 1 2 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These fiends are easily defeated. They have a very low HP, and
can be attacked using almost anything. They are not weak to anything and they
have no MP. So the best way of killing them is attacking. Remember, they have
a lot of agility.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Flan Azul | 55HP | 87MP | 1AP | 5EXP | 20 Gil Drop | 104 Gil Steal | Ch. 1 2 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Half
Ice: Absorb
Water: Half
Thunder: Weak
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These magical animals are best defeated using magic. They are
still pretty weak against warrior attacks, so they can be used as well. Also,
if you are low on MP, steal some from these creatures. They have a lot to
spare. Use thunder against these fiends, as they are extremely weak. Look at
the immunities for more information.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Iron Giant | 222HP | 0MP | 1AP | 20EXP | 40 Gil Drop | 233 Gil Steal | Ch. 125
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These giants are fierce attackers with a lot of armour to top it
all off. So, if you have power break and armour break use them! This can really
take away all of the fiends power. Casting protect might be useful as well with
a white mage. Chain attacks are the way to go as magic is nothing to this
fiend.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Purpurea | 196HP | 0MP | 1AP | 14EXP | 18 Gil Drop | 72 Gil Steal | Ch. 1 2 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Weak
Ice: Half
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These beasts are easily defeated. I love using fire spells or
fire attacks against them because they are so weak to fire. Attacks still hurt
them pretty bad, so you can use chain attacks. I cast fire and then wait until
the fire will be used. Then I attack with a warrior. This chain attack takes
off maximum damage.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Sahagin | 60HP | 28MP | 1AP | 3EXP | 7 Gil Drop | 80 Gil Steal | Ch. 1 2 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: Weak
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These fiends have yet again, a low Hit Points. They are weak to
thunder, so you can cast thunder spells followed by warrior attacks to increase
the damage tremendously. Regular attacks will do here as well, because of its
terrible HP.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Sallet | 60HP | 4MP | 1AP | 4EXP | 10 Gil Drop | 90 Gil Steal | Ch. 1 2 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These creatures are best attacked using regular attacks. They
have pretty good armour and decent attacks that take 50 or so HP. I like to
cast armour and power breaks. Then attack them with chain attacks and just cast
regular spells. They will go down with their small HP.
-------------------------------------------------------------------------------
+-----------------------------------------------------------------------------+
-------
~-Key-~
-------
% = boundaries
X = A portion of the secret number to gain access to the cave.
T = Treasure Chests
S = Save Sphere
-----------
BRIDGE AREA
-----------
To the Beach
% %
% %
% %
% %
% %
%T%
% %
% %
% %
% %
% %
% %
% %
% %
% %
% %
% %
To the Jungle Area
-----
BEACH
-----
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
% %
% %
% %
% %
% X %
% %
% %
%% %%%%%%%%%%%%%%%%%%%%%%%%%% %
%X % % %
% % % %%%%%%%%%%
% % % %
% % %%%%%%%%%%%%%%
% %
% %
To the Bridge area
+-----------------------------------------------------------------------------+
Now, head to the beach after the next blackout. To the left are two kids
playing. Jump up to where the high kid is and continue up to the third secret
number. Then head back down and go to the right. All the way at the back of the
beach past the dock is a grassy area. Jump up there and claim the fourth and
final number. Now, head back to where the temple door was. Enter the four
numbers and head in. You will meet up with Wakka who claim that there is a
sphere inside. You tell him that you will find it and he waits.
Head up the path and turn left. Remember, the fiends that you could encounter
are already listen above. You will get to a dead end with a chest containing
two potions. Head back and go the other way (right). Jump across the various
rocks. Use the save sphere that you approach to refill all lost HP and MP and
to save your game. Proceed forward to the sphere on the pedestal. Boss fight of
course!
-------------------------------------------------------------------------------
Flame Dragon | 980HP | 84MP | 1AP | 60EXP | 300 Gil Drop | 800 Gil Steal | 135
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Half
Ice: None
Water: Weak
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: This Dragon is powerful and will be your hardest fiend yet. You
want three people: Blage mage which casts water non-stop, a warrior who chain
attacks those water spells, and a character who uses potions to refill the
other attackers. The dragon will usually concentrate on one character at a time
which is actually easier. His fire attack can take off 150HP to each character
so try to kill him before he does one, or just use potions after he does that
attack.
-------------------------------------------------------------------------------
==========================*O Mission Complete O*===============================
Remember to visit the shop at Besaid if you want. Also, one of the tents offers
a key that opens a chest in the Besaid temple. It costs 900,000 gil! You will
probably have to get it later, but it gives you a search sphere. Anyway, the
shop is as follows.
+-----------------------------------------------------------------------------+
| Besaid Island Shop |
|------------------------------------------------------------------------------
| Item | Cost |
|-----------------------------------|-----------------------------------------|
|Potion.............................|50 Gil...................................|
|Phoenix Down.......................|100 Gil..................................|
|Antidote...........................|50 Gil...................................|
|Eye Drops..........................|50 Gil...................................|
|Echo Screens.......................|50 Gil...................................|
|Soft...............................|50 Gil...................................|
|Holy Water.........................|300 Gil..................................|
|Watery Gleam.......................|3000 Gil.................................|
|Blue Ring..........................|3000 Gil.................................|
+-----------------------------------------------------------------------------+
===============================================================================
Extra Stuff #1 | x25c |
===============================================================================
-------------------------------------------------------------------------------
|Luca | Chapter 1 | % obtainable = 1.6% | Extra Stuff | 0 fiends
-------------------------------------------------------------------------------
Ok, head down the stairs from the start to reach the main plaza. Yuna is in her
moogle outfit, so a man asks you to hand out balloons to ten different people.
Talk to that man near the stand. He will give you the ten ballons. The man who
walks around does not accept a ballon, but every other person in this area
will. There is a person next to the stand, three people on the left sitting at
benches. Two are against the back wall near the ticket booth. Two are inside
the ticket booth. One is at the back of the red carpet area in the north. The
final person is hiding in the central monument. The opening to this area is
facing the screen. If you give away all ten balloons you will get the Healing
Wind Garment Grid!
Head back to Luca again and turn right of the enterance of the main plaza. This
will lead you Rin, an Al Bhed Blitzball player. He will give you information on
sphere break, a new game, and will gain completion percentage!
-------------------------------------------------------------------------------
|Mi'ihen Highroad | Chapter 1 | % obtainable = 0.2% | Extra Stuff | 9 fiends
-------------------------------------------------------------------------------
The entering scenes will give the story completion points, but this is a good
chance to level up your characters and gain abilities. Your goal is to continue
up the roads to Mushroom Rock Road. Along the way you will meet up (possibly)
with the fiends that I list.
-------------------------------------------------------------------------------
Iron Giant | 222HP | 0MP | 1AP | 20EXP | 40 Gil Drop | 233 Gil Steal | Ch. 125
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These giants are fierce attackers with a lot of armour to top it
all off. So, if you have power break and armour break use them! This can really
take away all of the fiends power. Casting protect might be useful as well with
a white mage. Chain attacks are the way to go as magic is nothing to this
fiend.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Purpurea | 196HP | 0MP | 1AP | 14EXP | 18 Gil Drop | 72 Gil Steal | Ch. 1 2 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Weak
Ice: Half
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These beasts are easily defeated. I love using fire spells or
fire attacks against them because they are so weak to fire. Attacks still hurt
them pretty bad, so you can use chain attacks. I cast fire and then wait until
the fire will be used. Then I attack with a warrior. This chain attack takes
off maximum damage.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Quadricorn | 188HP | 0MP | 1AP | 4EXP | 13 Gil Drop | 320 Gil Steal | Ch. 1 2 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These fiends are best attacked through warrior attacks. That is,
use a sword to attack them. Magic is fine against these fiends, but they do not
have an particular weakness. Also, they have weak stealing items, so combine
with chain attacks to defeat this beast quickest.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Divebeak | 10HP | 2MP | 1AP | 2EXP | 12 Gil Drop | 60 Gil Steal | Ch. 1 2 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: I would consider these beasts to be the easiest fiend in the
entire game. They have a measly 10 HP and attack 4-6 HP off of you. You can
obviously kill them in one hit with almost any attack, but you can steal ethers
from them, and those items are rather rare in this game.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Bully Cap | 94HP | 83MP | 1AP | 26EXP | 14 Gil Drop | 80 Gil Steal | Ch. 1 2 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Weak
Ice: Half
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These fiends are easily defeated by casting a simple fire spell.
They are weak to fire and have a terrible amount of HP, so casting that and
doing a chain attack will always kill this fiend in one try.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Flan Palido | 158HP | 222MP | 1AP | 24EXP | 30 Gil Drop | 160 Gil Steal | 125
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Weak
Ice: Half
Water: Absorb
Thunder: Half
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: Just like all flans, this fiend is good with magic and weak
against magic. Use a black mage dressphere and cast Fire spells against this
water creature. This will take off maximum damge if you chain attack the fire
casting.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Fly Eye | 258HP | 52MP | 1AP | 24EXP | 20 Gil Drop | 120 Gil Steal | Ch. 1 2 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These fiends are slow and therefore are weak against characters
with strength. Use a warrior and a gunner to use chain attacks and take away
the maximum amount of HP from this fiend.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Shantak | 1130HP | 47MP | 1AP | 90EXP | 120 Gil Drop | 520 Gil Steal | Ch. 125
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These fiends are harder than most. They have a lot of HP and
pretty heavy attacks. They are not weak to any spell, so any kind of attack
will work. I would just cast protect spells and power break spells. Don't use
darkness on this guy, because he is immune to it.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Wild Wolf | 185HP | 0MP | 1AP | 10EXP | 12 Gil Drop | 70 Gil Steal | Ch. 1235
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: Use chain attack against these fiends. They are not weak to any
spells, so just do simple attacks in order to do maximum damage. Gunners may be
good because warriors miss a lot due to the high agility of these wolves.
-------------------------------------------------------------------------------
You will also encounter a travel agency with some possibly useful items.
+-----------------------------------------------------------------------------+
| Highroad Travel Agency Shop |
|------------------------------------------------------------------------------
| Item | Cost |
|-----------------------------------|-----------------------------------------|
|Potion.............................|50 Gil...................................|
|Phoenix Down.......................|100 Gil..................................|
|Antidote...........................|50 Gil...................................|
|Eye Drops..........................|50 Gil...................................|
|Echo Screens.......................|50 Gil...................................|
|Soft...............................|50 Gil...................................|
|Holy Water.........................|300 Gil..................................|
|Iron Bangle........................|500 Gil..................................|
|Silver Bracer......................|500 Gil..................................|
|Gauntlets..........................|2500 Gil.................................|
|Tiara..............................|2500 Gil.................................|
+-----------------------------------------------------------------------------+
-------------------------------------------------------------------------------
|Mushroom Rock Road | Chapter 1 | % obtainable = 4.6% | Extra Stuff | 4 fiends
-------------------------------------------------------------------------------
In the beginning you will spot Leblanc's crew. Just head up and Yaibal will
begin to speak to you. Agree to clear the fiends on the roads. You also have
to speak with Clasko from the first Final Fantasy game. Now head into the
roads. After a few turns you will come to a few platforms that lead to the
ravine. Continue through that area and save at the save sphere. You will see
Logos and Ormi there. They will drop a sphere, Crimson Sphere 9! Now head back
to the original location and continue up the roads. You will meet (possibly)
the following fiends.
-------------------------------------------------------------------------------
Bully Cap | 94HP | 83MP | 1AP | 26EXP | 14 Gil Drop | 80 Gil Steal | Ch. 1 2 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Weak
Ice: Half
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These fiends are easily defeated by casting a simple fire spell.
They are weak to fire and have a terrible amount of HP, so casting that and
doing a chain attack will always kill this fiend in one try.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Coyote | 74HP | 0MP | 1AP | 3EXP | 10 Gil Drop | 56 Gil Steal | Ch. 1 2 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These fiends are easily defeated. They have a very low HP, and
can be attacked using almost anything. They are not weak to anything and they
have no MP. So the best way of killing them is attacking. Remember, they have
a lot of agility.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Red Elemental | 99HP | 330MP | 1AP | 28EXP | 25 Gil Drop | 110 Gil Steal | 125
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Absorb
Ice: Invalid
Water: Weak
Thunder: Invalid
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These magical fiends are best attacked with a character in a
black mage dressphere. Use water spells followed by warrior chain attacks to
take off the maximum damage. You might also want to cast mental break to you
party.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Tonberry | 9999HP | 0MP | 2AP | 120EXP | 300 Gil Drop | 1500 Gil Steal | 125
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: Half
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: I like to simply run away from these characters because they
are not worth killing with such a high HP.
-------------------------------------------------------------------------------
Once you make is past the twists and turns of the Rock Roads, you will meet up
with some people who give you the HEART of FLAME garment grid! They also give
you a glass buckle. You will have completed the mission. Head up the elevator
by pressing X. Use the save sphere. Then Elma will talk to you with a cutscene.
Head right and jump down. Follow the path to get Restless Sleep Garment Grid.
Now head up to the temple. You will not be able to go in right now, but you
can talk to Maechen, the absolute most boring story teller ever. Don't skip
any of his story! Listen to the entire thing and choose "Please go on!" Now,
head back through the rocky roads to meet clasko and tell him that he can stay
at your airship. Save it and go back to the celsius. He is in the cabin doing
nothing. Let's head to Djose Temple.
-------------------------------------------------------------------------------
|Djose Temple | Chapter 1 | % obtainable = 1.0% | Extra Stuff | 0 fiends
-------------------------------------------------------------------------------
You will be placed next to Djose Temple. You will have to wait to be interview
as there is a long line. Head right to open a chest with 2 phoenix downs. Talk
to some people to waist time. Then head to the line area and register to dig.
Now head into the temple to meet Gippal, the interviewer. You will get an Al
Bhed Primer IV! Follow him out of the temple. Go across the bridges and talk to
him. He will give you the LETTER OF INTRODUCTION! You can use this to dig in
the desert. Head back to the celsius and save. Head to Moonflow.
-------------------------------------------------------------------------------
|Moonflow | Chapter 1 | % obtainable = 0.6% | Extra Stuff | 8 fiends
-------------------------------------------------------------------------------
Head right from the save sphere. There will be a small bird running around very
quickly. Talk to him (Tobli). He will ask you to find his Hypello assistant and
bring him back to him with his goods. He claims that he is near Djose Temple,
which is south of where you are now, so head south. You may or may not come to
the following fiends on these roads.
-------------------------------------------------------------------------------
Chocobo | 368HP | 0MP | 0AP | 0EXP | 0 Gil Drop | 0 Gil Steal | Ch. 1 2
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Weak
Ice: None
Water: Weak
Thunder: None
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: You can't even attack these animals. They simply run away when
you encounter them.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Quadricorn | 188HP | 0MP | 1AP | 4EXP | 13 Gil Drop | 320 Gil Steal | Ch. 1 2 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These fiends are best attacked through warrior attacks. That is,
use a sword to attack them. Magic is fine against these fiends, but they do not
have an particular weakness. Also, they have weak stealing items, so combine
with chain attacks to defeat this beast quickest.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Flan Azul | 55HP | 87MP | 1AP | 5EXP | 20 Gil Drop | 104 Gil Steal | Ch. 1 2 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Half
Ice: Absorb
Water: Half
Thunder: Weak
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These magical animals are best defeated using magic. They are
still pretty weak against warrior attacks, so they can be used as well. Also,
if you are low on MP, steal some from these creatures. They have a lot to
spare. Use thunder against these fiends, as they are extremely weak. Look at
the immunities for more information.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Agama | 133HP | 29MP | 1AP | 27EXP | 16 Gil Drop | 80 Gil Steal | Ch. 1 2 3 4 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: Weak
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: They are fast with a lot of agility, so you are going to have to
attack them with gunners or water spells. They will take the most damage away
from them.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Bandit | 132HP | 22MP | 1AP | 28EXP | 30 Gil Drop | 140 Gil Steal | Ch. 1 2 3 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These bandits are not weak to any magic, so chain attacks are
the best for them. Attack them with a spell or regular attack, and then attack
them with a second attack.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Protochimera | 420HP | 210MP | 1AP | 80EXP | 120 Gil Drop | 240 Gil Steal |1235
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: Invalid
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: First cast protect on your party. Then do a power break on him
to lowe his strength. He is pretty useless now. Simply use chain attacks so
that you can maximize the damage taken from his HP.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Shell Shocker | 4700HP | 82MP | 1AP | 860EXP | 700 Gil Drop | 3800 Gil Steal |
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These enemies are really hard. If I were you I would escape
unless you have a good white mage and a good black mage to cast aga spells. If
you do, cast as many as you can and cure your characters.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Takouba | 984HP | 0MP | 1AP | 75EXP | 110 Gil Drop | 320 Gil Steal | Ch. 1 2 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Weak
Ice: None
Water: None
Thunder: None
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These fiends are on the harder side. They have fierce attacks
every once in a while, and have quite a bit of HP. If you have good spells with
you black mage, you should cast them. Also, warriors can be effective if you
cast protect and power break.
-------------------------------------------------------------------------------
The Hypello will be in the corner with his wagon a ways down. Talk to him and
tell him that you were ordered to bring him and his cargo back safely. So, make
sure bandits that run through the roads do not steal and get away with the
cargo. If they steal something, go up to them and attack them in battle mode.
Refer to them above. You will get the best deal if nothing is stolen, so reset
your PS2 if you don't make it through without them stealing anything.
Once you get to Tobli, he will reward you with a Gun Mage Dressphere, a Circlet
and a HELIOS GUARD garment grid! Pretty nice, eh? Now head back to the celsius
and go to Guadosalam to pick up a tiny bit of percent.
-------------------------------------------------------------------------------
|Guadosalam | Chapter 1 | % obtainable = 0.4% | Extra Stuff | 0 fiends
-------------------------------------------------------------------------------
Watch two scenes in guadosalam. The beginning cinema, and then head forward and
up the ramp. Turn right to the high level to the Farplane enterance to watch
the second scene. That's it! You can head to the store if you want, and then
go to the Thunder Plains.
+-----------------------------------------------------------------------------+
| Guadosalam Shop |
|------------------------------------------------------------------------------
| Item | Cost |
|-----------------------------------|-----------------------------------------|
|Potion.............................|50 Gil...................................|
|Antidote...........................|50 Gil...................................|
|Eye Drops..........................|50 Gil...................................|
|Echo Screens.......................|50 Gil...................................|
|Soft...............................|50 Gil...................................|
|Holy Water.........................|300 Gil..................................|
|Pearl Necklace.....................|4000 Gil.................................|
|Angel Earrings.....................|5000 Gil.................................|
|Gold Anklet........................|5000 Gil.................................|
|Kinesis Badge......................|10000 Gil................................|
|Mute Shock.........................|15000 Gil................................|
|Venom Shock........................|15000 Gil................................|
+-----------------------------------------------------------------------------+
-------------------------------------------------------------------------------
|Thunder Plains | Chapter 1 | % obtainable = 0.2% | Extra Stuff | 8 fiends
-------------------------------------------------------------------------------
Welcome back to the Thunder Plains from Final Fantasy X-2. We have 3 purposes
of going this way: first of all, story completion. Second, we can easily level
up by fighting the fiends on the road. Third, we need to get to Macalania Woods
for the next part of the game.
So, watch the cutscene and talk to the Al Bhed. There is no problems with
lightning anymore! Yea, it makes your life a lot easier. Anyway, along the road
you will encounter (possibly) the following fiends...
-------------------------------------------------------------------------------
Chocobo | 368HP | 0MP | 0AP | 0EXP | 0 Gil Drop | 0 Gil Steal | Ch. 1 2
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Weak
Ice: None
Water: Weak
Thunder: None
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: You can't even attack these animals. They simply run away when
you encounter them.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Red Elemental | 99HP | 330MP | 1AP | 28EXP | 25 Gil Drop | 110 Gil Steal | 125
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Absorb
Ice: Invalid
Water: Weak
Thunder: Invalid
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These magical fiends are best attacked with a character in a
black mage dressphere. Use water spells followed by warrior chain attacks to
take off the maximum damage. You might also want to cast mental break to you
party.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Ochu | 1480HP | 62MP | 1AP | 124EXP | 133 Gil Drop | 290 Gil Steal | 1 2 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Weak
Ice: Half
Water: None
Thunder: None
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These creatures should be avoided unless you have powerful magic
spells, or at least fire spells. It is extremely weak to fire, and black mages
can damage them very well. Chain attacks with a warrior can be painful as well.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Biocette | 182HP | 10MP | 1AP | 44EXP | 18 Gil Drop | 120 Gil Steal | 1235
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: To defeat these fiends, you will probably want to use an armour
break with a warrior. It has a powerful shield, and attacks will not take off
as much damage as usual. Also, power break could become useful, as the fiend's
blows can take off quite a bit of damage.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Bolt Drake | 623HP | 42MP | 1AP | 152EXP | 130 Gil Drop | 430 Gil Steal | 12345
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: Weak
Thunder: Invalid
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: The easiest way to get kill these fiends, who have quite a bit
of Experience Points, is to use magic spells (especially water, as it is very
weak to water) along with chain attacks coming from a warrior.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Gold Elemental | 99HP | 330MP | 1AP | 28EXP | 25 Gil Drop | 110 Gil Steal |1235
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Absorb
Ice: Invalid
Water: Weak
Thunder: Invalid
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These magical fiends are best attacked with a character in a
black mage dressphere. Use water spells followed by warrior chain attacks to
take off the maximum damage. You might also want to cast mental break to you
party.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Stalwart | 1240HP | 175MP | 1AP | 122EXP | 100 Gil Drop | 630 Gil Steal | 125
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These enemies are pretty tough if you do not have the aga spells
or high damage spells. With firaga, you can take off 1000 HP in one hit, so it
is really useful. Otherwise, this character does not have many weaknesses. Use
armour and power break in the beginning of the battle to help you out, or you
can just flee from the battle.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Lesser Drake | 577HP | 33MP | 1AP | 30EXP | 22 Gil Drop | 220 Gil Steal | 125
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Invalid
Ice: None
Water: Weak
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: Similar to most drakes, you are going to want to use magic
spells and other chain attacks directly after it. This fiend is weak against
water, so use water, watera, or wateraga followed by a chain attack to take
the maximum amount of damage from this fiend.
-------------------------------------------------------------------------------
In the middle of your journey to Macalania Woods, you will approach a Travel
Agency...
+-----------------------------------------------------------------------------+
| Thunder Plains Travel Agency |
|------------------------------------------------------------------------------
| Item | Cost |
|-----------------------------------|-----------------------------------------|
|Potion.............................|50 Gil...................................|
|Phoenix Down.......................|100 Gil..................................|
|Antidote...........................|50 Gil...................................|
|Eye Drops..........................|50 Gil...................................|
|Echo Screens.......................|50 Gil...................................|
|Soft...............................|50 Gil...................................|
|Holy Water.........................|300 Gil..................................|
|Lightning Gleam....................|3000 Gil.................................|
|Yellow Ring........................|3000 Gil.................................|
+-----------------------------------------------------------------------------+
-------------------------------------------------------------------------------
|Maclania Woods | Chapter 1 | % obtainable = 2.2% | Extra Stuff | 9 fiends
-------------------------------------------------------------------------------
As you enter, head up the path and up to the man in blue. After the cutscene,
head to the left and save your game. Now, head to the right of the save sphere
and follow the path past the NPCs. Once you get to the four-way section of the
road, head down to meet Donga.
Now, head back to the save sphere. There is a tree branch ahead (not the shiny
road). Head onto the tree path and talk to Pukultak on the road to create
another cutscene. You will approach another 4-way section. Head to the top
right section.
Head forward in this section up to Tromell, the famous Guado. Talk to him four
times, to be exact, and he will give you the Unerring Path Garment Grid and
Paine's special Dressphere, Full Throttle! Pretty neat. Now, head back to the
second four way path. Go to the top left this time.
You will understand that O'aka, the merchant, is in serious Debt with the Al
Bhed. You will also gain a Al Bhed Primer. O'aka heads behind you. You can
talk to him if you time it right, but if he runs off, you will have to catch
him. If you missed him, head back. Use the shiny path to get down to the save
sphere the fastest. Remember encountering enemies, such as the ones I am about
to list, will not effect the mission time. Here are the enemies that you may
encounter at ANY time throughout this section of the game.
-------------------------------------------------------------------------------
Chocobo | 368HP | 0MP | 0AP | 0EXP | 0 Gil Drop | 0 Gil Steal | Ch. 1 2
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Weak
Ice: None
Water: Weak
Thunder: None
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: You can't even attack these animals. They simply run away when
you encounter them.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Red Elemental | 99HP | 330MP | 1AP | 28EXP | 25 Gil Drop | 110 Gil Steal | 125
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Absorb
Ice: Invalid
Water: Weak
Thunder: Invalid
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These magical fiends are best attacked with a character in a
black mage dressphere. Use water spells followed by warrior chain attacks to
take off the maximum damage. You might also want to cast mental break to you
party.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Gold Elemental | 99HP | 330MP | 1AP | 28EXP | 25 Gil Drop | 110 Gil Steal |1235
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Absorb
Ice: Invalid
Water: Weak
Thunder: Invalid
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These magical fiends are best attacked with a character in a
black mage dressphere. Use water spells followed by warrior chain attacks to
take off the maximum damage. You might also want to cast mental break to you
party.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Sallet | 60HP | 4MP | 1AP | 4EXP | 10 Gil Drop | 90 Gil Steal | Ch. 1 2 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These creatures are best attacked using regular attacks. They
have pretty good armour and decent attacks that take 50 or so HP. I like to
cast armour and power breaks. Then attack them with chain attacks and just cast
regular spells. They will go down with their small HP.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Amorphous Gel | 973HP | 999MP | 1AP | 480EXP | 380 Gil Drop | 720 Gil Steal |
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Absorb
Ice: Invalid
Water: Weak
Thunder: Invalid
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These creatures are very tricky. They are strong against
physical attacks, so don't try to attack them. First scan the monster, then
locate its weakness, as it changes periodically. Once you locate the weakness,
use Black Magic spells, or spells with warriors to take off the maximum damage.
Remember, they can be really easy or really hard depending on how lazy you are.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Deep Haizhe | 1030HP | 122MP | 1AP | 133EXP | 40 Gil Drop | 152 Gil Steal |1235
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: Weak
Gravity: Weak
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These creatures are a load of HP, but can be easily defeated if
you use Black Magic spells, and Gravity attacks. I would use a Thundaga attack
along with a Gravity attack to take off maximum damage from this creature. This
will make him quick business.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Haize | 653HP | 0MP | 1AP | 48EXP | 22 Gil Drop | 80 Gil Steal | Ch. 1 2 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: Weak
Gravity: Weak
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These creatures are a load of HP, but can be easily defeated if
you use Black Magic spells, and Gravity attacks. I would use a Thundaga attack
along with a Gravity attack to take off maximum damage from this creature. This
will make him quick business.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
White Elemental| 77HP | 155MP | 1AP | 28EXP | 26 Gil Drop | 104 Gil Steal | 125
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Weak
Ice: Invalid
Water: Absorb
Thunder: Invalid
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These fiends can be defeated like you defeat every other
elemental. It is very weak to water, so casting a simple water spell (to
conserve MP) will suffice. Also, stealing MP from them can be very useful if
you are low on MP.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Xiphactinus| 773HP | 0MP | 1AP | 77EXP | 30 Gil Drop | 130 Gil Steal | 1 2 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: Weak
Gravity: Weak
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These fiends are very weak to Thunder and Gravity as you can
see above. If you did a thunder black magic spell, and followed by a physical
attack (being a chain attack). This will take off the maximum damage. Watch
out for their fierce attacks, as they take off a lot of HP.
-------------------------------------------------------------------------------
Continuing from the save sphere, head to the right onto the path where you
found Donga. At the four way intersection, talk to the Guado to get a few clues
as to where O'aka is hiding. Then head forward and continue to press X. You
will eventually talk to O'aka, and he will give you the Ice Queen Garment Grid
if you allow him to stay on your ship. His debt is 100,000 Gil, but is well
worth it if you pay it all off. He will be located in the cabin of the celsius.
Here are the prices of O'aka before the debt is paid...
+-----------------------------------------------------------------------------+
| O'aka's Store Before Debt is Paid |
|------------------------------------------------------------------------------
| Item | Cost |
|-----------------------------------|-----------------------------------------|
|Potion.............................|49 Gil...................................|
|Hi-Potion..........................|490 Gil..................................|
|Phoenix Down.......................|98 Gil...................................|
|Antidote...........................|49 Gil...................................|
|Eye Drops..........................|49 Gil...................................|
|Echo Screens.......................|49 Gil...................................|
|Soft...............................|49 Gil...................................|
|Holy Water.........................|29 Gil...................................|
+-----------------------------------------------------------------------------+
-------------------------------------------------------------------------------
|Bikanel Desert | Chapter 1 | % obtainable = 0.8% | Mission 4* | X26c | 6 fiend
-------------------------------------------------------------------------------
Enter Bikanel Desert via the Celsius. Rikku claims she "knows" her way around
the dessert, being an Al Bhed, so trust her and follow her. There will be some
fiends that you may encounter. I will list them below.
-------------------------------------------------------------------------------
Chocobo | 368HP | 0MP | 0AP | 0EXP | 0 Gil Drop | 0 Gil Steal | Ch. 1 2
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Weak
Ice: None
Water: Weak
Thunder: None
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: You can't even attack these animals. They simply run away when
you encounter them.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Bolt Drake | 623HP | 42MP | 1AP | 152EXP | 130 Gil Drop | 430 Gil Steal | 12345
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: Weak
Thunder: Invalid
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: The easiest way to get kill these fiends, who have quite a bit
of Experience Points, is to use magic spells (especially water, as it is very
weak to water) along with chain attacks coming from a warrior.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Fly Eye | 258HP | 52MP | 1AP | 24EXP | 20 Gil Drop | 120 Gil Steal | Ch. 1 2 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These fiends are slow and therefore are weak against characters
with strength. Use a warrior and a gunner to use chain attacks and take away
the maximum amount of HP from this fiend.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Killer Hound | 202HP | 0MP | 1AP | 36EXP | 18 Gil Drop | 82 Gil Steal | 1 2 3 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: Killer Hounds are not particularly weak to any spell, and they
have a relatively low HP. Therefore, simple attacks with a Warrior, Dark Knight
or Berserker will easily smash this fiend to pieces.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Hrimthurs | 552HP | 11MP | 1AP | 74EXP | 44 Gil Drop | 140 Gil Steal | Ch.1 2 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: Weak
Holy: None
-------------------------------------------------------------------------------
How to Defeat: If you happen to hold some Gravity attacks/spells, now is the
time to use those spells. This fiend is extremely weak to Gravity, but can
deliver very strong attacks. Try to use power break against it so that its
major blows take off less. Protect can also help.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Angra Mainyu | 333444HP | 9999MP | 30AP | 5000EXP | 5000 G. Drop | 2000 G.Steal
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: Just stay away. I have no solution to defeating this guy.
-------------------------------------------------------------------------------
After a certain distance, an Al Bhed rescue party comes and saves you, you
receive an Al Bhed Primer! You can also save your game using the save sphere
in the South of the camp. Right next to the save sphere is a man who happens
to sell items. Why not take a look?
+-----------------------------------------------------------------------------+
| Bikanel Desert Merchant |
|------------------------------------------------------------------------------
| Item | Cost |
|-----------------------------------|-----------------------------------------|
|Potion.............................|50 Gil...................................|
|Phoenix Down.......................|100 Gil..................................|
|Antidote...........................|50 Gil...................................|
|Eye Drops..........................|50 Gil...................................|
|Echo Screens.......................|50 Gil...................................|
|Soft...............................|50 Gil...................................|
|Holy Water.........................|300 Gil..................................|
|Fiery Gleam........................|3000 Gil.................................|
|Red Ring...........................|3000 Gil.................................|
+-----------------------------------------------------------------------------+
Now, head over to the north section near the machina parts. Then head over to
Rikku and Paine and join in their conversation. Then talk to the pilot near the
helicopter. Head over to the two men that are right next to the hover. Speak to
them to trigger a scene showing Nhadala's arrival through an airship. This is
the person in which you must show Gippal's letter to, so head over to her and
talk to her.
You can go check out the digging sites once you get Nhadala's permission, so
talk to the pilot of the hover to head over to the Western Expense. You will
automatically be placed into the digging site. This is very very easy. All
you have to do is find the yellow "X" on the small mini-map. Head over to the
X and Yuna will automatically start digging to claim the item. This is timed,
but you will have plenty of time to finish this. You may not, on the other
hand, have time to dig up the white "X's" due to time, so you will have to
return to claim some minor items such as gil or Al Bhed Primers. I would
recommend you check it out, but it is not imperative in completing this game.
Anyway, head back to the hover once you are done and head back to the camp.
You will be rewarded the Still of Night Garment Grid, an Elixir, and some
Gil.
==========================*O Mission Complete O*===============================
===============================================================================
Extra Stuff #2 | x27c |
===============================================================================
-------------------------------------------------------------------------------
|Bevelle | Chapter 1 | % obtainable = 0.6% | Extra Stuff | 0 Fiends
-------------------------------------------------------------------------------
This is a small portion that only requires a few scenes to boost your percent,
so let's make this quick. Use the save sphere if you want, and talk to the man
on the right side. He will offer you a ride on his hydro car all the way down
the long straightaway. Accept, and head up until a summoner greets you. You
will also see Baralai, the leader of New Yevon. Follow him into the temple and
ride the lift ahead up to Baralai. Talk to him to receive a Tiara! Now, head
all the way back to the save sphere and head to the Calm Lands!
-------------------------------------------------------------------------------
|Calm Lands | Chapter 1 | % obtainable = 0.2% | Extra Stuff | 8 Fiends
-------------------------------------------------------------------------------
As you enter the Calm Lands you will notice a mini-game filled area. Two
companies are competing to gain more tourists into their games. To play the
certain min-games you will have to obtain credits. Rikku and Paine happen to
already have some credits! woot! You can also win and buy credits as you play
the certain mini-games. You start with 100 credits, and you can buy credits for
1 credit = 10 gil. I will not get that in depth with the mini-games, as that
will be explained in the Mini game section, but the hover that is in the South
East will allow you to purchase credits and bet on a lupine race. Pick your
Lupines to win certain prizes.
You can also play Reptile Run which is in the northeast portion of the calmlands
and is similar to Frogger but maybe a lot harder! Make a bet and navigate your
reptile through sections of enemies. The last min-game offered in this section
is the Sky Slots. It is near the north-middle region of the map. Placing bets
will of course occur, and you will have to line up beasts of the same color.
All of these games are very interesting. I will try to make a map for you.
+-----------------------------------------------------------------------------+
-------
~-Key-~
-------
% = boundaries
1 = Lupine Racing
2 = Reptile Run
3 = Sky Slots
T = Treasure Chests
S = Save Sphere Mt. Gagazet
% %
%% %%% %% %
%%%%%%%%%%%%%%%% %%%%%%% % % % %
%% 2 %%% % % %
%% T%%%%% %
% %
% %
% %
% %
% %% %%S 3 %
% % % %
% % % %
% % %
% % % %
% % %
% %
% %
% %
% %
% 1 %
% T%
% %%%%%%%%%%%%%%%%%%%%
%% %%%%%%%%%%%% %%
% %%
% % %%
%%%%%%%%%%%%%%%%%%%%%%%%%% %
% %
% %
% %
Macalania Woods
+-----------------------------------------------------------------------------+
Once you play through the mini-games, head for the save sphere marked near the
right center of the area. A travel agency is marked there so that you can pick
up some goodies.
+-----------------------------------------------------------------------------+
| Calm Lands Travel Agency |
|------------------------------------------------------------------------------
| Item | Cost |
|-----------------------------------|-----------------------------------------|
|Potion.............................|50 Gil...................................|
|Phoenix Down.......................|100 Gil..................................|
|Antidote...........................|50 Gil...................................|
|Eye Drops..........................|50 Gil...................................|
|Echo Screens.......................|50 Gil...................................|
|Soft...............................|50 Gil...................................|
|Holy Water.........................|300 Gil..................................|
|Iron Bangle........................|500 Gil..................................|
|Silver Bracer......................|500 Gil..................................|
|Wristband..........................|1000 Gil.................................|
|Amulet.............................|1000 Gil.................................|
+-----------------------------------------------------------------------------+
You may also encounter the following enemies.
-------------------------------------------------------------------------------
Ahriman | 99HP | 15MP | 1AP | 2EXP | 20 Gil Drop | 80 Gil Steal | Chapter 1 2 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These enemies are flying bats with one eye. All you really have
to do is use spells or shoot a gun. Warriors may be weak, as they are not that
fast and can miss a lot. Try to avoid attacking with warriors and use items
with them.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Amorphous Gel | 973HP | 999MP | 1AP | 480EXP | 380 Gil Drop | 720 Gil Steal |
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Absorb
Ice: Invalid
Water: Weak
Thunder: Invalid
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These creatures are very tricky. They are strong against
physical attacks, so don't try to attack them. First scan the monster, then
locate its weakness, as it changes periodically. Once you locate the weakness,
use Black Magic spells, or spells with warriors to take off the maximum damage.
Remember, they can be really easy or really hard depending on how lazy you are.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Chocobo | 368HP | 0MP | 0AP | 0EXP | 0 Gil Drop | 0 Gil Steal | Ch. 1 2
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Weak
Ice: None
Water: Weak
Thunder: None
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: You can't even attack these animals. They simply run away when
you encounter them.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Coeurl | 320HP | 310MP | 1AP | 24EXP | 30 Gil Drop | 240 Gil Steal | Ch. 1 2 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Weak
Ice: None
Water: Weak
Thunder: None
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These animals are slow attackers, but deadly. They have moves
that can take away all of your HP except for 1. The best way to attack them is
to caste haste. Make sure you have a lot of turns. Just keep attacking or cast
spells. It does not have that high of HP.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Divebeak | 10HP | 2MP | 1AP | 2EXP | 12 Gil Drop | 60 Gil Steal | Ch. 1 2 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: I would consider these beasts to be the easiest fiend in the
entire game. They have a measly 10 HP and attack 4-6 HP off of you. You can
obviously kill them in one hit with almost any attack, but you can steal ethers
from them, and those items are rather rare in this game.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Death Dauber | 78HP | 1MP | 1AP | 18EXP | 12 Gil Drop | 70 Gil Steal | Ch.1 2 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Weak
Ice: None
Water: Weak
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: The fiends are one of the easiest fiends in the entire game.
They have a very low amount of Hit Points (HP) so any attack will pretty much
be deadly towards this beast. It is also weak to fire and water, so if you want
to easily take them out, use fire and water spells. A warrior attack will
probably take it out by itself. It is all up to you, with so many options.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Nashorn | 482HP | 0MP | 1AP | 33EXP | 22 Gil Drop | 85 Gil Steal | Ch. 1 2 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: This fiend does not have a specific weakness, but can be dealt
with pretty easily. They have a significant amount of Hit Points (HP) so you
will have to go heavy on this fiend. I would recommend any spell followed by
some physical attacks, creating the chain effect. This fiend is not immune to
any spell, nor is it weak, so it is a matter of picking and choosing.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Wild Wolf | 185HP | 0MP | 1AP | 10EXP | 12 Gil Drop | 70 Gil Steal | Ch. 1 2 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: This fiend does not have a specific weakness, but can be dealt
with pretty easily. There Hit Points (HP) is not all that high, so you should
have no problem using any magic spell (because it is not immune to any spell)
followed by a physical attack, creating a chain effect. This will take off the
most damage from this enemy.
-------------------------------------------------------------------------------
You can now head north to Mt. Gagazet. Refer to the map if you do not know
where the enterance is.
-------------------------------------------------------------------------------
|Mt. Gagazet | Chapter 1 | % obtainable = 0.4% | Extra Stuff | 0 Fiends
-------------------------------------------------------------------------------
Hey, recognize him? Kimahri! There will be some scenes of reunited and such, so
once you have full control, you are to take on a few important, but simple,
tasks. The entire purpose of coming here is to make fights/events a heck of a
lot easier in chapters to come. You are to talk to all of the Ronso and give
answers to their comments. There will be three answers for each Ronso, and one
gives a positive effect, one gives a neutral effect, and the final one gives a
negative effect. We, of course, want the positive effects, so I will make a map
listing where each Ronso happens to be, and will tell you what answer you
should pick for each.
+-----------------------------------------------------------------------------+
-------
~-Key-~
-------
% = boundaries
S = Save Sphere
Letters = Ronso
% %
% %
% %
% C %
% %
% A %
%S D %
% E%
% %
%F %
% B%
% %
% %
% %
% %
% %
% %
% %
% %
%% %
%% %
% %
% %
% %
% %
% %
-----------
~-Ronso A-~
-----------
Comment - Must ask High Summoner Yuna: Find Lian and Ayde.
Your Response - Leave it to the Gullwings!
-----------
~-Ronso B-~
-----------
Comment - Garik know Yuna save Spira, but Ronso not saved yet.
Your Response - We'll take care of Lian and Ayde.
-----------
~-Ronso C-~
-----------
Comment - Many Ronso lost lives in battle to defend High Summoner Yuna.
Your Response - I will never forget their sacrifice.
-----------
~-Ronso D-~
-----------
Comment - Guado leave Guadosalam. Guado plan dark schemes!
Your Response - I'm sure you're right.
-----------
~-Ronso E-~
-----------
Comment - My friends and kin die two years ago. Ronso grief deeper than
mountain snow.
Your Response - I can imagine how you must feel...
-----------
~-Ronso F-~
-----------
Comment - Never forgive Seymour, never forgive Guado!
Your Response - I won't forgive them either.
-----------
~-Ronso G-~ (Near the Mountain cave)
-----------
Comment - Power of the fayth wane, cave water disappears. Change will come to
Ronso, too.
Your Response - A change for the better I hope.
+-----------------------------------------------------------------------------+
-------------------------------------------------------------------------------
|Zanarkand Ruins | Chapter 1 | % obtainable = 2.0% | Mission 5* | X28c | 8 F
-------------------------------------------------------------------------------
Welcome back to Zanarkand, Tidus's home! This was the famous place in which
Yuna and her guardians sat around that fire. Now, it is filled with tourists
as a tourist attraction. Of course, this bothers Yuna. Anyway, head up the hill
while following the path to come to the summoner from Final Fantasy X, Isaaru.
Head inside the dome to overhear Pacce, the leader of the Kinderguardians. Then
look to your left to find a women selling a few items. You may want to stock up
for some incoming battles.
+-----------------------------------------------------------------------------+
| Zanarkand Dome Merchant |
|------------------------------------------------------------------------------
| Item | Cost |
|-----------------------------------|-----------------------------------------|
|Potion.............................|50 Gil...................................|
|Phoenix Down.......................|100 Gil..................................|
|Antidote...........................|50 Gil...................................|
|Eye Drops..........................|50 Gil...................................|
|Echo Screens.......................|50 Gil...................................|
|Soft...............................|50 Gil...................................|
|Holy Water.........................|300 Gil..................................|
|Iron Bangle........................|500 Gil..................................|
|Silver Bracer......................|500 Gil..................................|
|Mythril Gloves.....................|1000 Gil.................................|
|Defense Veil.......................|1000 Gil.................................|
+-----------------------------------------------------------------------------+
Continue forward and meet up with Pacce and his gang. They will claim they
know a hint, "key." Then continue forward and you will be hit with yet another
cutscene talking about the "mon" portion of the clues. This fits to form
"monkey." Follow the road and fight the following fiends on the way...
-------------------------------------------------------------------------------
Nashorn | 482HP | 0MP | 1AP | 33EXP | 22 Gil Drop | 85 Gil Steal | Ch. 1 2 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: This fiend does not have a specific weakness, but can be dealt
with pretty easily. They have a significant amount of Hit Points (HP) so you
will have to go heavy on this fiend. I would recommend any spell followed by
some physical attacks, creating the chain effect. This fiend is not immune to
any spell, nor is it weak, so it is a matter of picking and choosing.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
White Elemental| 77HP | 155MP | 1AP | 28EXP | 26 Gil Drop | 104 Gil Steal | 125
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Weak
Ice: Invalid
Water: Absorb
Thunder: Invalid
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These fiends can be defeated like you defeat every other
elemental. It is very weak to water, so casting a simple water spell (to
conserve MP) will suffice. Also, stealing MP from them can be very useful if
you are low on MP.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Behemoth | 1420HP | 280MP | 1AP | 102EXP | 80 Gil Drop | 340 Gil Steal | 125
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: Absorb
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: This fiend is pretty powerful, as it has a lot of Hit Points,
and massive blows. I would use and magical attack except for thunder attacks
because those will give him life back. After each magical attack, follow it up
using a physical attack chained. This should complete your task of defeating
this fiend.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Flak Python | 152HP | 0MP | 1AP | 8EXP | 10 Gil Drop | 80 Gil Steal | Ch. 1 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: This fiend is very simple to take care of. It has a low HP, but
does not have any immunities to magical attacks, so pick the strongest one that
you have, and follow it up using a chain attack. You can also just use simple
physical attacks to take care of these machines.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Gecko | 228HP | 10MP | 1AP | 22EXP | 18 Gil Drop | 72 Gil Steal | Ch. 1 2 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: Weak
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These Geckos are fairly easy if you use the right attacks. First
of all, the only spell you should concentrate on is the Water spell. This is
the only element in which this fiend is weak to. So, cast a water spell, and
follow that up by using a physical attack with a stronger character.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Mr. Goon | 120HP | 28MP | 1AP | 8EXP | 30 Gil Drop | 80 Gil Steal | Ch. 1
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These goons are a bit tougher than normal goons, but can be
dealt with very easily. Simply use power break against these characters so that
their physical attacks are weakened. Then use any spell of your choice with a
Black Mage, and chain attack that spell attack with a strong character, such as
a warrior.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Ms. Goon | 80HP | 85MP | 1AP | 8EXP | 30 Gil Drop | 80 Gil Steal | Ch. 1
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These goons are a bit tougher than normal goons, but can be
dealt with very easily. Simply use magic break against these characters so that
their magical attacks are weakened. Then use any spell of your choice with a
Black Mage, and chain attack that spell attack with a strong character, such as
a warrior.
-------------------------------------------------------------------------------
Now, continue into the building. You will notice that every treasure chest is
already opened! I guess the seekers for the sphere are getting intense! Well,
we are going to have to pick up the pace if we want to beat the other people to
the sphere. Head up the stairs just north of the entrance to the building. This
will lead you to some rooms. Head through the first room, and to the left. In
here, you will notice the Kinderguardians claiming they won a prize in the
left corner. Don't worry, they are foolish little kids. Just head to the middle
of the room, and ride the elevator down. You can save at the save sphere, which
is recommeded, since you are about to have a boss battle. Then, head into the
next room. Talk to the bald man, Cid.
He is going to ask you if you have "a bone to pick." Well, tell him that you do
indeed! This will trigger certain events later on in the story. Now talk to the
man that is right next to Cid. A mass of monkeys will fill the room. Don't come
in contact (as in pressing X) to any monkey, as some of them will steal some
gil! Save your game again, and get ready for a boss battle. Head forward into
the next room, and up the stairs to the outside platform. A cutscene begins
with a mysterious voice. But, the voice is easily recognizable if you think of
Isaaru's voice! After you are asked what the "true meaning of life" is, simply
choose the last choice, "Is that your Isaaru?" This will allow you to gain the
HEART REBORN GARMENT GRID! Now head down the stairs at the bottom. Jump through
the various jumps. Then come in contact with the shining sphere. Boss battle...
-------------------------------------------------------------------------------
Guardian Beast | 2886HP | 1000MP | 1AP | 170EXP | 200 Gil Drop | 1500 Gil Steal
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Weak
Ice: Weak
Water: Weak
Thunder: Weak
Gravity: Invalid
Holy: Weak
-------------------------------------------------------------------------------
How to Defeat: This boss battle is actually surprisngly simple. I would have
the following dresspheres out: Black Mage, Songstress, and White Mage. Each
will have a key role in defeating this monster. The Black Mage is going to cast
any kind of spell (except for gravity) because this fiend is weak against all
spells! This is your way of damaging the monster. Now, the Songstress only has
one purpose. Simply cast darkness on the beast so that it misses a lot of the
time. But, for the times that the beast actually hits you, simply heal your
characters with prey or cure, by using the white mage. This should easily
defeat the fiend.
-------------------------------------------------------------------------------
==========================*O Mission Complete O*===============================
-------------------------------------------------------------------------------
|Kilika Island | Chapter 1 | % obtainable = 1.6% | Mission 6* | X29c | 7 Fiends
-------------------------------------------------------------------------------
Welcome to your final mission in Chapter 1. So far, the game is not too tough,
but you will see some drastic changes in Chapters to come. You will start on a
dock with a save sphere of course. Jump to a small platform on the left and
jump to the next dock to claim an Ether. Then head back to the save sphere. Now
you have to jump north to the boat, and over to the north dock to claim a Mana
Tablet. You can head to the northwest corner of the docks to get a Antidote X2,
but that is not too important. Let's head to the merchant, who is a bit off the
screen to the left. Head through the dock leading to the left and talk to the
merchant.
+-----------------------------------------------------------------------------+
| Kilika Port Merchant |
|------------------------------------------------------------------------------
| Item | Cost |
|-----------------------------------|-----------------------------------------|
|Potion.............................|50 Gil...................................|
|Phoenix Down.......................|100 Gil..................................|
|Antidote...........................|50 Gil...................................|
|Eye Drops..........................|50 Gil...................................|
|Echo Screens.......................|50 Gil...................................|
|Soft...............................|50 Gil...................................|
|Holy Water.........................|300 Gil..................................|
|Twist Headband.....................|3000 Gil.................................|
|White Cape.........................|3000 Gil.................................|
|Silver Glasses.....................|3000 Gil.................................|
|Star Pendant.......................|4000 Gil.................................|
+-----------------------------------------------------------------------------+
Now, head north to get to the second portion of the level. Then head across to
the other side of the port. You should now be on the right side of the crazy
maze of bridges. Head backwards and collect various unimportant treasure chests
and talk to the women who offers a little side quest. She asks you to find 13
squatter monkeys, and report back to her with them to claim a prize. You will
be able to find the squatter monkeys in the next section of this level. I will
lead you to each one. You can collect your prize in Chapter 3, as she will not
give it to you before then. So, let's hunt for some monkeys, shall we? Head to
the north end and up to the gates, leading out to the forest.
Now that you are let into the forst, you will see Nooj have a speech. When that
is done, head into the forest area to approach a save sphere. This is the area
will all the monkeys. Of course, it would be wise to save your game. First,
find the monkeys.
+-----------------------------------------------------------------------------+
-------
~-Key-~
-------
% = boundaries
S = Save Sphere
P = Password
M = Monkey
Kilika Temple
% %
% %
% %
% %
%S %%%%%%%
% %%
%%%%%%% %
% %
%%%%%%%% % %
PM% % %
%%%%% % % %
% % % %
%%%%%%%%%%%%% %%%%%%%%%%%M %
% M M %
% %%%%%%%%% %%%%%%%%%%%% %
% % % % % %
% % % % % %
% % % % % %
%%%%%%%%%%%%%%% %%%%%%%%% % % M%
% %%%%%%%%%% %
% %%%%%%%%%%%%%% %%%%%%% %
%M % % % % %%%%%%%%%%%%
% % % % % %
% % %M % % %
% % % % % %
% % %M % %M %
% %%%%%%%%%%% %%%%%%%% %
%M M %%%%%%%%%%%%%
%%%%%%%%%%%%%%%%%%% M %
% M%%%%%%%%%%%%%%%%%%%%%
% %
%S %
Kilika Port
+-----------------------------------------------------------------------------+
When looking at my above map, make sure you go to the letter P, maked on the
map. This will allow you to figure out a password so that you don't have to
fight any Yevon guards. I will explain the passwords in a bit, so head towards
the top save sphere. This will lead you to Kilika Temple, but you must say the
password.
The conversation states that if the number of Guards asking for the password is
ODD, the password is "Carved Monkey." But, if the number of guards is EVEN, the
password is "Craven Monkey." As you head up the stairs, make sure that you use
the correct password. The guards will try to trick you by changing the camera
angle quickly, or adding guards at times! Make sure you take your time, as if
get all the passwords correct you will win the MENACE OF THE DEEP GARMENT GRID!
Once Again...
(PASSWORDS)
-----------
ODD Number of Guards = "Carved Monkey"
EVEN Number of Guards = "Craven Monkey"
Here are the exact number of guards for each group that you are presented with.
+-----------------------------------------------------------------------------+
| Group Number 1 | 4 Guards | Craven Monkey | No Prize |
+-----------------------------------------------------------------------------+
| Group Number 2 | 3 Guards | Carved Monkey | Hi-Potion Prize |
+-----------------------------------------------------------------------------+
| Group Number 3 | 4 Guards | Craven Monkey | Ether Prize |
+-----------------------------------------------------------------------------+
| Group Number 4 | 3 Guards | Carved Monkey | Turbo Ether Prize |
+-----------------------------------------------------------------------------+
| Group Number 4 (revised) | 5 Guards | Carved Monkey | Garment Grid |
+-----------------------------------------------------------------------------+
Now it is time to finish off the final mission of the first chapter. Head past
all the stairs up until the large circular area. Of course, this is perfect for
a boss fight, but don't worry. This will be a very easy fight if you listen to
my strategy. Let's begin...
-------------------------------------------------------------------------------
YSLS-Zero | 1935HP | 0MP | 1AP | 350EXP | 1000 Gil Drop | 1400 Gil Steal | 125
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: You have two options here, but one thing is mandatory. Here are
the dresspheres in which you should have out: Songstress, Black Mage, and
Warrior/Gun Mage. You can use your Gun Mage to use the Mech Destroyer attack to
take off maximum damage. The Songstress is purposed to continually use the dark
attack (darkness). This will blind the machina for one round so that it misses
most of its attacks! Now, if you don't have the Gun Mage dressphere, or do not
have the Mech Destroyer ability, take out a Black Mage and Warrior. Have them
do chain attacks, while casting the strongest spell. This should take off max
damage, and the songstress will keep your party healthy. He should be down very
soon.
-------------------------------------------------------------------------------
==========================*O Mission Complete O*===============================
$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$
CHAPTER 1 COMPLETE
--------------------
$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$
===============================================================================
>< Chapter 2 ><
>< ><
>< ><
===============================================================================
-------------------------------------------------------------------------------
|Airship Celsius | Chapter 2 | % obtainable = 4.0% | X210c | 0 Fiends
-------------------------------------------------------------------------------
Well, Shinra is going to play the "stolen" sphere in Kilika. Of course, you
really want to get as many spheres as you can, but you are being accused as
thieves. Once you have watched the history, head down to the engine room to
collect some items from the chests. Remember, each chapter has the same chests
but refills them with better items! So, get all the chests that you got in
the first chapter. Now, head to the cabin area to do a few other things.
In the cabin area, talk to the Barkeeper Hypello and tell him that you would
like to rest. If you want to pick a few items up, this might be a good time
to do it. After you rest, head over to the musicians in this area, as I am
sure you noticed them on the way up here. Talk to Daraya, and then push the
three musicians into the elevator by running into them. Of course, you are
getting ready for a Yuna concert! Now, head outside onto the deck and watch
the concert! Everyone will be there. Once the concert is done, head to the
bridge and be prepared to make a CRUCIAL decision. This could determine
whether you can achieve 100% or not!
Once you are on the bridge, everyone decides to give the sphere back, but it
is up to you in picking whether to give the sphere to the Youth League or
the New Yevon League. Of course, many people are tempted to give the sphere
to the New Yevon League, as the name sounds more professional, and that if
fine if you do not want to get 100%. So, IF YOU WANT TO GET 100% IN YOUR
GAME, CHOOSE THE YOUTH LEAGUE. Don't complain to me if you pick the New Yevon
League.
So, this is how I am going to work this. I will concentrate more on the Youth
League walkthrough, as this is really supposed to be a 100% guide to beating
this game. I will also cover the New Yevon portions, but in less detail. It
will not effect your game too much if you pick either side, but you will get
99% at most on the New Yevon side. So, let's suppose you chose the Youth
League. You will head to Mushroom Rock Road for a celebration, but Bevelle
members will always hate you. If you chose the New Yevon League, you will
talk to Baralai and Mushroom Rock Road people will hate you.
So, after you are done you are called back to the Celsius for some urgent
news. It seems like Lablanc is up to no good again. She broke into the your
Airship, and stoll the half sphere that you found in Zanarkand. All she
left behind was a Leblanc Sphere which is basically another taunt with a
little Lablanc background music. Your goal is to get some payback in this
chapter, and the only way in which you can enter Lablanc's territory is to
find three of Leblanc's servant's suites to enter the Headquarters in
Guadosalam. Let's head to the first marked area in Spira, Besaid Island to
get some percentage points, and to do some fun (or possibly frustrating)
side quests.
===============================================================================
Extra Stuff #3 | X211c |
===============================================================================
-------------------------------------------------------------------------------
|Besaid Island | Chapter 2 | % obtainable = 0.8% | Extra Stuff | 10 Fiends
-------------------------------------------------------------------------------
Head over to the save sphere to find a few blitzball players huddled around the
sphere. They are being trained by Beclem, from the Youth League, to improve
their team, the Besaid Aurochs. So, talk to the blitzball players to find out
how hard it is to train with Beclem. Yuna is obviously willing to defame Beclem
at the moment, so you are going to have an opportunity to do a Mini-Game! I
will explain strategies on how to beat this mini-game here, or you can look at
my Mini-Game section of the walkthrough.
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
Mini-Game #1
GUNNER'S GAUNTLET
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
GOAL: Get 500 Points or more, and get to the Beach before the time limit
So, accept Beclem's challenge to beat his score and beat the time limit to the
end, which happens to be the Besaid Beach. You might want to read the tutorial
that Beclem gives, but I will give you the basic information that you need to
know. First of all, you must know the controls. The X button is used to shoot
an enemy with your Yuna's gun. The Circle button is used to target your enemy.
Therefore, you must press circle first to target a close enemy, and then press
the X button to attack that enemy. Each time you destroy an enemy you will gain
a treasure chest with some sort of item, usually a type of ammo. To open the
chest, simply head towards the front of the chest. The Square button will cycle
through close-by enemies, so that you can quickly kill enemies in a row. The
final "Functional" button in this mini-game is the R1 button which cycles
through the type of ammo you are using.
Reloading happens automatically after you shoot six shots. You want to make
sure that you are not attacking anyone when you are reloading. This makes you
very vulnerable to the enemy, and will lower you gauge. Try to aim at enemies
when you are taking the time to reload. This brings me to my next point:
The Chain Gauge.
The Chain Gauge is basically the key to beating this mini-game. The gauge is
located at the bottom of your screen. It fills up everytime you kill an enemy,
but it resets everytime an enemy simply attacks you. There are three levels
that your gauge can be at: Level 1, Level 2, and Level 3. Each time you achieve
a new level you will gain 1x, 2x, or 3x time the points you get for killing an
enemy. This is very useful, which means staying away from getting hit is a
priority, so save your gun shots until the perfect time so you do not get
caught reloading.
Now, you must learn about some of the ammos you can achieve, and other items
found in treasure chests after defeating enemies. I will start off with the
ammos.
-------- ------------
~-AMMO-~ ~-FUNCTION-~
-------- ------------
-------------------------------------------------------------------------------
1. Ammo Standard Unit of Ammo. Takes off 1 HP of damage from one
enemy.
-------------------------------------------------------------------------------
2. Dual Shot Ammo allows you to shoot at two targets at once. Take off
a total of 1 HP from each enemy that you target.
-------------------------------------------------------------------------------
3. Death Ammo that kills an enemy in 1 shot, no matter how big or
brutal they are. Therefore, use this ammo on the harder
fiends that you encounter.
-------------------------------------------------------------------------------
4. Volley A VERY rare ammunition, but it kills all enemies in site
when fired. Use these when you are in trouble and many
enemies are about to attack you.
-------------------------------------------------------------------------------
-------- ------------
~-ITEM-~ ~-FUNCTION-~
-------- ------------
-------------------------------------------------------------------------------
1. Upgrade Item You can upgrade your regular ammo units into better ammo,
such as Dual Shot or Death. It costs 2x ammo = 1 Dual Shot
ammo, and it costs 3x ammo = 1 Death ammo.
-------------------------------------------------------------------------------
2. HP Recovery Item Increases Health by 15-19 HP.
-------------------------------------------------------------------------------
3. Quick Shot Item Creates a Gauge that allows you to shoot very fast until
the gauge runs completely out.
-------------------------------------------------------------------------------
Ok, now that you know a bit about ammo and basics on how to complete it, I will
guide you through the gauntlet to win a prize! When you start in the three-way
intersection you will notice that there are two wolves in this place. You can
look below to see where they are.
KEY
---
X = Enemies
To jungle area
%
% %
% %
% %
% %%
% %
% %%%%%
% X %
%%%%%%%%%%%% %
% %
% %%%%%%%%% X %
% %% % %
% % %
% % %%%%%%%%%
% %
% %
%
So, like have explained above, press the circle button to lock onto the wolves.
Then, press the X-button to kill each wolve. They both have 5 HP, so you will
need to reload once in between the killing of both coyotes, but don't worry too
much, as they won't have enough time to attack you. Collect the items in the
treasure chest and quickly make it to the Jungle Area. Look at the map in case
you are lost, above.
In the Jungle area there will be two coyotes who approach you as you move close
into the path. They can be taken out simply just as you took out the last two
coyotes. You will want to quickly head to the next section, as it is easier to
attack enemies in the open. This might also be a good time to tell you that
enemies KEEP on coming. There is no limit to how many enemies can be in any
particular area.
So, in the next area, stay here until you get 500 Points, which is obviously
beating Beclem's score. You will want to try to avoid being surrounded, and you
will always want to get all the ammo that you can, as it will help you in the
long run. Also, try not to get hit, as you need your Chain Gauge to be as full
as possible when killing enemies. The only other strategy I have to offer you
would probably be to use your death ammo on the harder flying enemies, as they
have far more HP than coyotes or other enemies. Once you obtain 500 points,
SPRINT to the beach in time. If you win, you will get the ENIGMA PLATE GARMENT
GRID! This advances you to level 2 in this game. There are other prizes you can
win as well, by looking below. The score is needed to get to the next level.
--------- --------- ---------
~-LEVEL-~ ~-SCORE-~ ~-PRIZE-~
--------- --------- ---------
-------------------------------------------------------------------------------
Level 1 501 NONE
-------------------------------------------------------------------------------
Level 2 750 Enigma Plate Garment Grid
-------------------------------------------------------------------------------
Level 3 900 Power Wrist
-------------------------------------------------------------------------------
Level 4 1000 Silver Bracer
-------------------------------------------------------------------------------
Level 5 1150 Titanium Bangle
-------------------------------------------------------------------------------
Level 6 1300 Mortal Coil Garment Grid
-------------------------------------------------------------------------------
Level 7 1400 Breaded Brooch
-------------------------------------------------------------------------------
Level 8 2000 Diamond Gloves
-------------------------------------------------------------------------------
Level 9 2800 Faerie Earrings
-------------------------------------------------------------------------------
Level MAX NONE Adamantile
-------------------------------------------------------------------------------
You may also find the folling fiends during your travels throughout Besaid
Island/Beach.
-------------------------------------------------------------------------------
Chocobo | 368HP | 0MP | 0AP | 0EXP | 0 Gil Drop | 0 Gil Steal | Ch. 1 2
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Weak
Ice: None
Water: Weak
Thunder: None
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: You can't even attack these animals. They simply run away when
you encounter them.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Coeurl | 320HP | 310MP | 1AP | 24EXP | 30 Gil Drop | 240 Gil Steal | Ch. 1 2 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Weak
Ice: None
Water: Weak
Thunder: None
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These animals are slow attackers, but deadly. They have moves
that can take away all of your HP except for 1. The best way to attack them is
to caste haste. Make sure you have a lot of turns. Just keep attacking or cast
spells. It does not have that high of HP.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Coyote | 74HP | 0MP | 1AP | 3EXP | 10 Gil Drop | 56 Gil Steal | Ch. 1 2 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These fiends are easily defeated. They have a very low HP, and
can be attacked using almost anything. They are not weak to anything and they
have no MP. So the best way of killing them is attacking. Remember, they have
a lot of agility.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Flan Azul | 55HP | 87MP | 1AP | 5EXP | 20 Gil Drop | 104 Gil Steal | Ch. 1 2 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Half
Ice: Absorb
Water: Half
Thunder: Weak
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These magical animals are best defeated using magic. They are
still pretty weak against warrior attacks, so they can be used as well. Also,
if you are low on MP, steal some from these creatures. They have a lot to
spare. Use thunder against these fiends, as they are extremely weak. Look at
the immunities for more information.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Iron Giant | 222HP | 0MP | 1AP | 20EXP | 40 Gil Drop | 233 Gil Steal | Ch. 125
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These giants are fierce attackers with a lot of armour to top it
all off. So, if you have power break and armour break use them! This can really
take away all of the fiends power. Casting protect might be useful as well with
a white mage. Chain attacks are the way to go as magic is nothing to this
fiend.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Lesser Drake | 577HP | 33MP | 1AP | 30EXP | 22 Gil Drop | 220 Gil Steal | 125
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Invalid
Ice: None
Water: Weak
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: Similar to most drakes, you are going to want to use magic
spells and other chain attacks directly after it. This fiend is weak against
water, so use water, watera, or wateraga followed by a chain attack to take
the maximum amount of damage from this fiend.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Purpurea | 196HP | 0MP | 1AP | 14EXP | 18 Gil Drop | 72 Gil Steal | Ch. 1 2 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Weak
Ice: Half
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These beasts are easily defeated. I love using fire spells or
fire attacks against them because they are so weak to fire. Attacks still hurt
them pretty bad, so you can use chain attacks. I cast fire and then wait until
the fire will be used. Then I attack with a warrior. This chain attack takes
off maximum damage.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Sahagin | 60HP | 28MP | 1AP | 3EXP | 7 Gil Drop | 80 Gil Steal | Ch. 1 2 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: Weak
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These fiends have yet again, a low Hit Points. They are weak to
thunder, so you can cast thunder spells followed by warrior attacks to increase
the damage tremendously. Regular attacks will do here as well, because of its
terrible HP.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Sallet | 60HP | 4MP | 1AP | 4EXP | 10 Gil Drop | 90 Gil Steal | Ch. 1 2 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These creatures are best attacked using regular attacks. They
have pretty good armour and decent attacks that take 50 or so HP. I like to
cast armour and power breaks. Then attack them with chain attacks and just cast
regular spells. They will go down with their small HP.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Barbuta | 562HP | 13MP | 1AP | 42EXP | 33 Gil Drop | 130 Gil Steal | Ch. 2345
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: Weak
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These creatures are best attacked using spells combined with
regular physical attacks with your other dresspheres. I would recommend using
Thunder against this fiend, as thunder is the only element which is weak with
this character. It does not, however, absorb of half any other spells, so you
could use those spells if you don't have thunder spells. Physical attacks
combined with the spells should create massive chain attacks which should kill
this enemy very easily.
-------------------------------------------------------------------------------
Now, head back to the airship and head to Kilika Island via the airship.
-------------------------------------------------------------------------------
|Kilika Island | Chapter 2 | % obtainable = 0.2% | Extra Stuff | 0 Fiends
-------------------------------------------------------------------------------
We are going here for two simple reasons. One, to gain a minor amount of
percent from watchign the cutscene, and two, to get a Turbo Ether on the dock
after jumping from the platform with the save sphere. Once you are done, and
realize that New Yevon and the Youthe League are causing huge problems, leave
here back to your airship and then travel to Luca.
-------------------------------------------------------------------------------
|Luca | Chapter 2 | % obtainable = 0.8% | Extra Stuff | 0 Fiends
-------------------------------------------------------------------------------
This is another location of simple percentage points. When you head into Luca,
head down the stairs (picking up any items in treasure chests) until you reach
a cutscene where Yuna and the gang are interviewed! It pretty fun to change the
camera angle to supposedly piss off the reporter, but whatever. Simply get
through the cutscene, head back to the airship (or you can practice some sphere
break) and get on with your life.
-------------------------------------------------------------------------------
|Mi'ihen Highroads | Chapter 2 | % obtainable = 1.4% | Mission 1* | X212c | 11F
-------------------------------------------------------------------------------
For a quck sidequest, which could be quite worth it, head into the travel
agency to start off. Then buy some items to kick some time off the clock, or
simply wait for the young women to head out of the agency and walk back to the
edge of the cliff. So, you should do the same. Head out of the agency and head
vertically back to meet the young girl who happens to be the young Calli from
Final Fantasy X! She requests you to find a Chocobo for her so that she can
ride one, but they are becoming very rare. So, your mission is to find a
Chocobo, which should be accepted of course.
So, this is the deal. You are to follow Rikku down the path, either accepting
her advice, or rejecting it completely. Just for a heads up, she is ALWAYS
wrong (at least to my knowledge), so if you want to make this short and easy,
simply reject to her advice each time. If you do, however, want to get some
items from chests, accept her advice, but you will have to start over since
she will lose site of the Chocobo. Also, try to collect the Chocobo feathers
that are left behind by the chocobo. These can win some neat prizes at the end
of the run. On the other hand, the third area that Rikku points out will be a
chest that contains some useful items that you may want to consider. I would
STRONGLY RECOMMEND that you gain NO MORE than 8 feathers, as this will get you
the best item. See below for details...
------------------------------+ +------------------------+
PRIZES IN CHESTS ALONG THE WAY| |PRIZES WHEN LEAVING AREA|
+--------+-+------------------+ +--------+-+-------------+
|Feathers|X| Prize | |Feathers|X| Prize |
+--------+-+------------------+ +--------+-+-------------+
| 0 |X|Empty | | 0 |X|None |
+--------+-+------------------+ +--------+-+-------------+
| 1-3 |X|Chocobo Feather x2| | 1-8 |X|Gold Hoourgl |
+--------+-+------------------+ +--------+-+-------------+
| 4-14 |X|Chocobo Feather x3| | 9-15 |X|Chocobo Feath|
+--------+-+------------------+ +--------+-+-------------+
| 15-17 |X|Chocobo Wing x2 | | 16-21 |X|Chocobo Fx2 |
+--------+-+------------------+ +--------+-+-------------+
| 18-21 |X|Chocobo Wing x3 |
+--------+-+------------------+
Once you leave the area and collect your prize (if any), you will come up with
a new strategy for catching chocobo (as you can probably imagine, you are not
coming up with good strategies, so it is about time you think of something a
bit easier than simply chasing the Chocobo). So, Paine stand at one end of the
road, and Rikku stands at the other end.
To start off, find the Chocobo on either end. You will then be in a mode where
you have the option of moving right, left, or simply standing still in case the
Chocobo heads towards the center. After you catch the Chocobo a few times, it
will tire out and will face the direction in which it wants to run. This makes
your job a heck of a lot easier, where you do not have to simply guess at which
way the Chocobo is heading. So, block the Chocobo off a few more times. Then,
the Chocobo scrambles over Yuna and creates ANOTHER puzzle. This really is
taking a long time just so Calli can be happy!
Now, head over to the section of the highroad which is cut off. Rikku will spot
the Chocobo, and will locate it in another section of the highroad. Head over
to that section to see another shout from Rikku as to where the Chocobo is.
After another one, Yuna will finally realize that their methods are not working
and they are giong to need some help on this mission. Find the pilot of the
machina located as a white dot, and the pilot will agree to block the Chocobo
so that you can complete the Mission!
Now, the only problem is that Calli is in trouble, as she is being held at the
Chocobo quarters. Use the save sphere near the travel agency, and then follow
Rikku and Paine towards the long bridge. This will lead you to a cutscene where
you will notice Calli in major trouble, about to be eaten by a Chocobo Eater.
So, head to the bottom in the time limit (which should be no problem). Then,
get ready to fight a boss battle.
-------------------------------------------------------------------------------
Chocobo Eater | 2350HP | 230MP | 1AP | 350EXP | 500 Gil D. | 2000 Gil S. | Ch25
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Weak
Ice: None
Water: None
Thunder: None
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: The Chocobo Eater is fairly easy. You are going to want to have
the following dresspheres out at this time: Black Mage Dressphere, Songstress,
and a Warrior Dressphere. This fiend is weak against fire, so you are going to
want to cast your most powerful fire spells. On top of that, use Silence with
your Songstress so that the Chocobo Eater cannot use spells against your party.
Finally, use a warrior to chain attack the fire spells to take off the maximum
damage. This fiend will be down quickly, so if you intend to steal items, do it
in the beginning, as you may not have the chance later.
-------------------------------------------------------------------------------
Now, this is an important task. First of all, you will receive the SELENE GUARD
GARMENT GRID for defeating the Chocobo Eater! Also, head back to Mi'ihen High
roads to find Calli and Clasko. Let them both onto the airship. Then, return to
the airship to find the two in the cabin. Also, the Calm Lands becomes a Hot
Spot due to Clasko's request.
Now, in case you are confused on how to defeat a certain enemy in this section
of the walkthrough, look below for in-depth strategies on each enemy in the
Mi'ihen Highroads.
-------------------------------------------------------------------------------
Bully Cap | 94HP | 83MP | 1AP | 26EXP | 14 Gil Drop | 80 Gil Steal | Ch. 1 2 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Weak
Ice: Half
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These fiends are easily defeated by casting a simple fire spell.
They are weak to fire and have a terrible amount of HP, so casting that and
doing a chain attack will always kill this fiend in one try.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Divebeak | 10HP | 2MP | 1AP | 2EXP | 12 Gil Drop | 60 Gil Steal | Ch. 1 2 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: I would consider these beasts to be the easiest fiend in the
entire game. They have a measly 10 HP and attack 4-6 HP off of you. You can
obviously kill them in one hit with almost any attack, but you can steal ethers
from them, and those items are rather rare in this game.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Fly Eye | 258HP | 52MP | 1AP | 24EXP | 20 Gil Drop | 120 Gil Steal | Ch. 1 2 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These fiends are slow and therefore are weak against characters
with strength. Use a warrior and a gunner to use chain attacks and take away
the maximum amount of HP from this fiend.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Flan Palido | 158HP | 222MP | 1AP | 24EXP | 30 Gil Drop | 160 Gil Steal | 125
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Weak
Ice: Half
Water: Absorb
Thunder: Half
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: Just like all flans, this fiend is good with magic and weak
against magic. Use a black mage dressphere and cast Fire spells against this
water creature. This will take off maximum damge if you chain attack the fire
casting.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Iron Giant | 222HP | 0MP | 1AP | 20EXP | 40 Gil Drop | 233 Gil Steal | Ch. 125
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These giants are fierce attackers with a lot of armour to top it
all off. So, if you have power break and armour break use them! This can really
take away all of the fiends power. Casting protect might be useful as well with
a white mage. Chain attacks are the way to go as magic is nothing to this
fiend.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Purpurea | 196HP | 0MP | 1AP | 14EXP | 18 Gil Drop | 72 Gil Steal | Ch. 1 2 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Weak
Ice: Half
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These beasts are easily defeated. I love using fire spells or
fire attacks against them because they are so weak to fire. Attacks still hurt
them pretty bad, so you can use chain attacks. I cast fire and then wait until
the fire will be used. Then I attack with a warrior. This chain attack takes
off maximum damage.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Quadricorn | 188HP | 0MP | 1AP | 4EXP | 13 Gil Drop | 320 Gil Steal | Ch. 1 2 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These fiends are best attacked through warrior attacks. That is,
use a sword to attack them. Magic is fine against these fiends, but they do not
have an particular weakness. Also, they have weak stealing items, so combine
with chain attacks to defeat this beast quickest.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Shantak | 1130HP | 47MP | 1AP | 90EXP | 120 Gil Drop | 520 Gil Steal | Ch. 125
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These fiends are harder than most. They have a lot of HP and
pretty heavy attacks. They are not weak to any spell, so any kind of attack
will work. I would just cast protect spells and power break spells. Don't use
darkness on this guy, because he is immune to it.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Wild Wolf | 185HP | 0MP | 1AP | 10EXP | 12 Gil Drop | 70 Gil Steal | Ch. 1 2 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: This fiend does not have a specific weakness, but can be dealt
with pretty easily. There Hit Points (HP) is not all that high, so you should
have no problem using any magic spell (because it is not immune to any spell)
followed by a physical attack, creating a chain effect. This will take off the
most damage from this enemy.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Peregrine | 735HP | 28MP | 1AP | 10EXP | 44 Gil Drop | 175 Gil Steal | Ch. 235
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: This fiend does not have a specific weakness, but can be dealt
with pretty easily. There Hit Points (HP) is not all that high, so you should
have no problem using any magic spell (because it is not immune to any spell)
followed by a physical attack, creating a chain effect. This will take off the
most damage from this enemy.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
|Mushroom Rock Road | Chapter 2 | % obtainable = 1.0% | Mission 2* | X213c | 6F
-------------------------------------------------------------------------------
Like I have said before, I am going to cover the "friendly with the Youth
League" information, as it is the only information that is essential to gain
a total of 100% while playing this game. Head forward from the save sphere to
get see a man who claims he has spotted Leblanc and her gang near the Djose
Highroad. We will get to this soon, but first we must take care of a few things
in Mushroom Rock Road. First, head a bit forward and to the left to find a
lift that reaches to 1500 Gil. Then head back down and over to the actual rock
roads.
Head to Yaibal near the enterance and you will notice that a group of soldiers
will escort you to the temple without the fighting of fiends (because they will
take care of all the fiends for you). Now, the Celsius will oddly pick up some
sphere waves. This means business, so head down to the ravine where you found
the first Crimson Sphere. You will encounter Nooj here, and he will give you a
Crimson Sphere 7! Save you game and head back out of the ravine. Now, head up
the path and notice that the guards warn you about the Ochu problem. Simply
sneak past them to avoid attacking (but I would recommend that you fight all
of them because they will level up your characters) them.
Once you reach the elevator, head up towards the temple area. Before preceeding
in this area, head to the right and jump onto the alcove below. This will lead
you to a MYTHRIL BANGLE! Now, head back up towards Elma and speak with her to
gain some percentage points. Finally, head back to the Celsius and make sure
you watch the Crimson Sphere 7 to gain the percentage points as well. Once
again, here are some of the fiends whom which you may encounter throughout your
travels.
-------------------------------------------------------------------------------
Bully Cap | 94HP | 83MP | 1AP | 26EXP | 14 Gil Drop | 80 Gil Steal | Ch. 1 2 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Weak
Ice: Half
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These fiends are easily defeated by casting a simple fire spell.
They are weak to fire and have a terrible amount of HP, so casting that and
doing a chain attack will always kill this fiend in one try.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Coyote | 74HP | 0MP | 1AP | 3EXP | 10 Gil Drop | 56 Gil Steal | Ch. 1 2 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These fiends are easily defeated. They have a very low HP, and
can be attacked using almost anything. They are not weak to anything and they
have no MP. So the best way of killing them is attacking. Remember, they have
a lot of agility.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Drowsy Ochu | 2484HP | 103MP | 1AP | 280EXP | 180 Gil Drop | 700 Gil Steal | 25
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Weak
Ice: Half
Water: None
Thunder: None
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These fiends are not particularly hard, all though they do have
a significant amount of HP. They are weak to only one spell, fire, but can half
the amount of damage for ice spells. Therefore, stay away from all ice spells,
and simply go for fire ones. Use your most dangerous fire attacks, and chain
those with strengthy characters using physical attacks. This should get the
job done with these fiends.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Red Elemental | 99HP | 330MP | 1AP | 28EXP | 25 Gil Drop | 110 Gil Steal | 125
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Absorb
Ice: Invalid
Water: Weak
Thunder: Invalid
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These magical fiends are best attacked with a character in a
black mage dressphere. Use water spells followed by warrior chain attacks to
take off the maximum damage. You might also want to cast mental break to you
party.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Tonberry | 9999HP | 0MP | 2AP | 120EXP | 300 Gil Drop | 1500 Gil Steal | 125
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: Half
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: I like to simply run away from these characters because they
are not worth killing with such a high HP.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
|Djose Temple | Chapter 2 | % obtainable = 0.4% | Mission 3* | X214c | 10F
-------------------------------------------------------------------------------
When you are at the temple, head to the south. You will finally come across a
group of Leblanc's gang near an amass of hovers. Continue forward to trigger a
cutscene which shows that two Fem-Goons claim that they lost a sphere. This is
of course not a good thing for them. You will have to fight several members
along the way to some useful items ahead.
-------------------------------------------------------------------------------
Agama | 133HP | 29MP | 1AP | 27EXP | 16 Gil Drop | 80 Gil Steal | Ch. 1 2 3 4 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: Weak
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: They are fast with a lot of agility, so you are going to have to
attack them with gunners or water spells. They will take the most damage away
from them.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Assassin Bee | 233HP | 1MP | 1AP | 38EXP | 48 Gil Drop | 160 Gil Steal | Ch2345
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: Weak
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: The fiends are easily defeated having the following dresspheres
out: Black Mage Dressphere, Warrior Dressphere, and whatever else floats your
boat. Simply cast a water based spell and chain that spell with an attack (or
possibly even an attack with water spells) to take off the most damage from
this fiend. This should cause you no problems.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Chocobo | 368HP | 0MP | 0AP | 0EXP | 0 Gil Drop | 0 Gil Steal | Ch. 1 2
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Weak
Ice: None
Water: Weak
Thunder: None
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: You can't even attack these animals. They simply run away when
you encounter them.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Death Dauber | 78HP | 1MP | 1AP | 18EXP | 12 Gil Drop | 70 Gil Steal | Ch.1 2 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Weak
Ice: None
Water: Weak
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: The fiends are one of the easiest fiends in the entire game.
They have a very low amount of Hit Points (HP) so any attack will pretty much
be deadly towards this beast. It is also weak to fire and water, so if you want
to easily take them out, use fire and water spells. A warrior attack will
probably take it out by itself. It is all up to you, with so many options.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Dr. Goon | 232HP | 41MP | 1AP | 10EXP | 50 Gil Drop | 160 Gil Steal | Ch. 2
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These are simple characters in the game that can be defeated
using simple attacks. There is no point in waisting MP on these characters, so
use chain attacks to take off the most damage.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Fem-Goon | 167HP | 172MP | 1AP | 10EXP | 70 Gil Drop | 200 Gil Steal | Ch. 2
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These are simple characters in the game that can be defeated
using simple attacks. There is no point in waisting MP on these characters, so
use chain attacks to take off the most damage.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Gold Elemental | 99HP | 330MP | 1AP | 28EXP | 25 Gil Drop | 110 Gil Steal |1235
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Absorb
Ice: Invalid
Water: Weak
Thunder: Invalid
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These magical fiends are best attacked with a character in a
black mage dressphere. Use water spells followed by warrior chain attacks to
take off the maximum damage. You might also want to cast mental break to you
party.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Sallet | 60HP | 4MP | 1AP | 4EXP | 10 Gil Drop | 90 Gil Steal | Ch. 1 2 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These creatures are best attacked using regular attacks. They
have pretty good armour and decent attacks that take 50 or so HP. I like to
cast armour and power breaks. Then attack them with chain attacks and just cast
regular spells. They will go down with their small HP.
-------------------------------------------------------------------------------
You will approach a sphere on the ground, and it will happen to be the FLORAL
FALLAL DRESSPHERE! This is Yuna's dressphere, and is very useful throughout
this game. This will lead into a boss battle involving three people: Logos,
Ormi, and a Fem-Goon.
-------------------------------------------------------------------------------
Fem-Goon | 167HP | 172MP | 1AP | 10EXP | 70 Gil Drop | 200 Gil Steal | Ch. 2
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These are simple characters in the game that can be defeated
using simple attacks. There is no point in waisting MP on these characters, so
use chain attacks to take off the most damage.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Logos | 1040HP | 48MP | 3AP | 80EXP | 120 Gil Drop | 400 Gil Steal | Ch. 2
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: First, kill the Fem-Goon using the strategy I have given with
the Fem-Goon fiend. This will take away her spells that periodically heal Logos
and Ormi. Now, take out the following dresspheres: Black Mage Dressphere, the
Warrior Dressphere, and someone who wants to heal (such as thief since they can
steal as well). Cast your best spells, and it won't really matter which one you
cast, as this character is not weak or absorbs any of the spells. Follow the
magic spell with a chain attack using the warrior dressphere. Just repeat this
process and you will defeat.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Ormi | 1150HP | 22MP | 3AP | 80EXP | 120 Gil Drop | 380 Gil Steal | Ch. 2
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: First, kill the Fem-Goon using the strategy I have given with
the Fem-Goon fiend. This will take away her spells that periodically heal Logos
and Ormi. Now, take out the following dresspheres: Black Mage Dressphere, the
Warrior Dressphere, and someone who wants to heal (such as thief since they can
steal as well). Cast your best spells, and it won't really matter which one you
cast, as this character is not weak or absorbs any of the spells. Follow the
magic spell with a chain attack using the warrior dressphere. Just repeat this
process and you will defeat.
-------------------------------------------------------------------------------
You will gain a Syndicate Uniform for winning this fight. Now it is time to go
to Moonflow to do a small favor for Tobli.
===============================================================================
Extra Stuff #1 | x215c |
===============================================================================
-------------------------------------------------------------------------------
|Moonflow | Chapter 2 | % obtainable = 0.2% | 9 Fiends
-------------------------------------------------------------------------------
Head over to where you met Tobli for the first time. He will have another small
request for you. His new request is to sell tickets for a concert that he is
holding right here in Moonflow. Of course, accept his request and you will be
faced with a new mission. There we be a price that is relative. It is either
1000 Gil or 500 Gil. It is 500 Gil of you talked to Tobli and did the "Shave
the Hypello" mission. So, I am going to show you where the people are who will
buy tickets, and how much they will buy each ticket for. Always ask for the
highest price that they will do, as you will make the most money that way. Look
at the table below.
+-----------------------------------------------------------------------------+
| People | Highest Price |
+-----------------------------------------------------------------------------+
|Women near the entrance to Moonflow | Up to 1500 Gil |
+-----------------------------------------------------------------------------+
|Man in yellow in grass | 200 Gil |
+-----------------------------------------------------------------------------+
|Women Right by Tobli | Up to 1500 Gil |
+-----------------------------------------------------------------------------+
|Women right after Tobli | Up to 1000 Gil |
+-----------------------------------------------------------------------------+
|Women across from the save sphere | Up to 1500 Gil |
+-----------------------------------------------------------------------------+
|Man sitting on bench | Up to 1000 Gil |
+-----------------------------------------------------------------------------+
|Person on stairs near the Shoopuff | Up to 1500 Gil |
+-----------------------------------------------------------------------------+
|Person standing next to the dock | Any Amount |
+-----------------------------------------------------------------------------+
|Child next to the Hypello | Up to 2000 Gil |
+-----------------------------------------------------------------------------+
|Person in yellow at top of ramp | Up to 2000 Gil |
+-----------------------------------------------------------------------------+
|Guard that is sleeping on patrol | Up to 500 Gil |
+-----------------------------------------------------------------------------+
|Women in green across from bench | Any Amount |
+-----------------------------------------------------------------------------+
|South path on the left, a man standing | Up to 1500 Gil |
+-----------------------------------------------------------------------------+
|Man near the entrance to Guadosalam | Up to 500 Gil |
+-----------------------------------------------------------------------------+
If you do everything correct you will gain a total of 11500 Gil. This is not a
bad profit, and will come in handy later on. Below are the fiends in this area
as well.
-------------------------------------------------------------------------------
Agama | 133HP | 29MP | 1AP | 27EXP | 16 Gil Drop | 80 Gil Steal | Ch. 1 2 3 4 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: Weak
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: They are fast with a lot of agility, so you are going to have to
attack them with gunners or water spells. They will take the most damage away
from them.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Bandit | 132HP | 22MP | 1AP | 28EXP | 30 Gil Drop | 140 Gil Steal | Ch. 1 2 3 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These bandits are not weak to any magic, so chain attacks are
the best for them. Attack them with a spell or regular attack, and then attack
them with a second attack.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Chocobo | 368HP | 0MP | 0AP | 0EXP | 0 Gil Drop | 0 Gil Steal | Ch. 1 2
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Weak
Ice: None
Water: Weak
Thunder: None
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: You can't even attack these animals. They simply run away when
you encounter them.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Protochimera | 420HP | 210MP | 1AP | 80EXP | 120 Gil Drop | 240 Gil Steal |1235
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: Invalid
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: First cast protect on your party. Then do a power break on him
to lowe his strength. He is pretty useless now. Simply use chain attacks so
that you can maximize the damage taken from his HP.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Quadricorn | 188HP | 0MP | 1AP | 4EXP | 13 Gil Drop | 320 Gil Steal | Ch. 1 2 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These fiends are best attacked through warrior attacks. That is,
use a sword to attack them. Magic is fine against these fiends, but they do not
have an particular weakness. Also, they have weak stealing items, so combine
with chain attacks to defeat this beast quickest.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Shell Shocker | 4700HP | 82MP | 1AP | 860EXP | 700 Gil Drop | 3800 Gil Steal |
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These enemies are really hard. If I were you I would escape
unless you have a good white mage and a good black mage to cast aga spells. If
you do, cast as many as you can and cure your characters.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Takouba | 984HP | 0MP | 1AP | 75EXP | 110 Gil Drop | 320 Gil Steal | Ch. 1 2 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Weak
Ice: None
Water: None
Thunder: None
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These fiends are on the harder side. They have fierce attacks
every once in a while, and have quite a bit of HP. If you have good spells with
you black mage, you should cast them. Also, warriors can be effective if you
cast protect and power break.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Blackguard | 760HP | 35MP | 1AP | 30EXP | 42 Gil Drop | 85 Gil Steal | Ch. 2345
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: The blackguards have slightly more difficult than the average
fiend. They have quite a bit of HP, but they are not weak against any spell.
The good news is that they are not strong against any spell either, so if I
were you I would cast a strong spell and then chain it with the character with
the most strength. This seems to be the best way of defeating this enemy since
I have been killing this fiend.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Flan Blanco | 625HP | 542MP | 1AP | 98EXP | 72 Gil Drop | 245 Gil Steal | Ch.23
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Weak
Ice: Absorbs
Water: Half
Thunder: Half
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These magical animals are best defeated using magic. They are
still pretty weak against warrior attacks, so they can be used as well. Also,
if you are low on MP, steal some from these creatures. They have a lot to
spare. Use fire against these fiends, as they are extremely weak. Look at the
immunities for more information.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
|Guadosalam | Chapter 2 | % obtainable = 0.2% | No Fiends
-------------------------------------------------------------------------------
Head to the right of the save sphere to enter a shop. A man will sell you some
data here. Make sure you buy it for 10,000 Gil. Don't worry, you will be happy
with the results. The man says that the data is pretty much useless, but can be
made as a profit by selling it overpriced to another person. You only have one
chance to do this, so I would recommend saving it and starting the game over if
you are not happy with the results. Below is how much each person will buy the
data for. Sell to whoever you choose, but there is one that will give you the
most money.
+-----------------------------------------------------------------------------+
| Hint #1 | Price |
+-----------------------------------------------------------------------------+
|He is someone loafting about indoors. | 25,000 Gil |
+-----------------------------------------------------------------------------+
|The person is a woman. | 25,000 Gil |
+-----------------------------------------------------------------------------+
|The guy you're after is just sitting around. | 25,000 Gil |
+-----------------------------------------------------------------------------+
|It's someone right next to a door. | 30,000 Gil |
+-----------------------------------------------------------------------------+
|This man bears himself with confidence. | 30,000 Gil |
+-----------------------------------------------------------------------------+
|It was someone rather young, yes. | 30,000 Gil |
+-----------------------------------------------------------------------------+
|The individual can be found indoors. | 30,000 Gil |
+-----------------------------------------------------------------------------+
|It's someone sitting down. I wonder what he is doing?| 40,000 Gil |
+-----------------------------------------------------------------------------+
|Someone interested in joining the Leblanc Syndicate. | 40,000 Gil |
+-----------------------------------------------------------------------------+
|It's a guy sitting down. | 50,000 Gil |
+-----------------------------------------------------------------------------+
|It's someone near the door that will not open. | 50,000 Gil |
+-----------------------------------------------------------------------------+
|I haven't the slightest clue what this guy is doing. | 50,000 Gil |
+-----------------------------------------------------------------------------+
|It's someone by the entrance to town. | 60,000 Gil |
+-----------------------------------------------------------------------------+
|It is a woman. | 70,000 Gil |
+-----------------------------------------------------------------------------+
|The guy's in a place you wouldn't expect. | 80,000 Gil |
+-----------------------------------------------------------------------------+
|It's the last person you'd expect, no question. | 100,000 Gil |
+-----------------------------------------------------------------------------+
Obviously you want to go for the 100,000 Gil offer. That person is the data
seller himself. It is a VERY simple way of getting 90,000 Gil, and will allow
you to pay O'aka's debt easily. Make sure you do that next time back to the
airship.
-------------------------------------------------------------------------------
|Thunder Plains | Chapter 2 | % obtainable = 0.2% | 9 Fiends
-------------------------------------------------------------------------------
Cid will be walking around here. He is marked with a red dot on the small mini
map. Head over to him and talk to get some percent. Calibrating towers is a
puzzling mini game, which is basically just for fun. You do not gain anything
for beating every tower. There are games such as remembering button patterns.
If you attempt all 10 of the towers you will gain a Samurai's Honor Garment
Grid at the Travel Agency. You may encounter the following fiends here at the
Thunder Plains.
-------------------------------------------------------------------------------
Bicocette | 182HP | 10MP | 1AP | 44EXP | 18 Gil Drop | 120 Gil Steal | 1235
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: To defeat these fiends, you will probably want to use an armour
break with a warrior. It has a powerful shield, and attacks will not take off
as much damage as usual. Also, power break could become useful, as the fiend's
blows can take off quite a bit of damage.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Bolt Drake | 623HP | 42MP | 1AP | 152EXP | 130 Gil Drop | 430 Gil Steal | 12345
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: Weak
Thunder: Invalid
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: The easiest way to get kill these fiends, who have quite a bit
of Experience Points, is to use magic spells (especially water, as it is very
weak to water) along with chain attacks coming from a warrior.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Chocobo | 368HP | 0MP | 0AP | 0EXP | 0 Gil Drop | 0 Gil Steal | Ch. 1 2
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Weak
Ice: None
Water: Weak
Thunder: None
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: You can't even attack these animals. They simply run away when
you encounter them.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Gold Elemental | 99HP | 330MP | 1AP | 28EXP | 25 Gil Drop | 110 Gil Steal |1235
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Absorb
Ice: Invalid
Water: Weak
Thunder: Invalid
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These magical fiends are best attacked with a character in a
black mage dressphere. Use water spells followed by warrior chain attacks to
take off the maximum damage. You might also want to cast mental break to you
party.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Lesser Drake | 577HP | 33MP | 1AP | 30EXP | 22 Gil Drop | 220 Gil Steal | 125
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Invalid
Ice: None
Water: Weak
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: Similar to most drakes, you are going to want to use magic
spells and other chain attacks directly after it. This fiend is weak against
water, so use water, watera, or wateraga followed by a chain attack to take
the maximum amount of damage from this fiend.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Ochu | 1480HP | 62MP | 1AP | 124EXP | 133 Gil Drop | 290 Gil Steal | 1 2 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Weak
Ice: Half
Water: None
Thunder: None
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These creatures should be avoided unless you have powerful magic
spells, or at least fire spells. It is extremely weak to fire, and black mages
can damage them very well. Chain attacks with a warrior can be painful as well.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Red Elemental | 99HP | 330MP | 1AP | 28EXP | 25 Gil Drop | 110 Gil Steal | 125
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Absorb
Ice: Invalid
Water: Weak
Thunder: Invalid
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These magical fiends are best attacked with a character in a
black mage dressphere. Use water spells followed by warrior chain attacks to
take off the maximum damage. You might also want to cast mental break to you
party.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Stalwart | 1240HP | 175MP | 1AP | 122EXP | 100 Gil Drop | 630 Gil Steal | 125
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These enemies are pretty tough if you do not have the aga spells
or high damage spells. With firaga, you can take off 1000 HP in one hit, so it
is really useful. Otherwise, this character does not have many weaknesses. Use
armour and power break in the beginning of the battle to help you out, or you
can just flee from the battle.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Armet | 788HP | 28MP | 1AP | 113EXP | 74 Gil Drop | 280 Gil Steal | Ch. 2345
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These enemies are fairly easy. Then can be dealt with the same
way you defeat most enemies that are not weak or strong against any spells.
Simply cast your best spell and chain it with a strong character to take the
most damage off. Also, cast power and armor break against these guys, as they
have pretty good attacks, and have a good shield which lowers your damage
against them. With that they will be down in no time.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
|Macalania Woods | Chapter 2 | % obtainable = 1.4% | 11 Fiends
-------------------------------------------------------------------------------
Ok, you are going to have to do a little favor for the dumb Hypello. There are
many musicians that are now lost in the woods and it is your job to find these
musicians. Of course, the Hypello is far too dumb to do this, so you are going
to have to do a favor for a prize. So, head up the tree trunk to find the
Hypello and then talk to him. So, follow my clear directions to easily complete
this mission.
First, head down from the tree trunk to the save sphere that is near the
entrance. Then head up the sparkling path all the way to the four way section
which leads to the spring, travel agency etc. Head to the top right near the
spring to find Bayra. He will explain that the musicians can be found by going
into a circle of blue butterflies. The first one is right behind you to the
left side. Then head towards the sparkling path. There will be a very noticable
intersection between the sparkling paths with a blue circle of butterflies. Go
into the intersection to find the second musician. You will then head to the
save sphere automatically.
Head all the way back to Bayra and then claim a prize from him, a HASTE BANGLE.
Then, head back to the Hypello to collect a small reward from the little dude.
You will get the BITTER FAREWELL GARMENT GRID! If you completed the mission to
get the Hypello back to Tobli you will also gain a MINERVA'S PLATE! Here are
some extras inside the Woods, shops and enemies.
+-----------------------------------------------------------------------------+
| Macalania Travel Agency Al Bhed |
|-----------------------------------------------------------------------------|
| Item | Cost |
|-----------------------------------|-----------------------------------------|
|Potion.............................|50 Gil...................................|
|Phoenix Down.......................|100 Gil..................................|
|Antidote...........................|50 Gil...................................|
|Eye Drops..........................|50 Gil...................................|
|Echo Screens.......................|50 Gil...................................|
|Soft...............................|50 Gil...................................|
|Holy Water.........................|300 Gil..................................|
|Ice Gleam..........................|3000 Gil.................................|
|White Ring.........................|3000 Gil.................................|
+-----------------------------------------------------------------------------+
-------------------------------------------------------------------------------
Amorphous Gel | 973HP | 999MP | 1AP | 480EXP | 380 Gil Drop | 720 Gil Steal |
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Absorb
Ice: Invalid
Water: Weak
Thunder: Invalid
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These creatures are very tricky. They are strong against
physical attacks, so don't try to attack them. First scan the monster, then
locate its weakness, as it changes periodically. Once you locate the weakness,
use Black Magic spells, or spells with warriors to take off the maximum damage.
Remember, they can be really easy or really hard depending on how lazy you are.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Barbuta | 562HP | 13MP | 1AP | 42EXP | 33 Gil Drop | 130 Gil Steal | Ch. 2345
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: Weak
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These creatures are best attacked using spells combined with
regular physical attacks with your other dresspheres. I would recommend using
Thunder against this fiend, as thunder is the only element which is weak with
this character. It does not, however, absorb of half any other spells, so you
could use those spells if you don't have thunder spells. Physical attacks
combined with the spells should create massive chain attacks which should kill
this enemy very easily.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Chocobo | 368HP | 0MP | 0AP | 0EXP | 0 Gil Drop | 0 Gil Steal | Ch. 1 2
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Weak
Ice: None
Water: Weak
Thunder: None
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: You can't even attack these animals. They simply run away when
you encounter them.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Deep Haizhe | 1030HP | 122MP | 1AP | 133EXP | 40 Gil Drop | 152 Gil Steal |1235
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: Weak
Gravity: Weak
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These creatures are a load of HP, but can be easily defeated if
you use Black Magic spells, and Gravity attacks. I would use a Thundaga attack
along with a Gravity attack to take off maximum damage from this creature. This
will make him quick business.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Flan Azul | 55HP | 87MP | 1AP | 5EXP | 20 Gil Drop | 104 Gil Steal | Ch. 1 2 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Half
Ice: Absorb
Water: Half
Thunder: Weak
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These magical animals are best defeated using magic. They are
still pretty weak against warrior attacks, so they can be used as well. Also,
if you are low on MP, steal some from these creatures. They have a lot to
spare. Use thunder against these fiends, as they are extremely weak. Look at
the immunities for more information.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Gold Elemental | 99HP | 330MP | 1AP | 28EXP | 25 Gil Drop | 110 Gil Steal |1235
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Absorb
Ice: Invalid
Water: Weak
Thunder: Invalid
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These magical fiends are best attacked with a character in a
black mage dressphere. Use water spells followed by warrior chain attacks to
take off the maximum damage. You might also want to cast mental break to you
party.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Haizhe | 653HP | 0MP | 1AP | 48EXP | 22 Gil Drop | 80 Gil Steal | Ch. 1 2 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: Weak
Gravity: Weak
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These creatures are a load of HP, but can be easily defeated if
you use Black Magic spells, and Gravity attacks. I would use a Thundaga attack
along with a Gravity attack to take off maximum damage from this creature. This
will make him quick business.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Red Elemental | 99HP | 330MP | 1AP | 28EXP | 25 Gil Drop | 110 Gil Steal | 125
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Absorb
Ice: Invalid
Water: Weak
Thunder: Invalid
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These magical fiends are best attacked with a character in a
black mage dressphere. Use water spells followed by warrior chain attacks to
take off the maximum damage. You might also want to cast mental break to you
party.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Sallet | 60HP | 4MP | 1AP | 4EXP | 10 Gil Drop | 90 Gil Steal | Ch. 1 2 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These creatures are best attacked using regular attacks. They
have pretty good armour and decent attacks that take 50 or so HP. I like to
cast armour and power breaks. Then attack them with chain attacks and just cast
regular spells. They will go down with their small HP.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
White Elemental| 77HP | 155MP | 1AP | 28EXP | 26 Gil Drop | 104 Gil Steal | 125
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Weak
Ice: Invalid
Water: Absorb
Thunder: Invalid
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These fiends can be defeated like you defeat every other
elemental. It is very weak to fire, so casting a simple fire spell (to
conserve MP) will suffice. Also, stealing MP from them can be very useful if
you are low on MP.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Xiphactinus| 773HP | 0MP | 1AP | 77EXP | 30 Gil Drop | 130 Gil Steal | 1 2 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: Weak
Gravity: Weak
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These fiends are very weak to Thunder and Gravity as you can
see above. If you did a thunder black magic spell, and followed by a physical
attack (being a chain attack). This will take off the maximum damage. Watch
out for their fierce attacks, as they take off a lot of HP.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
|Bevelle | Chapter 2 | % obtainable = 0.0% | 0 Fiends
-------------------------------------------------------------------------------
If you gave the sphere to the Youth League this place is not neccessary, as you
will simply be forced to leave. If you gave it to the New Yevon League then you
will get a Cat's Bell from Pacce, but it is not insanely important. Once you
are done with this business simply leave and head to the Calm Lands for some
fun stuff.
-------------------------------------------------------------------------------
|Calm Lands | Chapter 2 | % obtainable = 0.8% | 14 Fiends
-------------------------------------------------------------------------------
This is where Clasko wants to be dropped off as I have mentioned before, so
let's take care of the business (while gaining a nice prize) to make Clasko a
lot happier. So, when he heads to the Monster Arean choose the selection that
allows you to follow him. Head over to the cave to see Clasko in trouble. He
wants you to kill all the fiends in the arena. Agree to do this and you will
go into the cave.
There is a save sphere right in the beginning so save your game. Then, return
here after each of the battles in order to refill all your MP and HP without
waisting a Potion or Ether etc. This is your "refill" station. Head forward
and to the right to meet your first fiend. You will have to kill a total of
five fiends. Kill the final three blue elementals to get your rewards, the
ALCHEMIST DRESSPHERE, HIGHROAD WINDS GARMENT GRID. You will also get some
GYSAHL GREENS and some PAHSANA GREENS to help you raise and lure Chocobos. You
must catch at least one Chocobo before the end of chapter 3 to gain a percent
so I would start now. Use Gysahl greens to catch them.
The final thing to do in the Calm Lands is find Lian and Ayde. They are lurking
to the left of the travel agency in the dead center of the calm lands. Go over
to them and talk to them. After that, head by foot to Mt. Gagazet. Of course
you may need help beating a certain enemy in this portion of the game, so I am
going to list the collection of enemies that I found in the Calm Lands.
-------------------------------------------------------------------------------
Ahriman | 99HP | 15MP | 1AP | 2EXP | 20 Gil Drop | 80 Gil Steal | Chapter 1 2 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These enemies are flying bats with one eye. All you really have
to do is use spells or shoot a gun. Warriors may be weak, as they are not that
fast and can miss a lot. Try to avoid attacking with warriors and use items
with them.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Amorphous Gel | 973HP | 999MP | 1AP | 480EXP | 380 Gil Drop | 720 Gil Steal |
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Absorb
Ice: Invalid
Water: Weak
Thunder: Invalid
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These creatures are very tricky. They are strong against
physical attacks, so don't try to attack them. First scan the monster, then
locate its weakness, as it changes periodically. Once you locate the weakness,
use Black Magic spells, or spells with warriors to take off the maximum damage.
Remember, they can be really easy or really hard depending on how lazy you are.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Armet | 788HP | 28MP | 1AP | 113EXP | 74 Gil Drop | 280 Gil Steal | Ch. 2345
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These enemies are fairly easy. Then can be dealt with the same
way you defeat most enemies that are not weak or strong against any spells.
Simply cast your best spell and chain it with a strong character to take the
most damage off. Also, cast power and armor break against these guys, as they
have pretty good attacks, and have a good shield which lowers your damage
against them. With that they will be down in no time.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Blue Elemental | 363HP | 363MP | 1AP | 350EXP | 180 G. D. | 520 G. S. |Ch. 2345
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Invalid
Ice: Absorb
Water: Invalid
Thunder: Weak
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These fiends can be defeated like you defeat every other
elemental. It is very weak to thunder, so casting a simple thunder spell (to
conserve MP) will suffice. Also, stealing MP from them can be very useful if
you are low on MP.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Chocobo | 368HP | 0MP | 0AP | 0EXP | 0 Gil Drop | 0 Gil Steal | Ch. 1 2
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Weak
Ice: None
Water: Weak
Thunder: None
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: You can't even attack these animals. They simply run away when
you encounter them.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Coeurl | 320HP | 310MP | 1AP | 24EXP | 30 Gil Drop | 240 Gil Steal | Ch. 1 2 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Weak
Ice: None
Water: Weak
Thunder: None
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These animals are slow attackers, but deadly. They have moves
that can take away all of your HP except for 1. The best way to attack them is
to caste haste. Make sure you have a lot of turns. Just keep attacking or cast
spells. It does not have that high of HP.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Death Dauber | 78HP | 1MP | 1AP | 18EXP | 12 Gil Drop | 70 Gil Steal | Ch.1 2 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Weak
Ice: None
Water: Weak
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: The fiends are one of the easiest fiends in the entire game.
They have a very low amount of Hit Points (HP) so any attack will pretty much
be deadly towards this beast. It is also weak to fire and water, so if you want
to easily take them out, use fire and water spells. A warrior attack will
probably take it out by itself. It is all up to you, with so many options.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Divebeak | 10HP | 2MP | 1AP | 2EXP | 12 Gil Drop | 60 Gil Steal | Ch. 1 2 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: I would consider these beasts to be the easiest fiend in the
entire game. They have a measly 10 HP and attack 4-6 HP off of you. You can
obviously kill them in one hit with almost any attack, but you can steal ethers
from them, and those items are rather rare in this game.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Flan Blanco | 625HP | 542MP | 1AP | 98EXP | 72 Gil Drop | 245 Gil Steal | Ch.23
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Weak
Ice: Absorbs
Water: Half
Thunder: Half
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These magical animals are best defeated using magic. They are
still pretty weak against warrior attacks, so they can be used as well. Also,
if you are low on MP, steal some from these creatures. They have a lot to
spare. Use fire against these fiends, as they are extremely weak. Look at the
immunities for more information.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Nashorn | 482HP | 0MP | 1AP | 33EXP | 22 Gil Drop | 85 Gil Steal | Ch. 1 2 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: This fiend does not have a specific weakness, but can be dealt
with pretty easily. They have a significant amount of Hit Points (HP) so you
will have to go heavy on this fiend. I would recommend any spell followed by
some physical attacks, creating the chain effect. This fiend is not immune to
any spell, nor is it weak, so it is a matter of picking and choosing.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Peregrine | 735HP | 28MP | 1AP | 10EXP | 44 Gil Drop | 175 Gil Steal | Ch. 235
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: This fiend does not have a specific weakness, but can be dealt
with pretty easily. There Hit Points (HP) is not all that high, so you should
have no problem using any magic spell (because it is not immune to any spell)
followed by a physical attack, creating a chain effect. This will take off the
most damage from this enemy.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Wild Wolf | 185HP | 0MP | 1AP | 10EXP | 12 Gil Drop | 70 Gil Steal | Ch. 1 2 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: This fiend does not have a specific weakness, but can be dealt
with pretty easily. There Hit Points (HP) is not all that high, so you should
have no problem using any magic spell (because it is not immune to any spell)
followed by a physical attack, creating a chain effect. This will take off the
most damage from this enemy.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Queen Coeurl | 3270HP | 1340MP | 1AP | 208EXP | 330 G. D. | 800 G. S. | Ch. 235
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: This fiend is much harder than any other especially if you find
them in the second or third chapter, as they are far harder than most of the
fiends in this chapter. It is not weak to any elements, but I would still cast
your highest Black Mage Spells which should be the AGA spells. Then chain them
with your strongest character with the strongest dressphere. Heal your people
with a White Mage. Eventually it will die.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Skink | 882HP | 44MP | 1AP | 108EXP | 78 Gil Drop | 330 Gil Steal | Ch. 2 3 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: Weak
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: This fiend may look intimidating because it has a lot of HP and
is rather quick, but you can beat it if you listen closely. First, half the
following dresspheres out: Black Mage Dressphere, Warrior Dressphere, and a
White Mage/Thief/Dark Knight (if you have it). First, notice that this fiend is
extremely weak to water. So, cast your best water spell and then chain it with
a Warrior attack. Use a thief to steal and add more damage, or heal yourself
with a White Mage. Dark Knights will also take off a lot of damage.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
|Mt. Gagazet | Chapter 2 | % obtainable = 1.0% | Mission 4* | X216c | 14 Fiends
-------------------------------------------------------------------------------
Well, you are going to have to answer some more Ronso questions, but it will be
very easy because I am going to tell you the answer to all the questions. This
will help you later on in the game, but for now you will not notice why it is
so important. No Spoilers of course.
+-----------------------------------------------------------------------------+
-------
~-Key-~
-------
% = boundaries
S = Save Sphere
Letters = Ronso
% %
% %
% %
% C %
% %
% A %
%S D %
% E%
% %
%F %
% B%
% %
% %
% %
% %
% %
% %
% %
% %
%% %
%% %
% %
% %
% %
% %
% %
-----------
~-Ronso A-~
-----------
Comment - Worry is great burden on Elder's shoulders.
Your Response - He does seem very tired.
-----------
~-Ronso B-~
-----------
Comment - Ronso youth grow strong, destroy hated Guado. Garik swear to
mountain! Garik avenge murdered Ronso!
Your Response - What if the Guado retaliate?
-----------
~-Ronso C-~
-----------
Comment - Al Bhed, too, suffer at hands of Guado. Guado is source of
much chaos!
Your Response - Maybe the Guado really are to blame.
-----------
~-Ronso D-~
-----------
Comment - Guado must die for Ronso future!
Your Response - And what of the Guado?
-----------
~-Ronso E-~
-----------
Comment - Garik will march, fight Ronso enemies. Fight Guado!
Your Response - Please, try to think about it some more.
-----------
~-Ronso F-~
-----------
Comment - Elder is weakning, Garik move too slow! Guado will escape now!
Your Response - Then...there won't be anyone left to fight.
-----------
~-Ronso G-~ (Near the Mountain cave)
-----------
Comment - Many people come to sacred mountain uninvited. Sphere hunters are
problem!
Your Response - They take better care of the mountain.
+-----------------------------------------------------------------------------+
Now, head to the teleport and go to the Mountain path. Head forward to start
the new mission. Head through the cave in the center and then all the way to
the other side. Then you will be faced with a cutscene that allows you to go
one way or the other. The longer and more challenging way is up the cliff of
rocks. This, of course, gives more percentage completetion, so we are going to
go this way. Head through the platforms and into a new cave to enter a spring.
In here you will find two Fem Goons. This should trigger a warning that means
battle soon. But, first you will see the girls get a little happy and go into
the spring to take a swim! Not bad, eh? Anyway, you will have to save and exit
here, so get ready for an easy battle against the Fem Goons.
-------------------------------------------------------------------------------
Fem-Goon | 167HP | 172MP | 1AP | 10EXP | 70 Gil Drop | 200 Gil Steal | Ch. 2
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These are simple characters in the game that can be defeated
using simple attacks. There is no point in waisting MP on these characters, so
use chain attacks to take off the most damage.
-------------------------------------------------------------------------------
Then head out and get ready for a battle against Ormi ONLY, and he is not much
harder than before, so don't sweat it too much. Here is how to beat him.
-------------------------------------------------------------------------------
Ormi | 1350HP | 22MP | 1AP | 180EXP | 200 Gil Drop | 520 Gil Steal | Ch. 2
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: Ormi is really easy now, especially since he is hardly better
than he was before, and your party is much better at this stage of the game.
Take out the following dresspheres: Black Mage Dressphere, Songstress, and
Warrior. You won't have to worry about healing so much in this battle, so don't
try to put a White Mage out. Anyway, hit Ormi with the best spells you have,
and it does not matter which ones you use, so use anything. Chain attack your
spells to take off the most possible with your Warrior. Then use your
Songstress to put Ormi to sleep or cast darkness. This will make him useless
and give you a lot of free shots. You can also steal X-Potions and Elixirs
from him, so give that a shot before you KO him. He will be down in no time.
-------------------------------------------------------------------------------
Here is a list of all the enemies that you can encounter in Mt. Gagazet. I am
pretty sure that I have them all, but I am not positive. E-mail me if you find
any other fiends here.
-------------------------------------------------------------------------------
Ahriman | 99HP | 15MP | 1AP | 2EXP | 20 Gil Drop | 80 Gil Steal | Chapter 1 2 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These enemies are flying bats with one eye. All you really have
to do is use spells or shoot a gun. Warriors may be weak, as they are not that
fast and can miss a lot. Try to avoid attacking with warriors and use items
with them.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Bicocette | 182HP | 10MP | 1AP | 44EXP | 18 Gil Drop | 120 Gil Steal | 1235
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: To defeat these fiends, you will probably want to use an armour
break with a warrior. It has a powerful shield, and attacks will not take off
as much damage as usual. Also, power break could become useful, as the fiend's
blows can take off quite a bit of damage.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Bully Cap | 94HP | 83MP | 1AP | 26EXP | 14 Gil Drop | 80 Gil Steal | Ch. 1 2 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Weak
Ice: Half
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These fiends are easily defeated by casting a simple fire spell.
They are weak to fire and have a terrible amount of HP, so casting that and
doing a chain attack will always kill this fiend in one try.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Dr. Goon | 232HP | 41MP | 1AP | 10EXP | 50 Gil Drop | 160 Gil Steal | Ch. 2
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These are simple characters in the game that can be defeated
using simple attacks. There is no point in waisting MP on these characters, so
use chain attacks to take off the most damage.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Fem-Goon | 167HP | 172MP | 1AP | 10EXP | 70 Gil Drop | 200 Gil Steal | Ch. 2
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These are simple characters in the game that can be defeated
using simple attacks. There is no point in waisting MP on these characters, so
use chain attacks to take off the most damage.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Flan Palido | 158HP | 222MP | 1AP | 24EXP | 30 Gil Drop | 160 Gil Steal | 125
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Weak
Ice: Half
Water: Absorb
Thunder: Half
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: Just like all flans, this fiend is good with magic and weak
against magic. Use a black mage dressphere and cast Fire spells against this
water creature. This will take off maximum damge if you chain attack the fire
casting.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Fly Eye | 258HP | 52MP | 1AP | 24EXP | 20 Gil Drop | 120 Gil Steal | Ch. 1 2 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These fiends are slow and therefore are weak against characters
with strength. Use a warrior and a gunner to use chain attacks and take away
the maximum amount of HP from this fiend.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Protochimera | 420HP | 210MP | 1AP | 80EXP | 120 Gil Drop | 240 Gil Steal |1235
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: Invalid
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: First cast protect on your party. Then do a power break on him
to lowe his strength. He is pretty useless now. Simply use chain attacks so
that you can maximize the damage taken from his HP.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Shantak | 1130HP | 47MP | 1AP | 90EXP | 120 Gil Drop | 520 Gil Steal | Ch. 125
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These fiends are harder than most. They have a lot of HP and
pretty heavy attacks. They are not weak to any spell, so any kind of attack
will work. I would just cast protect spells and power break spells. Don't use
darkness on this guy, because he is immune to it.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Takouba | 984HP | 0MP | 1AP | 75EXP | 110 Gil Drop | 320 Gil Steal | Ch. 1 2 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Weak
Ice: None
Water: None
Thunder: None
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These fiends are on the harder side. They have fierce attacks
every once in a while, and have quite a bit of HP. If you have good spells with
you black mage, you should cast them. Also, warriors can be effective if you
cast protect and power break.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Flan Amarillo | 303HP | 322MP | 1AP | 82EXP | 42 Gil D. | 130 Gil S. | Ch. 2 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Half
Ice: Weak
Water: Half
Thunder: Absorb
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These fiends are really easy if you know how to defeat them.
They do not look obvious to any spell, but they happen to be weak to Ice
spells. But, make sure you do not do Fire, Water, or Thunder spells because
they are weak against this fiend. Use Ice spells and chain attacks to kill this
fiend.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
White Fang | 378HP | 4MP | 1AP | 40EXP | 48 Gil Drop | 160 Gil Steal | Ch. 125
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These fiends are rather easy. They have a lower HP than most of
the fiends around, but they are not weak to anything. I would still cast your
best spells and then chain them with a warrior attack to take off the most
damage. It should be done in not time.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Viper Sniper | 256HP | 0MP | 1AP | 10EXP | 20 Gil Drop | 60 Gil Steal | Ch. 2 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These fiends are rather easy. They have a lower HP than most of
the fiends around, but they are not weak to anything. I would still cast your
best spells and then chain them with a warrior attack to take off the most
damage. It should be done in not time.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
|Zanarkand Ruins | Chapter 2 | % obtainable = 0.4% | Mission 5 | X217c | 5 F
-------------------------------------------------------------------------------
In Zanarkand you are going to have to do a little mini-game, which I would like
to call the monkey love mini-game. Head into the dome to find Isaaru who is mad
because there are a lot of monkeys that are scaring tourists. The girls come up
with the idea that monkey breeding will scare off all the tourists in order to
keep these grounds sacred for Yuna. So, we have to find monkey matches! You
have to listen to the clues given and match the monkeys up. Carry the matches
towards each other. If you complete the side quest you will get a SOUL OF
THAMASA accessory. Refer to the table below for more information.
+-----+----------------------------------+------------------------------------+
|Group| Lover | Soul Mate |
+-----+----------------------------------+------------------------------------+
| 01 | Birch | Sequoia |
| 02 | Spring | Automn |
| 03 | Dusky | Dawne |
| 04 | Rosemary | Thyme |
| 05 | Terran | Skye |
| 06 | Minni | Maxx |
| 07 | Summer | Winter |
| 08 | Peke | Valli |
| 09 | Canis | Felina |
| 10 | Arroh | Quivrr |
| 11 | Golde | Sylva |
| 12 | Luna | Sol |
+-----+----------------------------------+------------------------------------+
Here are the fiends located in Zanarkand at this time.
-------------------------------------------------------------------------------
Anole | 734HP | ?MP | 1AP | ?EXP | 70 Gil Drop | ? Gil Steal | 2
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: This fiend is pretty powerful, as it has a lot of Hit Points,
and massive blows. I would use and magical attack except for thunder attacks
because those will give him life back. After each magical attack, follow it up
using a physical attack chained. This should complete your task of defeating
this fiend.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Behemoth | 1420HP | 280MP | 1AP | 102EXP | 80 Gil Drop | 340 Gil Steal | 125
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: Absorb
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: This fiend is pretty powerful, as it has a lot of Hit Points,
and massive blows. I would use and magical attack except for thunder attacks
because those will give him life back. After each magical attack, follow it up
using a physical attack chained. This should complete your task of defeating
this fiend.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Gecko | 228HP | 10MP | 1AP | 22EXP | 18 Gil Drop | 72 Gil Steal | Ch. 1 2 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: Weak
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These Geckos are fairly easy if you use the right attacks. First
of all, the only spell you should concentrate on is the Water spell. This is
the only element in which this fiend is weak to. So, cast a water spell, and
follow that up by using a physical attack with a stronger character.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Nashorn | 482HP | 0MP | 1AP | 33EXP | 22 Gil Drop | 85 Gil Steal | Ch. 1 2 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: This fiend does not have a specific weakness, but can be dealt
with pretty easily. They have a significant amount of Hit Points (HP) so you
will have to go heavy on this fiend. I would recommend any spell followed by
some physical attacks, creating the chain effect. This fiend is not immune to
any spell, nor is it weak, so it is a matter of picking and choosing.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
White Elemental| 77HP | 155MP | 1AP | 28EXP | 26 Gil Drop | 104 Gil Steal | 125
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Weak
Ice: Invalid
Water: Absorb
Thunder: Invalid
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These fiends can be defeated like you defeat every other
elemental. It is very weak to fire, so casting a simple fire spell (to
conserve MP) will suffice. Also, stealing MP from them can be very useful if
you are low on MP.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
|Bikanel Desert | Chapter 2 | % obtainable = 0.2% | Mission 6* | X218c | 9 F
-------------------------------------------------------------------------------
This is going to be a quick level of the game. Head Nhadala will be uncomforted
at the Oasis region, and she wants you to check it out to make everyone feel
much better. You will obviously agree and then talk to the pilot twice. Ask him
to go to the Oasis and then fly there. Head down the path and you will see
Rikku's Special Dressphere, the MACHINA MAW! Once you obtain the special sphere
the gang of Logos and two fem-goons are going to surround you for a small but
easy attack.
-------------------------------------------------------------------------------
Fem-Goon | 167HP | 172MP | 1AP | 10EXP | 70 Gil Drop | 200 Gil Steal | Ch. 2
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These are simple characters in the game that can be defeated
using simple attacks. There is no point in waisting MP on these characters, so
use chain attacks to take off the most damage.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Logos | 1220HP | 46MP | 1AP | 160EXP | 200 Gil Drop | 460 Gil Steal | Ch. 2
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: The beginning of this battle is very easy but crucial as well.
You must take out the other enemies for two reasons. First of all, it reduces
the amount of enemy turns. Secondly, it reduced any health gains for Logos. So
kill Fem-goons using the strategy I have given above. Then look at Logos. He
is not weak to anything, but has little HP compared to a lot of the enemies
that you have fought so far, so do not worry too much. I would just go with the
general strategy of using a Black Mage and casting any powerful spell. Then
chain attack the spell to take off the mos damage. A white mage may be useful
by giving your party some extra health. Eventually, Logos will fall and you
will claim victory!
-------------------------------------------------------------------------------
You will now gain the third and final Syndicate Uniform! It's time to head to
Leblanc's headquarters to get that sphere back! You will also get the BUM RUSH
GARMENT GRID for completeing this mission!
-------------------------------------------------------------------------------
|Guadosalam | Chapter 2 | % obtainable = 4.0% | Mission 7* | X219c | 6 F
-------------------------------------------------------------------------------
In Guadosalam, head forward to the blocked and guarded door. The party will
slip into their three uniforms and then enter the Headquarters. Once you are
inside you will notice that you are in a rotunda shaped building. Head in the
ground level door to the dining room. Logos and Ormi should be waiting here.
Talk to them to get orders to massage the boss (leblanc) upstairs in her room.
So, head upstairs and find the boss. She will quickly ask for the massage, and
you are going to have to do this right to get her asleep. You will be faced
with a small little game. You will have a grid and you must guess where she
wants to be massaged. There are a few possible outcomes: red hearts mean you
hit the exact spot, yellow hearts mean you need to go up, left, right, or down
one spot, green means you have to go diagonal one spot, and blue means you are
not close to the perfect spot. Make sure you get over 32 points on your first
try so that you can get the GOLD HAIRPIN accessory. This is the best you can
get, and if you are forced to do the massage again (because you got less than
32 points) you will not get this accessory. The prize is found in Ormi's bed
room in a secret place, so do not worry about it right now.
Head back down to the dining room area where you got the mission. Activate the
switch by looking between the door and the blue object. Then head through the
long corridors until you are heard by Ormi. Time for another boss battle!
-------------------------------------------------------------------------------
Dr. Goon | 232HP | 41MP | 1AP | 10EXP | 50 Gil Drop | 160 Gil Steal | Ch. 2
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These are simple characters in the game that can be defeated
using simple attacks. There is no point in waisting MP on these characters, so
use chain attacks to take off the most damage.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Fem-Goon | 167HP | 172MP | 1AP | 10EXP | 70 Gil Drop | 200 Gil Steal | Ch. 2
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These are simple characters in the game that can be defeated
using simple attacks. There is no point in waisting MP on these characters, so
use chain attacks to take off the most damage.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Ormi | 1640HP | 40MP | 1AP | 220EXP | 220 Gil Drop | 560 Gil Steal | Ch. 2
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: The trick to beating Ormi and the gang is to move very quickly.
I have devised this plan: Have out a Black Mage Dressphere, Songstress
dressphere, and a warrior dressphere/white mage dressphere. Your Black mage is
going to use their strongest spells against Ormi, and the Warrior is going to
chain attack the spell. The warrior is also going to switch to a white mage to
heal your party. The songstress must revive any KO'd person and inflict dark
against Ormi at all times. This will keep your party healthy. But, before you
attack Ormi I would kill his gang of a Dr. Goon and Fem Goon. This will make it
much easier to concentrate on Ormi alone. He will be down soon enough.
-------------------------------------------------------------------------------
Now, head towards the save sphere area. Use the sphere and then head straight
forward. Do not turn right yet. This is Ormi's bedroom. Collect the Gold Hair
pin. Then, head back out and go down the hall to the right. This is Logo's
room. Collect the CRIMSON SPHERE 10! But, another boss battle will occur, and
this time it is a bit more difficult with Logos and Ormi!
-------------------------------------------------------------------------------
Ormi | 1840HP | 42MP | 1AP | 240EXP | 230 Gil Drop | 580 Gil Steal | Ch. 2
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: This battle is much more difficult than the lone battles with
Logos and Ormi with Goons. Anyway, Logos is a major threat, as he seems like he
has haste on. You are going to have to concentrate on Logos first. So, take him
out by using a Black Mage and a Warrior. Hopefully your Black mage has their
AGA spells, as they will be very useful at this time. Chain attack them and
you will have Logos down quickly. Now, you are going to have much more time to
concentrate on Ormi, as he is much slower with turns. You can cast Darkness on
Ormi to make him miss more frequently with a Songstress. This will make the
fighting ten times easier. Eventually, both of them will fall.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Logos | 1432HP | 64MP | 1AP | 240EXP | 230 Gil Drop | 580 Gil Steal | Ch. 2
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: This battle is much more difficult than the lone battles with
Logos and Ormi with Goons. Anyway, Logos is a major threat, as he seems like he
has haste on. You are going to have to concentrate on Logos first. So, take him
out by using a Black Mage and a Warrior. Hopefully your Black mage has their
AGA spells, as they will be very useful at this time. Chain attack them and
you will have Logos down quickly. Now, you are going to have much more time to
concentrate on Ormi, as he is much slower with turns. You can cast Darkness on
Ormi to make him miss more frequently with a Songstress. This will make the
fighting ten times easier. Eventually, both of them will fall.
-------------------------------------------------------------------------------
Now, head to the right to the next corridor. You are going to have to break
into the security system. Head towards the ledges. Jump below two of the them
to get two switches. The third and final switch is at the end, but as you get
to the end you will notice a bunch of spikes appear. Quicly dash backwards to
avoid them. Once you get to the end, let the spikes come at you and you will be
hit with a cutscene where the girls head into the small alcove. Deactivate all
the traps and then head forward. Go through to Leblanc's room and you will have
to face all three of the annoying fiends: Logos, Ormi, and Leblanc!
-------------------------------------------------------------------------------
Logos | 989HP | 70MP | 2AP | 260EXP | 240 Gil Drop | 600 Gil Steal | Ch. 2
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: The final showdown proves to be the most difficult of all the
battles that you have fought up to this point. The trio are powerful together
but not so powerful apart. So, go for Logos first for two easy reasons: he has
a low HP (which is rather odd) and he attacks quickly. Use a Black Mage and a
warrior to take care of him very quickly. That eliminates the tri combo attack
which can deal heavy damages. Make sure your party is of good health all the
time. I would now concentrate on Leblanc, as she is casting Shell and other
sorts of spells on Ormi. So, use a white mage to use Dispel against her spells
to make people more vulnerable. Use the same procedure of a Black mage and a
warrior to take Leblanc out. Finally, Ormi is really easy when he is the only
person left. Simply attack him constantly with spells and chain attack and you
will have won this battle. It was tuff, but you did it! Congrats!
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Ormi | 1344HP | 45MP | 2AP | 260EXP | 240 Gil Drop | 600 Gil Steal | Ch. 2
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: The final showdown proves to be the most difficult of all the
battles that you have fought up to this point. The trio are powerful together
but not so powerful apart. So, go for Logos first for two easy reasons: he has
a low HP (which is rather odd) and he attacks quickly. Use a Black Mage and a
warrior to take care of him very quickly. That eliminates the tri combo attack
which can deal heavy damages. Make sure your party is of good health all the
time. I would now concentrate on Leblanc, as she is casting Shell and other
sorts of spells on Ormi. So, use a white mage to use Dispel against her spells
to make people more vulnerable. Use the same procedure of a Black mage and a
warrior to take Leblanc out. Finally, Ormi is really easy when he is the only
person left. Simply attack him constantly with spells and chain attack and you
will have won this battle. It was tuff, but you did it! Congrats!
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Leblanc | 1380HP | 460MP | 2AP | 380EXP | 300 Gil Drop | 1500 Gil Steal | Ch. 2
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: The final showdown proves to be the most difficult of all the
battles that you have fought up to this point. The trio are powerful together
but not so powerful apart. So, go for Logos first for two easy reasons: he has
a low HP (which is rather odd) and he attacks quickly. Use a Black Mage and a
warrior to take care of him very quickly. That eliminates the tri combo attack
which can deal heavy damages. Make sure your party is of good health all the
time. I would now concentrate on Leblanc, as she is casting Shell and other
sorts of spells on Ormi. So, use a white mage to use Dispel against her spells
to make people more vulnerable. Use the same procedure of a Black mage and a
warrior to take Leblanc out. Finally, Ormi is really easy when he is the only
person left. Simply attack him constantly with spells and chain attack and you
will have won this battle. It was tuff, but you did it! Congrats!
-------------------------------------------------------------------------------
Here are other various fiends in this area...
-------------------------------------------------------------------------------
Battlesnake | 252HP | 0MP | 2AP | 12EXP | 40 Gil Drop | 80 Gil Steal | Ch. 2 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: The battlesnakes are relatively easy. All you have to do is cast
Firaga, or any spell you like, and then chain attack with a strong character.
Try to use the strongest you possibly have with a warrior dressphere. You can
also steal some nice items from this machina, so go on and do that before it
dies. Overall this is really an easy fiend to kill.
-------------------------------------------------------------------------------
OK, TIME FOR THE LAST MISSION OF CHAPTER 2!
-------------------------------------------------------------------------------
|Bevelle | Chapter 2 | % obtainable = 2.6% | Mission 8* | X220c | 15 Fiends
-------------------------------------------------------------------------------
Head to Bevelle via the airship. I am also going to tell you what happens if
you are in the Youth League, as New Yevon League will not get you a total of
100%. Of course, this will be much easier in New Yevon's side, but oh well, we
want the total 100%. First, use the Hypello as a shop to refill. You are going
to need all the HP and MP possible for this tricky section of the game. Head
forward and do not come in contact with anyone. Fight the soldiers on the way.
-------------------------------------------------------------------------------
Yevon Guard | 223HP | 22MP | 1AP | 10EXP | 40 Gil Drop | 100 Gil S. | Ch. 1 2
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These fiends are not too difficult. They have a small amount of
HP, and you can take them out very quickly. First, cast a second or third level
spell (Fira, Firaga etc) and then chain attack those with a stronger character
in a Warrior/Black Knight/Berserker dressphere depending on what dresspheres
you have so far.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Yevon Defender| 186HP | 38MP | 1AP | 10EXP | 40 Gil Drop | 100 Gil S. | Ch. 1 2
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These fiends are not too difficult. They have a small amount of
HP, and you can take them out very quickly. First, cast a second or third level
spell (Fira, Firaga etc) and then chain attack those with a stronger character
in a Warrior/Black Knight/Berserker dressphere depending on what dresspheres
you have so far.
-------------------------------------------------------------------------------
So, head into the temple when you get passed all of the guards. Then, head to
the lef, or east, side of the building. There will be a switch in this room.
Step on it to open a secret door on the west wing of the building. So, head to
the west end of the building. Jump up and over to the secret room. Press X on
the switch that is closest to you (or the screen). Then, head back to the
middle of the area. Jump onto the platform and head down to the secret part of
Bevelle.
Remember this place from Final Fantasy X? Yea, this was boring and hard, but do
not worry because you can get through this much easier. Just head through the
area or refer to the map below for information on chests.
+-----------------------------------------------------------------------------+
-------
~-KEY-~
-------
T = Treasure Chest
%%%%
%T %
% %
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% %%%%%%%%%%%%%%%
T DESTINATION
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% %%%%%%% %%%%%%%%%%%%%%%
% % % %
% % % T%
% % %%%%
% %
% %
% %
% %
% %
%%% %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
% %
%%% %%%%%%%%%%%% %%%%%%%% %%%%%%%%%%%%%%%%% %
% % % % % % % % %
% % T% % % % % % %
% % % % % % % % %
% % % % % % % % %
% % % % % % % %
%%%%%%% % % % % % %
% % % % % %
% % % % % %
% %%%%%%%% % % %
% START % T% %T %
%%%%%%%%%%%%%% %%%%
+-----------------------------------------------------------------------------+
Head to the destination marked on the map above. Use the save sphere and stock
up on potions or other things using the Hypello here. You can also get the
Chocobo Feather in the corner in the chest. Once you are done, move on forward.
Head in the hole in the Chamber of the Fayth. This will lead you to a deep and
secret section of Bevelle.
In here, head away from your screen to come to a chain. Yuna will do a small
grind in a cutscene to get to the middle section of this massive room. Move a
bit do fight two YAC-13s.
-------------------------------------------------------------------------------
YAC-13| 1380HP | 0MP | 1AP | 80EXP | 25 Gil Drop | 240 Gil S. | Ch. 2 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: Weak
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These fiends are tough, but can be destroyed fast if you use my
tactics. First of all, you will want the following dresspheres out: Black Mage
dressphere, White Mage dressphere and a Warrior. The White mage is very useful
for healing your party, as the YAC 13s can take off quite a bit of damage. On
the other hand, they are very weak to lightning. So, cast your best thunder
attack and chain attack it using a warrior. It will be easiest if you take it
out as fast as possible. I would recommend you not steal items from this fiend.
-------------------------------------------------------------------------------
Now we must disable the security towers throughout the circle. You will notice
that there are two lights in front of each tower. Red means bad, so don't head
into those towers. If it is blue, you are in the right place. Head into the
tower section right passed the blue lights. Then, you will have to fight a new
boss...
-------------------------------------------------------------------------------
Precepts Guard| 3680HP | 9999MP | 1AP | 700EXP | 800 Gil D. | 1600 Gil S. | Ch2
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: Weak
Gravity: Invalid
Holy: Weak
-------------------------------------------------------------------------------
How to Defeat: This fiend is rather rare, as it is one of the few that are weak
to Holy Damage. So, you can take advantage of this by doing the following: Take
out a Black Mage Dressphere, a Warrior Dressphere and a White Mage Dressphere.
What you are to do is cast the ability Excalibur on the Precepts Guard each
time you get a chance to attack with your warrior. Then cast your best spells
with your black mage and finally heal your party with the White Mage. It is
crucial that you keep your Warrior healthy at all times as she will be your
main source of damage throughout this battle. Doing this will easily kill your
enemy.
-------------------------------------------------------------------------------
Now, activate each of the red ones that I told you to wait on. This will create
another boss...
-------------------------------------------------------------------------------
Georpella| 4420HP | 9999MP | 1AP | 800EXP | 1000 Gil D. | 1300 Gil S. | Ch. 235
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: Weak
Gravity: Invalid
Holy: Weak
-------------------------------------------------------------------------------
How to Defeat: This fiend is rather rare, as it is one of the few that are weak
to Holy Damage. So, you can take advantage of this by doing the following: Take
out a Black Mage Dressphere, a Warrior Dressphere and a White Mage Dressphere.
What you are to do is cast the ability Excalibur on the Precepts Guard each
time you get a chance to attack with your warrior. Then cast your best spells
with your black mage and finally heal your party with the White Mage. It is
crucial that you keep your Warrior healthy at all times as she will be your
main source of damage throughout this battle. Doing this will easily kill your
enemy.
-------------------------------------------------------------------------------
So, why did you have to fight that second boss? Just for the EXP!? No, there
actually was a legitimate excuse for fighting this boss, to get the RIBBON
accessory. Here is a small map of the towers for easier navigation
+-----------------------------------------------------------------------------+
-------
~-KEY-~
-------
Letters and numbers indicate towers
B = Blue
R = Red
B3
R1 | | R2
\ \ / /
__ __ __
__ |__| __
/ / \ \
B2 | | B1
R3
1. Go to Tower R3 | Go to Tower B1
2. Fight One of the bosses
3. Go to Tower B2
4. Go to Tower R1 | Go to Tower B2
5. Go to Tower R2 | Go to Tower B3
6. Fight One of the bosses
7. Go to Tower B2
8. Head down the steps to get the RIBBON ACCESSORY!
+-----------------------------------------------------------------------------+
Now, head to the alcove near one of the steps. Head forward and grab the chest
with Ethers in it. Then, head to the next platforms and get to the top. Head
down the small ramp and on the right is a chest with some Remedies in it. Then
head to the right on the small intersection. Head to the edge of the platform
and step on the middle square. Head onto the moving platform and you will end
up on a small platform. Grab the DOWNTRODDER GARMENT GRID! Now, head back to
the same intersection but go left this time. There are two small pillars on the
left and right. Jump up to one of them and then wait for the bridge to become
complete. Then, head to the other side.
This room contains a giant machina. If you want, you can climb this machina to
get a BlOODLUST and WRING accessory by talk to Ormi near this area. I will not
go into details because this is optional and not really necessary to beat the
game (that does not mean that it does not make your life easier). So, head out
of this room the opposite way you came in.
Just head up to the obstacle and the pillars will move out of the way for you!
Head forward and you will notice three lifts just sitting there. The middle one
is not functioning so head to the left or right. Your pick. Take the chest up
here to get a Hi Potion. Then, head immediately down to the back of your
screen. This will lead you back to the same place but with the transported
machine missing. But, this time the middle functions. Head forward to get to a
secret area. Hop onto the platform to activate a puzzle. Two platforms rise in
a room you have not been near a save sphere. Head back for now to the two lifts
and ride the other one. Head straight across from where you are to find another
lift on this side. This leads to yet another secret area. Climb onto the
platform here and then activate the second glyph to raise the remaining two
platforms. Hmmm, there seems to be a chest in this mysterious room with the
save sphere.
Anyway, head back to the main room (top level). Activate the glyph that is
closest to the screen. Basically, there are two platforms on this level, each
containing a glyph. The one closest to the screen should be activated first and
then the one farthest from the screen. Then head north and jump to the new
transporter. This is where that secret room is! Head down the steps to finally
get the BLACK KNIGHT DRESSPHERE! Then save your game at the top using the save
sphere. Now, get ready for two close boss battles, both are rather difficult.
Here comes a cutscene with the first...
-------------------------------------------------------------------------------
Baralai| 3380HP | 540MP | 10AP | 1000EXP | 1300 Gil D. | 2000 Gil S. | Ch. 2 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: Ahh, a little Barali action should be nice and "quick" yes the
key word is QUICK. This battle is going to be the fastest battle you will ever
fight in this game. Baralai is very fast, and you must counter this by becoming
fast yourself. So, cast Haste on every character of your party using a Chocobo
Feather or the Jitterbug Dance using a Songstress. This will give you a better
and faster opportunity of killing Baralai. Next, use a Black Mage Dressphere,
a White Mage Dressphere and a Dark Knight. Simply cast your best spells, and it
does not really matter which ones because he is not weak to any spell. Then,
use a chain attack with the powerful Dark Knight. Finally, heal your party and
keep your Black Mage healthy to quickly take away all health. He should be done
very quickly if you use my tactics.
-------------------------------------------------------------------------------
Now quickly head forward, but make sure you restore all your health because you
are going to fight one of the hardest fiends so far, and one you will most
likely recognize. Head to the platform at the end.
-------------------------------------------------------------------------------
Bahamut| 8400HP | 9999MP | 15AP | 1000EXP | 2200 Gil D. | 2000 Gil S. | Ch. 2
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: Woah, this is the aeon that really helped you defeat Sin in
Final Fantasy X! Well, you have no choice but to kill it now, as it will have
no mercy on you. First of all, you are going to want to approach this battle
much like the last one against Baralai. You need the most amount of turns for
your team and the least for Bahamut. So, cast haste on every one of your
characters. I really hope you have the third level magic spells for this battle
because you are going to really need them. I would cast Firaga or something
like that to take the most damage off of Bahamut. Then, chain attack those
spells with a Dark Knight. Heal the damage given with a White Mage Dressphere
but make sure you do this quickly because Bahamut will eventually start a count
for his massive attack this will easily kill all your people (or at least take
off a LOT of damage). If you use these tactics you should have him down pretty
quickly.
-------------------------------------------------------------------------------
Congrats! You have completed chapter 2. Now, here is a list of various fiends
found throughout Bevelle.
-------------------------------------------------------------------------------
Flan Amarillo | 303HP | 322MP | 1AP | 82EXP | 42 Gil D. | 130 Gil S. | Ch. 2 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Half
Ice: Weak
Water: Half
Thunder: Absorb
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These fiends are really easy if you know how to defeat them.
They do not look obvious to any spell, but they happen to be weak to Ice
spells. But, make sure you do not do Fire, Water, or Thunder spells because
they are weak against this fiend. Use Ice spells and chain attacks to kill this
fiend.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Flan Blanco | 625HP | 542MP | 1AP | 98EXP | 72 Gil Drop | 245 Gil Steal | Ch.23
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Weak
Ice: Absorbs
Water: Half
Thunder: Half
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These magical animals are best defeated using magic. They are
still pretty weak against warrior attacks, so they can be used as well. Also,
if you are low on MP, steal some from these creatures. They have a lot to
spare. Use fire against these fiends, as they are extremely weak. Look at the
immunities for more information.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Skink | 882HP | 44MP | 1AP | 108EXP | 78 Gil Drop | 330 Gil Steal | Ch. 2 3 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: Weak
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: This fiend may look intimidating because it has a lot of HP and
is rather quick, but you can beat it if you listen closely. First, half the
following dresspheres out: Black Mage Dressphere, Warrior Dressphere, and a
White Mage/Thief/Dark Knight (if you have it). First, notice that this fiend is
extremely weak to water. So, cast your best water spell and then chain it with
a Warrior attack. Use a thief to steal and add more damage, or heal yourself
with a White Mage. Dark Knights will also take off a lot of damage.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
YAC-13| 1380HP | 0MP | 1AP | 80EXP | 25 Gil Drop | 240 Gil S. | Ch. 2 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: Weak
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These fiends are tough, but can be destroyed fast if you use my
tactics. First of all, you will want the following dresspheres out: Black Mage
dressphere, White Mage dressphere and a Warrior. The White mage is very useful
for healing your party, as the YAC 13s can take off quite a bit of damage. On
the other hand, they are very weak to lightning. So, cast your best thunder
attack and chain attack it using a warrior. It will be easiest if you take it
out as fast as possible. I would recommend you not steal items from this fiend.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Yevon Defender| 186HP | 38MP | 1AP | 10EXP | 40 Gil Drop | 100 Gil S. | Ch. 1 2
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These fiends are not too difficult. They have a small amount of
HP, and you can take them out very quickly. First, cast a second or third level
spell (Fira, Firaga etc) and then chain attack those with a stronger character
in a Warrior/Black Knight/Berserker dressphere depending on what dresspheres
you have so far.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Yevon Guard | 223HP | 22MP | 1AP | 10EXP | 40 Gil Drop | 100 Gil S. | Ch. 1 2
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These fiends are not too difficult. They have a small amount of
HP, and you can take them out very quickly. First, cast a second or third level
spell (Fira, Firaga etc) and then chain attack those with a stronger character
in a Warrior/Black Knight/Berserker dressphere depending on what dresspheres
you have so far.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
YSLS-Zero | 1935HP | 0MP | 1AP | 350EXP | 1000 Gil Drop | 1400 Gil Steal | 125
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: You have two options here, but one thing is mandatory. Here are
the dresspheres in which you should have out: Songstress, Black Mage, and
Warrior/Gun Mage. You can use your Gun Mage to use the Mech Destroyer attack to
take off maximum damage. The Songstress is purposed to continually use the dark
attack (darkness). This will blind the machina for one round so that it misses
most of its attacks! Now, if you don't have the Gun Mage dressphere, or do not
have the Mech Destroyer ability, take out a Black Mage and Warrior. Have them
do chain attacks, while casting the strongest spell. This should take off max
damage, and the songstress will keep your party healthy. He should be down very
soon.
-------------------------------------------------------------------------------
$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$
CHAPTER 2 COMPLETE
--------------------
$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$
===============================================================================
>< Chapter 3 ><
>< ><
>< ><
===============================================================================
-------------------------------------------------------------------------------
|Airship Celsius | Chapter 3 | % obtainable = 0.8% | X221c | 0 Fiends
-------------------------------------------------------------------------------
A lot of cutscenes which change the girl's attitude to helping Spira instead of
finding spheres. Of course, head to the engine room in the lower level of the
ship to gain a few extra items. Be forewarned that Chapter 3 involves fiends
that you have never seen before, one of them being the Watcher. This fiend is
found every once in a while. It records moves and will basically give the info
to a boss. If the boss receives the information, the attacks will be reduced
when you fight that particular boss. So, if you ever come to a watcher, take it
out as soon as possible. The Gullstore is a bit different, take a look at the
items there, and restock if you need to.
+-----------------------------------------------------------------------------+
| The Gullstore (Chapter 3) |
|------------------------------------------------------------------------------
| Item | Cost |
|-----------------------------------|-----------------------------------------|
|Potion.............................|50 Gil...................................|
|Phoenix Down.......................|100 Gil..................................|
|Antidote...........................|50 Gil...................................|
|Eye Drops..........................|50 Gil...................................|
|Echo Screens.......................|50 Gil...................................|
|Soft...............................|50 Gil...................................|
|Holy Water.........................|300 Gil..................................|
|Twist Headband.....................|3000 Gil.................................|
|White Cape.........................|3000 Gil.................................|
|Silver Glasses.....................|3000 Gil.................................|
|Star Pendant.......................|4000 Gil.................................|
+-----------------------------------------------------------------------------+
Now, head to Luca to look for a new dressphere.
-------------------------------------------------------------------------------
|Luca | Chapter 3 | % obtainable = 0.8% | X222c | 0 Fiends
-------------------------------------------------------------------------------
Entering Luca is basically like entering the Sphere Break contest. You are to
play matches, and if you win 3, you are in the tournament. If you lose three
you will be disqualified. It is as simple as that, so I would recommend saving
your game and then try to beat people. If you lose, load it and give it
another shot. If you are unsure of how to beat people, check the Sphere Break
section located in the Mini Game Section. The special item that can be gained
here is the LADY LUCK DRESSPHERE! This is a really important dressphere, and
you must beat Shinra, the champion, in order to get it. That is basically all
you have to do here. If you need help, again, check the Mini Game section
under Sphere Break.
-------------------------------------------------------------------------------
|Mi'ihen Highroad | Chapter 3 | % obtainable = 0.6% | X223c | 12 Fiends
-------------------------------------------------------------------------------
Major Machina Probems. Yea, that is right, so you are going to have to do
something about it. If you want to beat the Al Bhed in the quota machina count,
you can do it to get a special reward. But, if you do not want to, you will
still get 10000 Gil and the Undying Storm Garment Grid! That is basically all
there is in Mi'ihen Highroads. Here is a list of the enemies...
-------------------------------------------------------------------------------
Barbuta | 562HP | 13MP | 1AP | 42EXP | 33 Gil Drop | 130 Gil Steal | Ch. 2345
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: Weak
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These creatures are best attacked using spells combined with
regular physical attacks with your other dresspheres. I would recommend using
Thunder against this fiend, as thunder is the only element which is weak with
this character. It does not, however, absorb of half any other spells, so you
could use those spells if you don't have thunder spells. Physical attacks
combined with the spells should create massive chain attacks which should kill
this enemy very easily.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Peregrine | 735HP | 28MP | 1AP | 10EXP | 44 Gil Drop | 175 Gil Steal | Ch. 235
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: This fiend does not have a specific weakness, but can be dealt
with pretty easily. There Hit Points (HP) is not all that high, so you should
have no problem using any magic spell (because it is not immune to any spell)
followed by a physical attack, creating a chain effect. This will take off the
most damage from this enemy.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Queen Coeurl | 3270HP | 1340MP | 1AP | 208EXP | 330 G. D. | 800 G. S. | Ch. 235
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: This fiend is much harder than any other especially if you find
them in the second or third chapter, as they are far harder than most of the
fiends in this chapter. It is not weak to any elements, but I would still cast
your highest Black Mage Spells which should be the AGA spells. Then chain them
with your strongest character with the strongest dressphere. Heal your people
with a White Mage. Eventually it will die.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Watcher A | 624HP | 512MP | 1AP | 100EXP | 0 G. D. | 0 G. S. | Ch. 3 4 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: Absorb
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: The Watcher enemies may not attack you, but trust me, they are
very defestating fiends. First of all, they are like recorders, which is why
they are called watchers. They basically watch your attacks on the other fiends
that are in the battle, and record what you like to do. Then, these attacks
that are recorded are basically transmitted to a boss later on which will
basically reduce the damage given to that particular opponent. So, what is the
solution to all this ruckus? Well, simply take the watchers out before you do
anything else. Yes, if you have a huge monster with a watcher with it, take the
watcher out first. It will save you a lot of of energy later on, so do as I say
now and you will be fine.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Watcher R | 620HP | 512MP | 1AP | 100EXP | 0 G. D. | 0 G. S. | Ch. 3 4 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: Absorb
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: The Watcher enemies may not attack you, but trust me, they are
very defestating fiends. First of all, they are like recorders, which is why
they are called watchers. They basically watch your attacks on the other fiends
that are in the battle, and record what you like to do. Then, these attacks
that are recorded are basically transmitted to a boss later on which will
basically reduce the damage given to that particular opponent. So, what is the
solution to all this ruckus? Well, simply take the watchers out before you do
anything else. Yes, if you have a huge monster with a watcher with it, take the
watcher out first. It will save you a lot of of energy later on, so do as I say
now and you will be fine.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Watcher S | 6200HP | 512MP | 1AP | 100EXP | 0 G. D. | 0 G. S. | Ch. 3 4 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: Absorb
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: The Watcher enemies may not attack you, but trust me, they are
very defestating fiends. First of all, they are like recorders, which is why
they are called watchers. They basically watch your attacks on the other fiends
that are in the battle, and record what you like to do. Then, these attacks
that are recorded are basically transmitted to a boss later on which will
basically reduce the damage given to that particular opponent. So, what is the
solution to all this ruckus? Well, simply take the watchers out before you do
anything else. Yes, if you have a huge monster with a watcher with it, take the
watcher out first. It will save you a lot of of energy later on, so do as I say
now and you will be fine.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Zu | 9338HP | 112MP | 1AP | 730EXP | 164 G. D. | 860 G. S. | Ch. 3 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: The Zu creature is really a hard creature to defeat, but luckily
it is not a very common creature. I would really recommend staying away from
them if you are in the third chapter, but if you are in the fifth chapter you
can beat it with a lot of strategy. Hopefully you have a solid Black Mage with
the highest spells. Also, take out a Berserker. This will make a good team,
and if your Berserker is mastered, you are in good shape. All you really have
to do is cast spells and then chain attack. Since your characters are so
leveled up you can easily take him out. Again, chapter three gamers should
probably stay away unless you have really strong characters, which is really
not expected.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Mycotoxin | 810HP | 120MP | 1AP | 212EXP | 83 G. D. | 280 G. S. | Ch. 3 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Weak
Ice: Half
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: This is one of those fiends that I absolutely love. Why? Well,
they are extremely weak to fire spells. So, you can easily take these fiends
out with a Firaga spell. Since the weak feature is basically taking off twice
as much damage on the fiend, you can probably kill the fiend in one simple
Firaga attack. If not, just use your Warrior or Black Knight to chain attack
the spell and easily take out the enemy. This is one of those free experience
enemies.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Scout Machina | 3444HP | 0MP | 1AP | 280EXP | 48 G. D. | 130 G. S. | Ch. 3 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: Absorb
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: This machina are not that hard to destory as long as you have a
strong Black Mage Dressphere on one of your characters. It is basically up to
you as to what the other characters are going to be, but I would pick your
strongest attackers. Really, the Black Mage can take care of them with two hits
but if you want the others to get experience, attack with them as well. So, use
a Black Knight of just a regular Warrior and chain attack the Spells. For some
reason I like to use Firaga against the Machina, but taht is all a matter of
opinion.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Machina Ranger | 2490HP | 0MP | 1AP | 170EXP | 22 G. D. | 120 G. S. | Ch. 3 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: Absorb
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: This machina are not that hard to destory as long as you have a
strong Black Mage Dressphere on one of your characters. It is basically up to
you as to what the other characters are going to be, but I would pick your
strongest attackers. Really, the Black Mage can take care of them with two hits
but if you want the others to get experience, attack with them as well. So, use
a Black Knight of just a regular Warrior and chain attack the Spells. For some
reason I like to use Firaga against the Machina, but taht is all a matter of
opinion.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Flan Rojo | 1220HP | 674MP | 1AP | 320EXP | 125 G. D. | 330 G. S. | Ch. 345
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Absorb
Ice: Half
Water: Weak
Thunder: Half
Gravity: Half
Holy: Half
-------------------------------------------------------------------------------
How to Defeat: The Flan Rojo is very different from all the other Flan enemies.
Well, it is true that color reflects on what it is weak with, so you will
obviously be able to see what this fiend is weak with. This fiend is weak to
Water because it is red, so you are going to want to have a Black Mage
Dressphere out to cast Waterga or some type of water spells. Then, chain attack
those spell attacks with physical attacks of your choice. But, do not think
you can use Gravity of Holy Damage on this enemy. Interestingly, this enemy
takes off half of the damage of the Holy of Gravity Attack. This applies to
Thunder Attacks as well, so be careful with those.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Cephalotus | 1830HP | 0MP | 1AP | 213EXP | 62 G. D. | 220 G. S. | Ch. 3 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Weak
Ice: Half
Water: None
Thunder: None
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: This is one of those fiends that I absolutely love. Why? Well,
they are extremely weak to fire spells. So, you can easily take these fiends
out with a Firaga spell. Since the weak feature is basically taking off twice
as much damage on the fiend, you can probably kill the fiend in one simple
Firaga attack. If not, just use your Warrior or Black Knight to chain attack
the spell and easily take out the enemy. This is one of those free experience
enemies.
-------------------------------------------------------------------------------
Now, quickly head to Mushroom Rock Road. Talk to Yaibel and Lucil to gain
0.4 percent. Then, head for Djose Temple.
-------------------------------------------------------------------------------
|Djose Temple | Chapter 3 | % obtainable = 0.2% | X224c | 16 Fiends
-------------------------------------------------------------------------------
All you have to do here is talk to Gippal. Watch the cutscenes as well, and
there are many enemies in this area. They are listed with strategies below...
-------------------------------------------------------------------------------
Agama | 133HP | 29MP | 1AP | 27EXP | 16 Gil Drop | 80 Gil Steal | Ch. 1 2 3 4 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: Weak
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: They are fast with a lot of agility, so you are going to have to
attack them with gunners or water spells. They will take the most damage away
from them.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Bandit | 132HP | 22MP | 1AP | 28EXP | 30 Gil Drop | 140 Gil Steal | Ch. 1 2 3 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These bandits are not weak to any magic, so chain attacks are
the best for them. Attack them with a spell or regular attack, and then attack
them with a second attack.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Barbuta | 562HP | 13MP | 1AP | 42EXP | 33 Gil Drop | 130 Gil Steal | Ch. 2345
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: Weak
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These creatures are best attacked using spells combined with
regular physical attacks with your other dresspheres. I would recommend using
Thunder against this fiend, as thunder is the only element which is weak with
this character. It does not, however, absorb of half any other spells, so you
could use those spells if you don't have thunder spells. Physical attacks
combined with the spells should create massive chain attacks which should kill
this enemy very easily.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Blackguard | 760HP | 35MP | 1AP | 30EXP | 42 Gil Drop | 85 Gil Steal | Ch. 2345
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: The blackguards have slightly more difficult than the average
fiend. They have quite a bit of HP, but they are not weak against any spell.
The good news is that they are not strong against any spell either, so if I
were you I would cast a strong spell and then chain it with the character with
the most strength. This seems to be the best way of defeating this enemy since
I have been killing this fiend.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Chocobo | 368HP | 0MP | 0AP | 0EXP | 0 Gil Drop | 0 Gil Steal | Ch. 1 2
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Weak
Ice: None
Water: Weak
Thunder: None
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: You can't even attack these animals. They simply run away when
you encounter them.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Flan Blanco | 625HP | 542MP | 1AP | 98EXP | 72 Gil Drop | 245 Gil Steal | Ch.23
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Weak
Ice: Absorbs
Water: Half
Thunder: Half
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These magical animals are best defeated using magic. They are
still pretty weak against warrior attacks, so they can be used as well. Also,
if you are low on MP, steal some from these creatures. They have a lot to
spare. Use fire against these fiends, as they are extremely weak. Look at the
immunities for more information.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Protochimera | 420HP | 210MP | 1AP | 80EXP | 120 Gil Drop | 240 Gil Steal |1235
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: Invalid
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: First cast protect on your party. Then do a power break on him
to lowe his strength. He is pretty useless now. Simply use chain attacks so
that you can maximize the damage taken from his HP.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Shell Shocker | 4700HP | 82MP | 1AP | 860EXP | 700 Gil Drop | 3800 Gil Steal |
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These enemies are really hard. If I were you I would escape
unless you have a good white mage and a good black mage to cast aga spells. If
you do, cast as many as you can and cure your characters.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Watcher-A | 624HP | 512MP | 1AP | 100EXP | 0 G. D. | 0 G. S. | Ch. 3 4 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: Absorb
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: The Watcher enemies may not attack you, but trust me, they are
very defestating fiends. First of all, they are like recorders, which is why
they are called watchers. They basically watch your attacks on the other fiends
that are in the battle, and record what you like to do. Then, these attacks
that are recorded are basically transmitted to a boss later on which will
basically reduce the damage given to that particular opponent. So, what is the
solution to all this ruckus? Well, simply take the watchers out before you do
anything else. Yes, if you have a huge monster with a watcher with it, take the
watcher out first. It will save you a lot of of energy later on, so do as I say
now and you will be fine.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Watcher-R | 620HP | 512MP | 1AP | 100EXP | 0 G. D. | 0 G. S. | Ch. 3 4 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: Absorb
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: The Watcher enemies may not attack you, but trust me, they are
very defestating fiends. First of all, they are like recorders, which is why
they are called watchers. They basically watch your attacks on the other fiends
that are in the battle, and record what you like to do. Then, these attacks
that are recorded are basically transmitted to a boss later on which will
basically reduce the damage given to that particular opponent. So, what is the
solution to all this ruckus? Well, simply take the watchers out before you do
anything else. Yes, if you have a huge monster with a watcher with it, take the
watcher out first. It will save you a lot of of energy later on, so do as I say
now and you will be fine.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Watcher-S | 6200HP | 512MP | 1AP | 100EXP | 0 G. D. | 0 G. S. | Ch. 3 4 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: Absorb
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: The Watcher enemies may not attack you, but trust me, they are
very defestating fiends. First of all, they are like recorders, which is why
they are called watchers. They basically watch your attacks on the other fiends
that are in the battle, and record what you like to do. Then, these attacks
that are recorded are basically transmitted to a boss later on which will
basically reduce the damage given to that particular opponent. So, what is the
solution to all this ruckus? Well, simply take the watchers out before you do
anything else. Yes, if you have a huge monster with a watcher with it, take the
watcher out first. It will save you a lot of of energy later on, so do as I say
now and you will be fine.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Archaeothyris | 1332HP | 58MP | 1AP | 188EXP | 110 G. D. | 420 G. S. | Ch. 345
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: Weak
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: This lizard like reptile is another one of those fast fiends,
and they can be taken out easily using magic. As you can see, it is very weak
against water. So, take an experienced Black Mage and get ready for a Water
attack. If you cannot take the fiend out in one hit, get a secondary attack
ready to chain the magical attack right after it is performed. This will easily
take the enemy out, so you should have no problem with that. But, regular
attacks with slower characters will almost always miss, so try to avoid doing
that type of attack against these reptiles.
-------------------------------------------------------------------------------
Then, head to the Moonflow and talk to Tobli to get some more percent. Now
head to the Guadosalam to do something new in a different area.
-------------------------------------------------------------------------------
|Guadosalam | Chapter 3 | % obtainable = 2.0% | X225c | 4 Fiends
-------------------------------------------------------------------------------
First start speaking with Logos and Ormi, and then head up to Leblanc. Head
back down and agree to meet in Logo's room soon. Head through the secret
passages, and then over to Logos' room. View the Logos sphere, Ormi sphere
and the Gaol Sphere to the right. Talk to Maechen when he arrives. Head for
a circular door, and jump up to a secret corridor. Then, grab the CRIMSON
SPHERE 4! Now, here is the Guadosalam shop...
+-----------------------------------------------------------------------------+
| Guadosalam Shop (Ch. 3) |
|------------------------------------------------------------------------------
| Item | Cost |
|-----------------------------------|-----------------------------------------|
|Potion.............................|50 Gil...................................|
|Antidote...........................|50 Gil...................................|
|Eye Drops..........................|550 Gil..................................|
|Echo Screens.......................|50 Gil...................................|
|Soft...............................|50 Gil...................................|
|Holy Water.........................|300 Gil..................................|
|Gris Gris Bag......................|4000 Gil.................................|
|Favorite Outfit....................|4000 Gil.................................|
|Regen Bangle.......................|3000 Gil.................................|
|Wall Ring..........................|10000 Gil................................|
|Dream Shock........................|15000 Gil................................|
|Venom Shock........................|15000 Gil................................|
+-----------------------------------------------------------------------------+
Also, the enemies in the corridor...
-------------------------------------------------------------------------------
Archaeothyris | 1332HP | 58MP | 1AP | 188EXP | 110 G. D. | 420 G. S. | Ch. 345
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: Weak
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: This lizard like reptile is another one of those fast fiends,
and they can be taken out easily using magic. As you can see, it is very weak
against water. So, take an experienced Black Mage and get ready for a Water
attack. If you cannot take the fiend out in one hit, get a secondary attack
ready to chain the magical attack right after it is performed. This will easily
take the enemy out, so you should have no problem with that. But, regular
attacks with slower characters will almost always miss, so try to avoid doing
that type of attack against these reptiles.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Blue Elemental | 363HP | 363MP | 1AP | 350EXP | 180 G. D. | 520 G. S. |Ch. 2345
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Invalid
Ice: Absorb
Water: Invalid
Thunder: Weak
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These fiends can be defeated like you defeat every other
elemental. It is very weak to thunder, so casting a simple thunder spell (to
conserve MP) will suffice. Also, stealing MP from them can be very useful if
you are low on MP.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Queen Coeurl | 3270HP | 1340MP | 1AP | 208EXP | 330 G. D. | 800 G. S. | Ch. 235
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: This fiend is much harder than any other especially if you find
them in the second or third chapter, as they are far harder than most of the
fiends in this chapter. It is not weak to any elements, but I would still cast
your highest Black Mage Spells which should be the AGA spells. Then chain them
with your strongest character with the strongest dressphere. Heal your people
with a White Mage. Eventually it will die.
-------------------------------------------------------------------------------
Now quickly head to the Thunder Plains and you will find Cid. Talk to him to
learn a bit about what is going on. Then, head to the travel agency and check
out the shop.
+-----------------------------------------------------------------------------+
| Thunder Plains Travel Agency |
|------------------------------------------------------------------------------
| Item | Cost |
|-----------------------------------|-----------------------------------------|
|Potion.............................|50 Gil...................................|
|Hi-Potion..........................|500 Gil..................................|
|Phoenix Down.......................|100 Gil..................................|
|Antidote...........................|50 Gil...................................|
|Eye Drops..........................|50 Gil...................................|
|Echo Screens.......................|50 Gil...................................|
|Soft...............................|50 Gil...................................|
|Holy Water.........................|300 Gil..................................|
|Lightning Gleam....................|3000 Gil.................................|
|Yellow Ring........................|3000 Gil.................................|
|Nulshock Ring......................|8000 Gil.................................|
+-----------------------------------------------------------------------------+
Find Lian and Ayde and tell them where they should look to help fix Kimarhi's
horn. Just pick any one, and they will be there later on in the game. Nothing
really affects your game with this decision. Now, head to Macalania Woods.
-------------------------------------------------------------------------------
|Macalania Woods | Chapter 3 | % obtainable = 0.8% | X226c | 15 Fiends
-------------------------------------------------------------------------------
Head to the travel agency where O'aka has to pay his debt. Also, make sure he
has already done this before you start the mission. Once you are there, you
will have to battle six sets of fiends without replenishing health in between.
If you are successful, you will gain the BERSERKER DRESSPHERE! This is going
to be VERY useful throughout the rest of the game.
Here are the enemies in this area...
-------------------------------------------------------------------------------
Amorphous Gel | 973HP | 999MP | 1AP | 480EXP | 380 Gil Drop | 720 Gil Steal |
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Absorb
Ice: Invalid
Water: Weak
Thunder: Invalid
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These creatures are very tricky. They are strong against
physical attacks, so don't try to attack them. First scan the monster, then
locate its weakness, as it changes periodically. Once you locate the weakness,
use Black Magic spells, or spells with warriors to take off the maximum damage.
Remember, they can be really easy or really hard depending on how lazy you are.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Barbuta | 562HP | 13MP | 1AP | 42EXP | 33 Gil Drop | 130 Gil Steal | Ch. 2345
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: Weak
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These creatures are best attacked using spells combined with
regular physical attacks with your other dresspheres. I would recommend using
Thunder against this fiend, as thunder is the only element which is weak with
this character. It does not, however, absorb of half any other spells, so you
could use those spells if you don't have thunder spells. Physical attacks
combined with the spells should create massive chain attacks which should kill
this enemy very easily.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Blue Elemental | 363HP | 363MP | 1AP | 350EXP | 180 G. D. | 520 G. S. |Ch. 2345
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Invalid
Ice: Absorb
Water: Invalid
Thunder: Weak
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These fiends can be defeated like you defeat every other
elemental. It is very weak to thunder, so casting a simple thunder spell (to
conserve MP) will suffice. Also, stealing MP from them can be very useful if
you are low on MP.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Chocobo | 368HP | 0MP | 0AP | 0EXP | 0 Gil Drop | 0 Gil Steal | Ch. 1 2
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Weak
Ice: None
Water: Weak
Thunder: None
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: You can't even attack these animals. They simply run away when
you encounter them.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Deep Haizhe | 1030HP | 122MP | 1AP | 133EXP | 40 Gil Drop | 152 Gil Steal |1235
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: Weak
Gravity: Weak
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These creatures are a load of HP, but can be easily defeated if
you use Black Magic spells, and Gravity attacks. I would use a Thundaga attack
along with a Gravity attack to take off maximum damage from this creature. This
will make him quick business.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Flan Blanco | 625HP | 542MP | 1AP | 98EXP | 72 Gil Drop | 245 Gil Steal | Ch.23
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Weak
Ice: Absorbs
Water: Half
Thunder: Half
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These magical animals are best defeated using magic. They are
still pretty weak against warrior attacks, so they can be used as well. Also,
if you are low on MP, steal some from these creatures. They have a lot to
spare. Use fire against these fiends, as they are extremely weak. Look at the
immunities for more information.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Gold Elemental | 99HP | 330MP | 1AP | 28EXP | 25 Gil Drop | 110 Gil Steal |1235
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Absorb
Ice: Invalid
Water: Weak
Thunder: Invalid
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These magical fiends are best attacked with a character in a
black mage dressphere. Use water spells followed by warrior chain attacks to
take off the maximum damage. You might also want to cast mental break to you
party.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Watcher-A | 624HP | 512MP | 1AP | 100EXP | 0 G. D. | 0 G. S. | Ch. 3 4 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: Absorb
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: The Watcher enemies may not attack you, but trust me, they are
very defestating fiends. First of all, they are like recorders, which is why
they are called watchers. They basically watch your attacks on the other fiends
that are in the battle, and record what you like to do. Then, these attacks
that are recorded are basically transmitted to a boss later on which will
basically reduce the damage given to that particular opponent. So, what is the
solution to all this ruckus? Well, simply take the watchers out before you do
anything else. Yes, if you have a huge monster with a watcher with it, take the
watcher out first. It will save you a lot of of energy later on, so do as I say
now and you will be fine.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Watcher-R | 620HP | 512MP | 1AP | 100EXP | 0 G. D. | 0 G. S. | Ch. 3 4 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: Absorb
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: The Watcher enemies may not attack you, but trust me, they are
very defestating fiends. First of all, they are like recorders, which is why
they are called watchers. They basically watch your attacks on the other fiends
that are in the battle, and record what you like to do. Then, these attacks
that are recorded are basically transmitted to a boss later on which will
basically reduce the damage given to that particular opponent. So, what is the
solution to all this ruckus? Well, simply take the watchers out before you do
anything else. Yes, if you have a huge monster with a watcher with it, take the
watcher out first. It will save you a lot of of energy later on, so do as I say
now and you will be fine.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Watcher-S | 6200HP | 512MP | 1AP | 100EXP | 0 G. D. | 0 G. S. | Ch. 3 4 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: Absorb
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: The Watcher enemies may not attack you, but trust me, they are
very defestating fiends. First of all, they are like recorders, which is why
they are called watchers. They basically watch your attacks on the other fiends
that are in the battle, and record what you like to do. Then, these attacks
that are recorded are basically transmitted to a boss later on which will
basically reduce the damage given to that particular opponent. So, what is the
solution to all this ruckus? Well, simply take the watchers out before you do
anything else. Yes, if you have a huge monster with a watcher with it, take the
watcher out first. It will save you a lot of of energy later on, so do as I say
now and you will be fine.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
|Bikanel Desert | Chapter 3 | % obtainable = 0.4% | X227c | 18 Fiends
-------------------------------------------------------------------------------
The Cactuar mission is a sidequest, and is not totally important right now. But
go to the hover and enter the Cactuar Nation to get your mission. You are to
locate 10 Cactuar, and you are given hints using your map. The first is near
the Oasis in Bikanel, so you might want to go check that out. That is basically
all you have to do here. Below are some merchants you might want to check.
+-----------------------------------------------------------------------------+
| Bikanel Desert Merchant (ch. 3) |
|------------------------------------------------------------------------------
| Item | Cost |
|-----------------------------------|-----------------------------------------|
|Potion.............................|50 Gil...................................|
|Hi-Potion..........................|500 Gil..................................|
|Phoenix Down.......................|100 Gil..................................|
|Antidote...........................|50 Gil...................................|
|Eye Drops..........................|50 Gil...................................|
|Echo Screens.......................|50 Gil...................................|
|Soft...............................|50 Gil...................................|
|Holy Water.........................|300 Gil..................................|
|Fiery Gleam........................|3000 Gil.................................|
|Red Ring...........................|3000 Gil.................................|
|Nulblaze Ring......................|8000 Gil.................................|
+-----------------------------------------------------------------------------+
+-----------------------------------------------------------------------------+
| Bikanel Desert Oasis Caravan (ch. 3) |
|------------------------------------------------------------------------------
| Item | Cost |
|-----------------------------------|-----------------------------------------|
|Black Choker.......................|4000 Gil.................................|
|Potpourri..........................|4000 Gil.................................|
|Gris-Gris Bag......................|4000 Gil.................................|
|Pearl Necklace.....................|4000 Gil.................................|
|Pretty Orb.........................|4000 Gil.................................|
|Dragonfly Orb......................|4000 Gil.................................|
|Chaos Shock........................|15000 Gil................................|
|Fury Shock.........................|15000 Gil................................|
|Lag Shock..........................|15000 Gil................................|
|System Shock.......................|15000 Gil................................|
+-----------------------------------------------------------------------------+
-------------------------------------------------------------------------------
|Calm Lands | Chapter 3 | % obtainable = 0.4% | X228c | 26 Fiends
-------------------------------------------------------------------------------
Depending on if you did the Clasko sidequest, you will receive greens from him.
With these greens, you will be able to raise your own Chocobos to certain
levels, depending on the effectiveness of the greens.
+-----------------------------------------------------------------------------+
| Calm Lands Travel Agency (ch. 3) |
|------------------------------------------------------------------------------
| Item | Cost |
|-----------------------------------|-----------------------------------------|
|Potion.............................|50 Gil...................................|
|Hi-Potion..........................|500 Gil..................................|
|Phoenix Down.......................|100 Gil..................................|
|Antidote...........................|50 Gil...................................|
|Eye Drops..........................|50 Gil...................................|
|Echo Screens.......................|50 Gil...................................|
|Soft...............................|50 Gil...................................|
|Holy Water.........................|300 Gil..................................|
|Titanium Bangle....................|3000 Gil.................................|
|Gold Bracer........................|4000 Gil.................................|
|Power Wrist........................|6000 Gil.................................|
|Tarot Card.........................|6000 Gil.................................|
+-----------------------------------------------------------------------------+
There is also one other mission in this area. You must rescue 15 tourists from
a cave, drenched with fiends. Grrr. Let's save the day once again. This side
quest is rather tricky because you must rescue people in a certain order. The
order is as follows.
1. In the large area from the beginning, rescue the person on the floor.
2. A woman in blue is just north of the previous person.
3. Turn left, follow the tunnel, turn left again. Find the person in this area.
4. Go back to the intersection, go straight to find the next person.
5. Head all the way back to the beginning. The next person is east.
6. Quickly head forward to find a man with shiny white leggings.
7. Go forward and take a left. At the intersection, take a right to find two
people needing rescue.
8. Go forward to find two children.
9. Head back to the entrance. Go forward, and to the right. Rescue the woman.
For all your hard work, you get teleports and the BESAID KEY. Go out of the
cave now. Talk to the man in green to get an Energy Core. Head back insdie the
cave, teleport to the last one, and head east on the teleport. This will lead
to a new room with another person. This person will give you a Lightning Gleam
and another Energy Core when you get back. Do the same thing, but head to the
west on the teleport. Lead this person back after picking up the WALL RING.
All 15 are done, but you still have to fight Yojimbo. Head back to the final
cave, and head to the Chamber of Fayth. Fight Yojimbo using Poison Proof
equipment. I prefer darkness every round. Alchemy or healing might be a good
idea as well. One other person can attack every round. This should not be much
of a problem at all.
Finally, head back to the Chamber of Fayth to collect your STAR BRACER!
-------------------------------------------------------------------------------
|Bevelle | Chapter 3 | % obtainable = 0.2% | 0 Fiends
-------------------------------------------------------------------------------
A measly cutscene to watch for some percent. Move along.
-------------------------------------------------------------------------------
|Mt. Gagazet | Chapter 3 | % obtainable = 0.4% | X229c | 22 Fiends
-------------------------------------------------------------------------------
Head forward to trigger another cutscene to get some percent. Also, if you
followed this walkthrough, you should have the TRAINER DRESSPHERE. Alright, now
you must head up the mountainside (optional). You can revisit the Floating
Ruins in case you missed anything. That is basically all you have to do. If
you answered the Ronso questions incorrectly before, you will have to fight
some Ronsos, but you are on your own with that...
-------------------------------------------------------------------------------
|Zanarkand | Chapter 3 | % obtainable = 0.2% | 9 Fiends
-------------------------------------------------------------------------------
Just speak to Issaru here. That is all you need to do as long as you finished
that monkey love side quest. I have it in the Side Quest log near the bottom
of this document. You can also check out the new merchant.
+-----------------------------------------------------------------------------+
| Zanarkand Dome Merchant (ch. 3) |
|------------------------------------------------------------------------------
| Item | Cost |
|-----------------------------------|-----------------------------------------|
|Potion.............................|50 Gil...................................|
|Hi-Potion..........................|500 Gil..................................|
|Phoenix Down.......................|100 Gil..................................|
|Antidote...........................|50 Gil...................................|
|Eye Drops..........................|50 Gil...................................|
|Echo Screens.......................|50 Gil...................................|
|Soft...............................|50 Gil...................................|
|Holy Water.........................|300 Gil..................................|
|Titanium Bangle....................|3000 Gil.................................|
|Gold Bracer........................|4000 Gil.................................|
|Diamond Gloves.....................|6000 Gil.................................|
|Mystery Veil.......................|6000 Gil.................................|
+-----------------------------------------------------------------------------+
-------------------------------------------------------------------------------
|Besaid Island | Chapter 3 | % obtainable = 2.0% | X230c | 15 Fiends
-------------------------------------------------------------------------------
Another aeon battle coming up, so be prepared. But, before you must head into
Lulu's tent and talk to Wakka. Follow him out into the temple. Continue up the
stairs to head into the Cloister. Continue forward to fight Valefor. Basically
you are going to want a black mage, white mage, and Songstress out. The
songstress will decrease the frequency of your enemy's attacks. The Black Mage
should drain MP and cast elemental spells. Finally, the white mage will be
healing the entire party with prayor or cure, if things get bad. This should
not be too hard for your to accomplish.
Another side quest awaits you. This one deals with hidden cameras, intered into
the ground. As you received a few missions ago, the Besaid Key should be in
your inventory. Use it to open that chest that you encountered (had to buy it
for 900,000 Gil...yea right). Now you will have the search sphere. With the
search sphere, a pulse will exist in the lower left hand corner of your TV
screen. As you get closer to a camera underground, it will beep louder. In
case you were wondering, the camera is located to the west, near a blue tent.
Once you obtain the camera, use it to look at the top of the temple. Zoom in
and you will find the first digit of the cipher. Head backwards, down the path.
You will easily notice the next camera underground. It is near one of the
blitzball players. Aim the camera near the cliff, and you will get your second
of the four numbers. Just passed the waterfall is the third camera. Check the
rocks nearby to find the third digit. Finally, go passed the cave. Zoom passed
the area to find a palm tree. This is the final digit. Now enter the digits
at the cave entrance. Head in and grab the RAGING GIAN GARMENT GRID.
+-----------------------------------------------------------------------------+
| Besaid Island Shop (ch. 3) |
|------------------------------------------------------------------------------
| Item | Cost |
|-----------------------------------|-----------------------------------------|
|Potion.............................|50 Gil...................................|
|Hi-Potion..........................|500 Gil..................................|
|Phoenix Down.......................|100 Gil..................................|
|Antidote...........................|50 Gil...................................|
|Eye Drops..........................|50 Gil...................................|
|Echo Screens.......................|50 Gil...................................|
|Soft...............................|50 Gil...................................|
|Holy Water.........................|300 Gil..................................|
|Watery Gleam.......................|3000 Gil.................................|
|Blue Ring..........................|3000 Gil.................................|
|Nultide Ring.......................|8000 Gil.................................|
+-----------------------------------------------------------------------------+
-------------------------------------------------------------------------------
|Kilika Island | Chapter 3 | % obtainable = 1.6% | X231c | 15 Fiends
-------------------------------------------------------------------------------
+-----------------------------------------------------------------------------+
| Kilika Port Merchant (ch. 3) |
|------------------------------------------------------------------------------
| Item | Cost |
|-----------------------------------|-----------------------------------------|
|Potion.............................|50 Gil...................................|
|Hi-Potion..........................|500 Gil..................................|
|Phoenix Down.......................|100 Gil..................................|
|Antidote...........................|50 Gil...................................|
|Eye Drops..........................|50 Gil...................................|
|Echo Screens.......................|50 Gil...................................|
|Soft...............................|50 Gil...................................|
|Holy Water.........................|300 Gil..................................|
|Twisted Headband...................|3000 Gil.................................|
|White Cape.........................|3000 Gil.................................|
|Silver Glasses.....................|3000 Gil.................................|
|Star Pendant.......................|4000 Gil.................................|
|Beaded Brooch......................|10000 Gil................................|
|Glass Buckle.......................|10000 Gil................................|
+-----------------------------------------------------------------------------+
You can go pick up your monkey prize if you found them in the forest before.
To begin your mission, you must first sneak passed the gates. First, head to
Dona's house and you will begin your machination. The goal here is to wait
until the guard guarding the gate leaves. Then, you must switch views to make
sure Dona has distracted the second guard. If she has, and his back is turned
towards you, you can continue through. If not, wait for the next chance. If
you get through without getting caught once, you will get the BUSHIDO LORE.
This allows you to use Samurai abilities without equipping the dressphere.
Once you are are passed the gate, go to the hindrance gates. View the cutscene
at each of them, then return to the save sphere. Head west and at the the next
area, you can jump up to the leaf-walk. This will lead you to the temple. At
the entrance, talk to the merchant and buy whatever you need, save your game
at the save sphere, and then enter the temple. Once you get to Barthello, you
will have to play a game with the blue flames. Activate the one on the right,
left, and center, in that order to trigger a fight with the dark aeon, Ifrit.
Ifrit is really weak to Ice, but he absorbs fire attacks. So, use a black mage,
white mage/alchemist, and a dark knight. Do the usual and take him out.
+-----------------------------------------------------------------------------+
| Kilika Island Temple Merchant (ch. 3) |
|------------------------------------------------------------------------------
| Item | Cost |
|-----------------------------------|-----------------------------------------|
|Potion.............................|50 Gil...................................|
|Hi-Potion..........................|500 Gil..................................|
|Phoenix Down.......................|100 Gil..................................|
|Antidote...........................|50 Gil...................................|
|Eye Drops..........................|50 Gil...................................|
|Echo Screens.......................|50 Gil...................................|
|Soft...............................|50 Gil...................................|
|Holy Water.........................|300 Gil..................................|
+-----------------------------------------------------------------------------+
-------------------------------------------------------------------------------
|Bevelle | Chapter 3 | % obtainable = 1.6% | X232c | 10 Fiends
-------------------------------------------------------------------------------
Not a whole lot to do in this area. Basically, you can get a HYPNO CROWN and
ELECTRICUTIONER from two priests in the upper level outside. Head inside, and
ride the lift down below, where Vegnagun used to be. Finally, grab the CRIMSON
SPHERE 1 on the ground in this area. That's it! Head back to the airship.
-------------------------------------------------------------------------------
|Djose Temple | Chapter 3 | % obtainable = 2.2% | X233c | 4 Fiends
-------------------------------------------------------------------------------
You must agree with the Al Bhed to clear the temple of fiends. For this, you
will get an Al Bhed primer. Now, enter the temple. Make your way to the large
pedestals, where you must activate one of them. The one that is correct is
different in each game, so you must fight battles if you activate the wrong
pedestal. Once you find the correct one, you will be led to the battle with
Ixion.
Ixion, much like Ifrit, is very weak to elemental magic, but a different type.
Ifrit absorbs thunder attacks, so use water elemental magic with a black mage.
Also, have a white mage healing every round and a dark knight slashing away at
Ixion's HP. This will be no trouble, as your black mage will easily take care
of things. Once Ixion is down, you will encounter a strange cutscene, where
Yuna is in the Farplane. Pressing the X button whistles. You must do this as
Yuna says "I'm all alone." to indicate that she is not. Then, you must whistle
four more times, and you are done with Chapter 3!
$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$
CHAPTER 3 COMPLETE
--------------------
$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$
===============================================================================
>< Chapter 4 ><
>< ><
>< ><
===============================================================================
-------------------------------------------------------------------------------
| Celsius | Chapter 4 | % obtainable = 7.8% | X234c | 0 Fiends
-------------------------------------------------------------------------------
This chapter is really short, but a lot of percent can be obtained. If you are
going for 100%, you are going to have to a little more than those that are not.
Anyway, go to the engine room and other places to grab the new chests that
appear on this ship every single chapter. Then, head back to the main control
area to meet up with Shinra. Go to the Treasure Sphere menu and watch the
Crimson Sphere 2 and 3 for some percent. Then, listen about his new Commsphere
network that he created.
First, check in with Besaid Island, Kilika, Bevelle, and Mushroom Rock Road for
some easy percent. If you think nothing is happening, please wait because some,
such as the Besaid Island scene, will only happen after a few seconds. Now you
must head out of these options and talk to Buddy, standing behind you. He will
create an emergency cutscene, where Tobli from Moonflow, needs your help. For
now, continue with your commsphere percentage gain. I will list the scenes that
gain your percentage below.
=================
Besaid Commsphere
=================
0.2% - Wakka comes from his tent, nervously
0.2% - Beclem talks to the Auroch blitzball players
========================
Kilika Temple Commsphere
========================
0.2% - Barthello will automatically destroy this commsphere
===============
Luca Commsphere
===============
0.2% - Shelinda interviews a man, mentioning the return of blitzball
=======================
Djose Temple Commsphere
=======================
0.2% - An Al Bhed talks about holding the fort. You will receive a Primer
=====================
Guadosalam Commsphere
=====================
0.2% - Ormi is seen talking about Leblanc
=========================
Thunder Plains Commsphere
=========================
0.2% - Aim the camera to the right to see the Chocobo ride by
==========================
Macalania Woods Commsphere
==========================
0.2% - O'aka comes out and says his business is bad
0.2% - Three musicians are back...
=========================
Bikanel Desert Commsphere
=========================
0.2% - Merely speak to Nhadalia about a new creature
=========================
Bevelle Temple Commsphere
=========================
0.2% - The Kinderguardians like the commsphere and Shinra
=====================
Calm Lands Commsphere
=====================
0.2% - Clasko speaks of the care of the chocobos
===============================
Mt. Gagazet Mountain Commsphere
===============================
0.2% - Speak with Khimari
==================================
Mt. Gagazet Hot Springs Commsphere
==================================
0.2% - Tobli is present.
0.2% - Buddy receives a massage
0.2% - Dona is angered about bathing alone
0.2% - Cid and company talk in Al Bhed
0.2% - Maechen attempts to teach a monkey
0.2% - Lucil and company talk about Clasko
0.2% - Isaaru is present
0.2% - O'aka is talking
-------------------------------------------------------------------------------
| Moonflow | Chapter 4 | % obtainable = 0.8% | X235c | 15 Fiends
-------------------------------------------------------------------------------
This is really easy, nothing to explain. All you have to do is head west, talk
to the debt collectors, then head back. Go south, continually talking to the
collectors to get hints. Then, you will find Tobli, crashing, doing stupid
things, etc. Just follow him until Guadosalam, where the mission ends.
You can now head back to the Celsius ship for the end of Chapter 4, getting
more percent with the commspheres and watching the cool concert on the ship.
First, however, you must go the the Thunder Plains, where the concert will be
held. Here, you will have to clear the area, by killing Zalamander, the final
boss in Chapter 4.
Zalamander is easily blinded, so get a Songstress out. Use Black Mage to cast
high elemental magic, and have a healer (white mage). Should not be difficult.
Watch the awesome cutscene with the concert and all.
$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$
CHAPTER 4 COMPLETE
--------------------
$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$
===============================================================================
>< Chapter 5 ><
>< ><
>< ><
===============================================================================
-------------------------------------------------------------------------------
| Zanarkand Ruins | Chapter 5 | % obtainable = 0.8% | 9 Fiends
-------------------------------------------------------------------------------
If you completed that stupid monkey love game, you are not going to have to
anything for this place. The mission is comlete. Move along.
-------------------------------------------------------------------------------
| Besaid Island | Chapter 5 | % obtainable = 1.8% | X236c | 13 Fiends
-------------------------------------------------------------------------------
Wow, another very easy mission. First, you must talk to Wakka, and he will take
you to the Temple of Besaid. Then, you will have to speak to him one more time.
Finally, head all the way back to the beach of Besaid to say goodbye to Beclem
who is leaving on his journey now. He will give you the WAR BUDDY SPHERE, which
you must take to Wakka to complete this mission.
-------------------------------------------------------------------------------
| Kilika Island | Chapter 5 | % obtainable = 1.0% | 15 Fiends
-------------------------------------------------------------------------------
Some extras occur in this area that you might want to get, plus the percent.
First of all, you can pick up the Samurai Dressphere if you forgot to in the
third chapter, or you can pick up the Turbo Ethers in the exact same place.
But, the neat thing about this trip to Kilika is the reward, Invincibility
which allows your party to damage over 9999HP. That is very useful, especially
once you start fighting fiends in this chapter. First, you must go to the white
X on your map, which locates a ferryman. You are to get to the yellow square,
which contains the treasure chest with the Invincibility. There ya go, now you
can head to Luca.
-------------------------------------------------------------------------------
| Luca | Chapter 5 | % obtainable = 0.6% | 0 Fiends
-------------------------------------------------------------------------------
Just in case you were wondering, Blitzball is now available to you. All of
blitzball will be explained in a different section, so you are not to refer
to this part of the document. The reason for coming here, however, is to find
an invisible moogle, by heading to the bridge that leads out of Luca. There is
a save sphere, and if you go just under there, a cutscene will trigger. Once
it finishes, and Yuna is finished being dumb...the mission is complete.
-------------------------------------------------------------------------------
| Mi'ihen Highroad | Chapter 5 | % obtainable = 0.2% | X237c | 17 Fiends
-------------------------------------------------------------------------------
Just as you enter this area, you will be greeted by Rin, the Al Bhed that you
should be familiar with by now. Rin will allow you to ride Chocobos once he
figures out the criminal. This also is a mission complete. In case you were
wondering, your Commsphere work basically finished this mission for you. Nice
job.
There is a secret dungeon in this area that is optional, of course. But if you
are aiming for the full 100%, I believe you must complete this. First, you must
raise Chocobos with Clasko in the Calm Lands, and dispatch one to Mi'ihen. Ask
Clasko about the Chocobo, and he will, once the time has come, reveal that a
secret portal has been found. This is the entrance to the secret dungeon. Head
back to Mi'ihen Highroad, find the location via your map, and then enter.
Now, you must watch Yuna's skirt. When it blows, the wall to your right can
be blown up via bombs. S-bombs, M-bombs, and L-bombs are your options, and
they get stronger in that order. Blast through the walls (usually takes 5-6
S-bombs for each wall). You must fight King Vermin, a fire monster. Equip Fire
Eater equipment, and cast Blizzaga spells with a black mage. You will finally
find the FONT OF POWER GARMENT GRID.
-------------------------------------------------------------------------------
| Mushroom Rock Road | Chapter 5 | % obtainable = 3.0% | X238c | 23 Fiends
-------------------------------------------------------------------------------
The Youth League wants to deul now, because they have no one to kill...Wow.
Anyway, you have to fight your way through some easy guards, then Lucil at the
end. It is really easy, since you are leveled up significantly. Just use a
normal approach (black mage/white mage/dark knight) to kill Lucil and beat the
episode. Also, if you head inside the Youth League headquarters, which is now
accessible, you will be able to talk to Nooj and receive the NOOJ SPHERE, which
can be played at the Airship.
Finally, if you obtained all 10 Crimson Spheres, you can head back to the Den
of Woe, which is underground in the cliffy area. Open the door, and then go
through a series of battles. Rikku, Paine, Baralai, Gippal, and Nooj are your
enemies to take down. My advice for Nooj, the last and hardest player is to
use darkness with a dark knight. Then, use your black mage and alchemist to
do the other work. Overall, your players should be at a high enough level to
take these guys on, and if not, get them there!
-------------------------------------------------------------------------------
| Djose Temle | Chapter 5 | % obtainable = 0.8% | X239c | 17 Fiends
-------------------------------------------------------------------------------
As you enter Djose Temple, you will be introduced to the giant machina, created
by the Al Bhed, called Experiment. Your goal to obtain all the percent in this
area is to beat Experiment in its lowest and highest levels. In other words,
Below level 5 is low, and above level 5 is high. Your excavations in Bikanel
Desert are what determine all of this leveling, so hopefully you have no dug
there too much. First, defeat the machine, having a white mage constantly
casting Curaga, since this guy has devesating blows on all your party. He is
really easy in lower levels, but as you get passed level 5, he gets harder.
White mage and black mage should do the trick, unless you prefer Alechemist for
White mage. Excavate more if you want to raise the level to complete the
mission, also.
When excavating...
Z = 5 points
S = 3 points
A = 1 point
0-3 points = Level 1
4-9 points = Level 2
10-19 points = Level 3
20-37 points = Level 4
38 UP points = Level 5
To repair the machina after each level of defeating, you must do the following.
Level 1 = type in the password MARNELA
Level 2 = Speak to the man in the north area of Djose Temple
Level 3 = Three monkeys are outside Djose Temple. Press X when all three jump
up at the same time to get the repair manual.
Level 4 = The North end of Mi-ihen Highroad will contain a machina, press X.
Level 5 = In the secret dungeon in the Calm Lands.
Hell, it takes a long time, and is personally not worth the time, but you can
do it if you want (especially if you want 100%...)
-------------------------------------------------------------------------------
| Moonflow | Chapter 5 | % obtainable = 0.4% | 13 Fiends
-------------------------------------------------------------------------------
All you have to do is agree to partipate in Tobli's show, since so many people
have arrived to watch (thanks to your help throughout this entire game). With
that, you will receive a mission complete!
-------------------------------------------------------------------------------
| Guadosalam | Chapter 5 | % obtainable = 1.2% | 4 Fiends
-------------------------------------------------------------------------------
The main objective here is simple, once again...Things are really getting
easier and easier. But don't underestimate. The ending part of this game can
be really tough if you skimp on leveling up. I would advise leveling up around
this time, as well because we are approaching the end of this game. Talk to
the group of Guados huddling around the center of this area. This will give
you the mission complete.
The last thing you want to do here is collect Tobli's reward. Enter his house
to get the treasure chest. A KEY TO SUCCESS will be in the chest if you did all
of the Moonflow missions, but did not do the Gagazet mission with the Ronso.
KAISER KNUCKLES will be available if you did both sets of missions. Finally,
the Crystal ball will be in the chest if you forgot to do a certain mission in
Moonflow. After that, you may leave this area of the game.
+-----------------------------------------------------------------------------+
| Guadosalam Shop (ch. 5) |
|------------------------------------------------------------------------------
| Item | Cost |
|-----------------------------------|-----------------------------------------|
|Potion.............................|50 Gil...................................|
|Antidote...........................|50 Gil...................................|
|Eye Drops..........................|50 Gil...................................|
|Echo Screens.......................|50 Gil...................................|
|Soft...............................|50 Gil...................................|
|Holy Water.........................|300 Gil..................................|
|Pearl Necklace.....................|4000 Gil.................................|
|Favorite Outfit....................|4000 Gil.................................|
|Angel Earrings.....................|5000 Gil.................................|
|Gold Anklet........................|5000 Gil.................................|
|Kinesis Badge......................|10000 Gil................................|
|Mute Shock.........................|15000 Gil................................|
|Blind Shock........................|15000 Gil................................|
|Dream Shock........................|15000 Gil................................|
|Venom Shock........................|15000 Gil................................|
+-----------------------------------------------------------------------------+
-------------------------------------------------------------------------------
| Thunder Plains | Chapter 5 | % obtainable = 1.0% | X240c | 29 Fiends
-------------------------------------------------------------------------------
This is a tedious mission, but you will easily be able to get passed it with
the help of this guide. First of all, the towers need to be calibrated in order
to be effective against the lightning, which you enjoyed much throughout this
game, and hated in Final Fantasy X. Also, this is a REALLY good place to level
up. If you take a look at my fiend count, there are 29 fiends in this area.
All of them are rather tough as well, so I think it would be a good idea to
level up in this area. Below is a list of calibration prizes.
N U M B E R O F C A L I B R A T I O N S
+-----------------------------------------------------------------------------+
| Tower | 0-5 | 6-14 | 15-24 | 25-29 | 30 |
+-------+------------+-------------+--------------+-------------+-------------+
| 1 | Ether | Ether (2) | Turbo Ether | T. Ether (2)| Elixir |
+-------+------------+-------------+--------------+-------------+-------------+
| 2 | X-Potion |Mega-Pot. (2)| Elixir | Elixir | Megalixir |
+-------+------------+-------------+--------------+-------------+-------------+
| 3 |Mega-Phoenix| Mega-Phoenix| Elixir | Elixir | Megalixir |
+-------+------------+-------------+--------------+-------------+-------------+
| 4 |Power Wrist | Black Belt | Hyper Wrist | Power Glove |Champion Belt|
+-------+------------+-------------+--------------+-------------+-------------+
| 5 |Silver Brace| Hypno Crown | Gold Bracer | Pixie Dust | Regal Crown |
+-------+------------+-------------+--------------+-------------+-------------+
| 6 | Yellow Ring| Light Gleam | NulShock Ring| Ochre Ring | Electricute |
+-------+------------+-------------+--------------+-------------+-------------+
| 7 | Blue Ring | Water Gleam | NulTide Ring |Cerulean Ring|Short Circuit|
+-------+------------+-------------+--------------+-------------+-------------+
| 8 | Red Ring | Fiery Gleam | NulBlaze Ring| Crimson Ring| Freezerburn |
+-------+------------+-------------+--------------+-------------+-------------+
| 9 | White Ring | Icy Gleam | NulFrost Ring| Snow Ring | Sublimator |
+-------+------------+-------------+--------------+-------------+-------------+
| 10 | Tetra Band | Tetra Gloves| Tetra Guard |Tet. Bracelet| Ribbon |
+-------+------------+-------------+--------------+-------------+-------------+
At the tenth and final tower, Humbaba is a boss that you must fight. I would
suggest casting Protect and Shell on each of your part members fast, then
Curaga to heal your party. A Black Mage works well here, as usual.
Soon to come...the secret cave of Thunged Plains, although your mission is
complete here.
-------------------------------------------------------------------------------
| Macalania Woods | Chapter 5 | % obtainable = 0.6% | 15 Fiends
-------------------------------------------------------------------------------
To complete the mission here, first head all the way up to the spring, where
you met Tromell. There is someone to the west that you must talk to. After the
cutscene, head back to the save sphere in the beginning, and head east to the
second spring. Yuna will enter a cutscene, and the mission will be complete.
The second mission is to find O'aka. Now that he is free from debt, he is back
and running in the travel agency. So, take the path that leads to the four way
intersection, and head to the travel agency. Watch the cutscene and you will
again receive a second mission complete.
+-----------------------------------------------------------------------------+
| Macalania Lake Travel Agency (ch. 5) |
|------------------------------------------------------------------------------
| Item | Cost |
|-----------------------------------|-----------------------------------------|
|Faerie Earrings....................|10000 Gil................................|
|Kinesis Badge......................|10000 Gil................................|
|Safety Bit.........................|10000 Gil................................|
|Beaded Brooch......................|10000 Gil................................|
|Crimson Ring.......................|10000 Gil................................|
|Snow Ring..........................|10000 Gil................................|
|Ochre Ring.........................|10000 Gil................................|
|Cerulean Ring......................|10000 Gil................................|
|Chaos Shock........................|15000 Gil................................|
|Fury Shock.........................|15000 Gil................................|
|Lag Shock..........................|15000 Gil................................|
|System Shock.......................|15000 Gil................................|
+-----------------------------------------------------------------------------+
-------------------------------------------------------------------------------
| Bikanel Desert | Chapter 5 | % obtainable = 1.2% | X241c | 36 Fiends
-------------------------------------------------------------------------------
You are first told that Cactuar are to be found in order to protect Cactuar
nation from fiends. I will give you the locations of the Cactuar below, as they
are spread out all across Spira.
1. Lobivia - Found in Bikanel Desert, Oasis
2. Toumeya - Besaid Island, Beach
3. Lobeira - Guadosalam, Ormi's Room
4. Areg - Calm Lands
5. Arroja - Calm Lands
6. Islaya - Thunder Plains
7. Chiapa - Kilika Island
8. Erio - Mt. Gagazet
9. Bartschella - Kilika Port, Dona's House
The tenth will be found back at Bikanel Desert, so return there. Now you must
defeat Jumbo Cactuar. Try Darkness and Black Magic to take care of them. They
use basically everything in the book, but are not too tough. You will also
have to defeat Angra Mainyu, a giant beast to get the Mission Complete. For
more information, check the enemies section.
-------------------------------------------------------------------------------
| Bevelle | Chapter 5 | % obtainable = 1.8% | 9 Fiends
-------------------------------------------------------------------------------
Head into the temple to trigger a cutscene. After, you have a sidequest, which
is to find Crimson Sphere 6 and 8. Where you find the Sphere 6, which is
dropped by an individual, you must head into the Great Cloisters. There are
20 levels here, so you have to fight a long way, and get passed many puzzles.
At the last floor you will get the 8th sphere.
-------------------------------------------------------------------------------
| Calm Lands | Chapter 5 | % obtainable = 0.4% | 28 Fiends
-------------------------------------------------------------------------------
You have a few things to do here, but not much. Check the mini-games section
for more information on the publicity dealing, if you have not. If you won the
publicity sidequest, you will get the episode complete and you are done here.
If you want, you can head to Clasko and talk about his secret dungeon, which
contains MACHINA REACTOR, which breaks the HP limit for Rikku's special aeon.
-------------------------------------------------------------------------------
| Mt. Gagazet | Chapter 5 | % obtainable = 1.2% | 18 Fiends
-------------------------------------------------------------------------------
Not much here. This is the last place to go in this game, besides the Farplane.
Simply witness a few scenes to receive episode complete. Also, you can check
the statue that they were building at the top of the mountain. If you answered
the Ronso questions like I told you before, you will have a statue of Yuna!
Pretty cool, if you ask me.
-------------------------------------------------------------------------------
| Farplane | Chapter 5 | % obtainable = 6.4% | X242c | 36 Fiends
-------------------------------------------------------------------------------
You should be at level 70+ if you want to complete this easily.
Choose the Bevelle route to the Farplane, and drop down in the dark hole. Now,
follow the road until you reach a large platform. Here you will have to fight
Shiva, a former Aeon from Final Fantasy X. You can take all the routes, also,
to get the MEGIDDO GARMENT GRID.
Shiva is really easy. She looks like an Ice Cube, so spray some fire on her.
Use a Black Mage, and cast Firaga. Draining MP is very useful here as well,
because Shiva likes to drain MP and HP from all of your characters. Your Black
Mage should do the majority of work in this battle. Slow is very effetive in
this battle, so use it if you feel you need more turns. In other routes, you
will have to face the Magus Sisters and Anima.
Once you reach the abyss, you will find a save sphere. Return to the Celsius
if you wish to complete other routes. If not, proceed into the portal.
Ah yea, the song of Shuyin. This song is really annoying, because you have to
place 7 notes in order, but steppling on various pads. The first is one of the
middle pads. The second is just northeast. The third is just southeast. The
fourth is northwest, passed the first note. The fifrth is all the way in the
top left corner. The sixth is directly south. Finally, the seventh is near the
top of this area, all the way to the east. Once done, get ready to fight the
final boss, Vegnagun!
-------------------------------------------------------------------------------
Vegnagun (Tail) | 34200HP | 9999MP | 5AP | 6000EX | 3000 G. D. | 3000 G. S. | 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: You want to take this guy out as quick as possible. If your
characters are leveled up, use a special attack combo to take off 9999HP each
time. Your special combos are different from mine, so choose your strengths.
Have a black mage attack/cast darkness to keep the tail from harming your
characters significantly. Although some of its attacks are vile, they only harm
1 character, so you can easily heal right back up. Should be pretty easy.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Vegnagun (Leg) | 18220HP | 9999MP | 5AP | 6000EXP | 3000 G. D. | 3000 G. S. | 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: You want to take this guy out as quick as possible. If your
characters are leveled up, use a special attack combo to take off 9999HP each
time. Your special combos are different from mine, so choose your strengths.
Have a black mage attack/cast darkness to keep the tail from harming your
characters significantly. Although some of its attacks are vile, they only harm
1 character, so you can easily heal right back up.
I repeat this strategy from the Tail because both are the same. Also, the nodes
are optional in defeating, but they CAN give you Hero's Drink, which is a sweet
ass accessory. See that section for more details.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Vegnagun (Core) | 33040HP | 9999MP | 10AP | 7000EXP | 3000 G. D. | 3000 G. S.
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: You want to take this guy out as quick as possible. If your
characters are leveled up, use a special attack combo to take off 9999HP each
time. Your special combos are different from mine, so choose your strengths.
Have a black mage attack/cast darkness to keep the tail from harming your
characters significantly. Although some of its attacks are vile, they only harm
1 character, so you can easily heal right back up. The purpose of the black
knight is to destory both bulwarks, which protect and heal the vegnagun core.
A single darkness spell will prevent this, and you can use your special combos
as before to completely destroy Vegnagun.
-------------------------------------------------------------------------------
You just beat FINAL FANTASY X-2! Enjoy whichever ending, based on percentage.
===============================================================================
)( |Section D1| )(
|| |Items| ||
)( |X2d1| )(
===============================================================================
-------------------------------------------------------------------------------
Usuable Items
-------------------------------------------------------------------------------
These items are items that can benefit you in and out of battle. They restore
lost HP or MP, or cure certain disabilities. To use items during battle, simply
scroll down your menu and look for the title "items." Click on it and select
the item of your choice. Each item's function can be seen at the top of screen.
If you want to use items outside of battle, access your main menu. Then scroll
to the Item Header. You can cure or refill anything using any item (except
weapons) to any character outside of battle.
-------------------------
Tips on when to use items
-------------------------
-After each battle, fill up your HP.
-If a character dies during battle, use a Phoenix Down after the battle.
-Cure any disabilities received during a particular battle. Ex. Poison, Silence
+-----------------------------------------------------------------------------+
| Item | Function | # of people it effects |
+-------------------------|--------------------------|------------------------+
|Potion |Restores 200 HP |1 Character |
+-------------------------+--------------------------+------------------------+
|High Potion |Restores 1000 HP |1 Character |
+-------------------------+--------------------------+------------------------+
|Mega Potion |Restores 2000 HP |1 Character |
+-------------------------+--------------------------+------------------------+
|X-Potion |Fully Restores HP |All Characters |
+-------------------------+--------------------------+------------------------+
|Phoenix Down |Revives a KO'd Player |1 Character |
+-------------------------+--------------------------+------------------------+
|Mega Phoenix |Revives all KO'd Players |All Characters |
+-------------------------+--------------------------+------------------------+
|Ether |Restores 100 MP |1 Character |
+-------------------------+--------------------------+------------------------+
|Turbo Ether |Restores 500 MP |1 Character |
+-------------------------+--------------------------+------------------------+
|Elixir |Restores all HP and MP |1 Character |
+-------------------------+--------------------------+------------------------+
|Megalixir |Restores all HP and MP |All Characters |
+-------------------------+--------------------------+------------------------+
|Antidote |Cures Poision |1 Character |
+-------------------------+--------------------------+------------------------+
|Soft |Cures Petrification |1 Character |
+-------------------------+--------------------------+------------------------+
|Eye Drops |Cures Darkness |1 Character |
+-------------------------+--------------------------+------------------------+
|Holy Water |C. Curse, Itchy, Pointless|1 Character |
+-------------------------+--------------------------+------------------------+
|Echo Screen |Cures Silence |1 Character |
+-------------------------+--------------------------+------------------------+
|Remedy |Cures All Disabilities |1 Character |
+-------------------------+--------------------------+------------------------+
|Grenade |Damages Enemies |All Characters |
+-------------------------+--------------------------+------------------------+
|Budget Grenade |Damages Enemies |All Characters |
+-------------------------+--------------------------+------------------------+
|Silence Grenade |Silence and Damage |All Characters |
+-------------------------+--------------------------+------------------------+
|Sleep Grenade |Sleep and Damage |All Characters |
+-------------------------+--------------------------+------------------------+
|Dark Grenade |Dark and Damage |All Characters |
+-------------------------+--------------------------+------------------------+
|Petrify Grenade |Petrification and Damage |All Characters |
+-------------------------+--------------------------+------------------------+
|S-Bomb |Damages Enemies |All Characters |
+-------------------------+--------------------------+------------------------+
|M-Bomb |Damages Enemies |All Characters |
+-------------------------+--------------------------+------------------------+
|L-Bomb |Damages Enemies |All Characters |
+-------------------------+--------------------------+------------------------+
|Bomb Core |Fire Damage on Enemy |1 Character |
+-------------------------+--------------------------+------------------------+
|Fire Gem |Fire Damage on Enemy |1 Character |
+-------------------------+--------------------------+------------------------+
|Antarctic Wind |Ice Damage on Enemy |1 Character |
+-------------------------+--------------------------+------------------------+
|Arctic Wind |Ice Damage on Enemy |1 Character |
+-------------------------+--------------------------+------------------------+
|Ice Gem |Ice Damage on Enemy |1 Character |
+-------------------------+--------------------------+------------------------+
|Electro Marble |Lightning Damage on Enemy |1 Character |
+-------------------------+--------------------------+------------------------+
|Lightning Marble |Lightning Damage on Enemy |1 Character |
+-------------------------+--------------------------+------------------------+
|Lightning Gem |Lightning Damage on Enemy |1 Character |
+-------------------------+--------------------------+------------------------+
|Dragon Scale |Water Damage on Enemy |1 Character |
+-------------------------+--------------------------+------------------------+
|Fish Scale |Water Damage on Enemy |1 Character |
+-------------------------+--------------------------+------------------------+
|Water Gem |Water Damage on Enemies |All Characters |
+-------------------------+--------------------------+------------------------+
|Shadow Gem |Reduces HP by 1/4 |All Characters |
+-------------------------+--------------------------+------------------------+
|Shining Gem |Non-Elemental Damage |1 Character |
+-------------------------+--------------------------+------------------------+
|Blessed Gem |Holy Damage on Enemy |1 Character |
+-------------------------+--------------------------+------------------------+
|Supreme Gem |N.-Elem. Damage on Enemies|All Characters |
+-------------------------+--------------------------+------------------------+
|Poison Fang |Damage and Poison on Enemy|1 Character |
+-------------------------+--------------------------+------------------------+
|Gold Hourglass |Delays on all Enemies |All Characters |
+-------------------------+--------------------------+------------------------+
|Silver Hourglass |Delays action on Enemy |1 Character |
+-------------------------+--------------------------+------------------------+
|Candle of Life |Doom on Enemy |1 Character |
+-------------------------+--------------------------+------------------------+
|Farplane Shadow |Death on Enemy |1 Character |
+-------------------------+--------------------------+------------------------+
|Dark Matter |Damage Enemies |All Characters |
+-------------------------+--------------------------+------------------------+
|Chocobo Feather |Casts Haste |1 Character |
+-------------------------+--------------------------+------------------------+
|Chocobo Wing |Casts Haste |All Characters |
+-------------------------+--------------------------+------------------------+
|Lunar Curtain |Casts Shell |All Characters |
+-------------------------+--------------------------+------------------------+
|Light Curtain |Casts Protect |All Characters |
+-------------------------+--------------------------+------------------------+
|Star Curtain |Casts Reflect |All Characters |
+-------------------------+--------------------------+------------------------+
|Healing Spring |Casts Regen |All Characters |
+-------------------------+--------------------------+------------------------+
|Mana Spring |Absorbs MP from Enemy |1 Character |
+-------------------------+--------------------------+------------------------+
|Stamina Spring |Absorbs HP from Enemy |1 Character |
+-------------------------+--------------------------+------------------------+
|Soul Spring |Aborbs HP and MP |1 Character |
+-------------------------+--------------------------+------------------------+
|Dispel Tonic |Stops Spell effects |1 Character |
+-------------------------+--------------------------+------------------------+
|Stamina Tablet |Doubles Max HP |1 Character |
+-------------------------+--------------------------+------------------------+
|Mana Tablet |Doubles Max MP |1 Character |
+-------------------------+--------------------------+------------------------+
|Stamina Tonic |Doubles party's HP |All Characters |
+-------------------------+--------------------------+------------------------+
|Mana Tonic |Doubles party's MP |All Characters |
+-------------------------+--------------------------+------------------------+
|Twin Stars |Reduces MP cost to zero |1 Character |
+-------------------------+--------------------------+------------------------+
|Three Stars |Reduces MP cost to zero |All Characters |
+-------------------------+--------------------------+------------------------+
|Hero Drink |Invincibility |1 Character |
+-------------------------+--------------------------+------------------------+
-------------------------------------------------------------------------------
Key Items
-------------------------------------------------------------------------------
----------
~KEY ITEM~
----------
-------------------------------------------------------------------------------
Crimson Sphere 1 - 1/10 of opening the secret door
Crimson Sphere 2 - 1/10 of opening the secret door
Crimson Sphere 3 - 1/10 of opening the secret door
Crimson Sphere 4 - 1/10 of opening the secret door
Crimson Sphere 5 - 1/10 of opening the secret door
Crimson Sphere 6 - 1/10 of opening the secret door
Crimson Sphere 7 - 1/10 of opening the secret door
Crimson Sphere 8 - 1/10 of opening the secret door
Crimson Sphere 9 - 1/10 of opening the secret door
Crimson Sphere 10 - 1/10 of opening the secret door
-------------------------------------------------------------------------------
Al Bhed Primer I - Learns Letter A in Al Bhed
Al Bhed Primer II - Learns Letter B in Al Bhed
Al Bhed Primer III - Learns Letter C in Al Bhed
Al Bhed Primer IV - Learns Letter D in Al Bhed
Al Bhed Primer V - Learns Letter E in Al Bhed
Al Bhed Primer VI - Learns Letter F in Al Bhed
Al Bhed Primer VII - Learns Letter G in Al Bhed
Al Bhed Primer VIII - Learns Letter H in Al Bhed
Al Bhed Primer IX - Learns Letter I in Al Bhed
Al Bhed Primer X - Learns Letter J in Al Bhed
Al Bhed Primer XI - Learns Letter K in Al Bhed
Al Bhed Primer XII - Learns Letter L in Al Bhed
Al Bhed Primer XIII - Learns Letter M in Al Bhed
Al Bhed Primer XIV - Learns Letter N in Al Bhed
Al Bhed Primer XV - Learns Letter O in Al Bhed
Al Bhed Primer XVI - Learns Letter P in Al Bhed
Al Bhed Primer XVII - Learns Letter Q in Al Bhed
Al Bhed Primer XVIII - Learns Letter R in Al Bhed
Al Bhed Primer XIX - Learns Letter S in Al Bhed
Al Bhed Primer XX - Learns Letter T in Al Bhed
Al Bhed Primer XXI - Learns Letter U in Al Bhed
Al Bhed Primer XXII - Learns Letter V in Al Bhed
Al Bhed Primer XXIII - Learns Letter W in Al Bhed
Al Bhed Primer XXIV - Learns Letter X in Al Bhed
Al Bhed Primer XXV - Learns Letter Y in Al Bhed
Al Bhed Primer XXVI - Learns Letter Z in Al Bhed
-------------------------------------------------------------------------------
New Beginnings Sphere - Led Yuna to become a sphere hunter
Gagazet Sphere - Found in the Floating Ruins at Mt. Gagazet.
Sphere Fragment - Half of a sphere; found in Zanarkand Ruins.
Awesome Sphere - Formerly Hidden in Kilika Temple.
Leblanc's Sphere - Left behind by Leblanc's gang.
Reassembled Sphere - Composed of two sphere fragments.
Logo's Sphere - Recorded by Logos in Bevelle Underground.
Ormi's Sphere - Recorded by Ormi in Bevelle Underground.
Gaol Sphere - Found by Logos in Bevelle Underground.
Nooj's Sphere - A sphere from Lucil.
Gippal's Sphere - A sphere from Rin.
Baralai's Sphere - Found in Guadosalam.
Paine's Sphere - Found inside Paine's sphere record.
War Buddy Sphere - A sphere from Beclem.
Besaid Sphere - Found on Besaid Island.
Syndicate Uniform (S) - Courtesy of Leblanc's goons.
Syndicate Uniform (M) - Courtesy of Leblanc's goons.
Syndicate Uniform (L) - Courtesy of Leblanc's goons.
Letter of Introduction - Letter from Gippal to Nhadala.
How to Repair with Soul - May be useful for repairing machines.
The Spirit of Recycling - May be useful for repairing machines.
The ABC's of Repair - May be useful for repairing machines.
Repairing for Dummies - May be useful for repairing machines.
Everyman's Repair Manual - May be useful for repairing machines.
Besaid Key - Engraved with the Emblem of Besaid.
Desert Key - Found in the Desert.
Twilight Rain - Enables Floral Fallal to learn to Break Damage Limit.
Aurora Rain - Enables Floral Fallal to learn Break HP Limit.
Machina Booster - Enables Machina Maw to learn Break Damage Limit.
Machina Reactor - Enables Machina Maw to learn Break HP Limit.
Victor Primoris - Enables Full Throttle to learn Break Damage Limit.
Corpus Invictus - Enables Full Throttle to learn Break HP Limit.
Calm Lands Discount Pass - Allows bearer to ride hovers at a reduced fare.
Calm Lands Free Pass - Allows bearer to ride hovers free of charge.
Book of Magical Dances I - Enables Songstress to lern MP Mambo.
Book of Magical Dances II - Enables Songstress to lean Magical Masque.
===============================================================================
)( |Section D2| )(
|| |Enemies| ||
)( |X2d2| )(
===============================================================================
A list of the enemies found in the game in alphabetical order.
-------------------------------------------------------------------------------
???? | 82HP | 9999MP | 1AP | 3EXP | 100 Gil Drop | 300 Gil Steal | Chapter 1
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: You are Rikku and Paine, and you are facing someone who looks
like Yuna and two goons. First, take out the goons so they do not cause any
trouble. Then steal from the mysterious character to obtain a grenade. Use this
on the character to take off maximum damage. Then attack the character using
chain attacks. That is, rapidly attack twice in a row. This will take of more
damage than normal. She will eventually fall.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Agama | 133HP | 29MP | 1AP | 27EXP | 16 Gil Drop | 80 Gil Steal | Ch. 1 2 3 4 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: Weak
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: They are fast with a lot of agility, so you are going to have to
attack them with gunners or water spells. They will take the most damage away
from them.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Ahriman | 99HP | 15MP | 1AP | 2EXP | 20 Gil Drop | 80 Gil Steal | Chapter 1 2 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These enemies are flying bats with one eye. All you really have
to do is use spells or shoot a gun. Warriors may be weak, as they are not that
fast and can miss a lot. Try to avoid attacking with warriors and use items
with them.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Amorphous Gel | 973HP | 999MP | 1AP | 480EXP | 380 Gil Drop | 720 Gil Steal |
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Absorb
Ice: Invalid
Water: Weak
Thunder: Invalid
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These creatures are very tricky. They are strong against
physical attacks, so don't try to attack them. First scan the monster, then
locate its weakness, as it changes periodically. Once you locate the weakness,
use Black Magic spells, or spells with warriors to take off the maximum damage.
Remember, they can be really easy or really hard depending on how lazy you are.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Angra Mainyu | 333444HP | 9999MP | 30AP | 5000EXP | 5000 G. Drop | 2000 G.Steal
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: Just stay away. I have no solution to defeating this guy.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Anole | 734HP | ?MP | 1AP | ?EXP | 70 Gil Drop | ? Gil Steal | 2
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: This fiend is pretty powerful, as it has a lot of Hit Points,
and massive blows. I would use and magical attack except for thunder attacks
because those will give him life back. After each magical attack, follow it up
using a physical attack chained. This should complete your task of defeating
this fiend.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Archaeothyris | 1332HP | 58MP | 1AP | 188EXP | 110 G. D. | 420 G. S. | Ch. 345
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: Weak
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: This lizard like reptile is another one of those fast fiends,
and they can be taken out easily using magic. As you can see, it is very weak
against water. So, take an experienced Black Mage and get ready for a Water
attack. If you cannot take the fiend out in one hit, get a secondary attack
ready to chain the magical attack right after it is performed. This will easily
take the enemy out, so you should have no problem with that. But, regular
attacks with slower characters will almost always miss, so try to avoid doing
that type of attack against these reptiles.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Armet | 788HP | 28MP | 1AP | 113EXP | 74 Gil Drop | 280 Gil Steal | Ch. 2345
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These enemies are fairly easy. Then can be dealt with the same
way you defeat most enemies that are not weak or strong against any spells.
Simply cast your best spell and chain it with a strong character to take the
most damage off. Also, cast power and armor break against these guys, as they
have pretty good attacks, and have a good shield which lowers your damage
against them. With that they will be down in no time.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Assassin Bee | 233HP | 1MP | 1AP | 38EXP | 48 Gil Drop | 160 Gil Steal | Ch2345
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: Weak
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: The fiends are easily defeated having the following dresspheres
out: Black Mage Dressphere, Warrior Dressphere, and whatever else floats your
boat. Simply cast a water based spell and chain that spell with an attack (or
possibly even an attack with water spells) to take off the most damage from
this fiend. This should cause you no problems.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Bahamut| 8400HP | 9999MP | 15AP | 1000EXP | 2200 Gil D. | 2000 Gil S. | Ch. 2
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: Woah, this is the aeon that really helped you defeat Sin in
Final Fantasy X! Well, you have no choice but to kill it now, as it will have
no mercy on you. First of all, you are going to want to approach this battle
much like the last one against Baralai. You need the most amount of turns for
your team and the least for Bahamut. So, cast haste on every one of your
characters. I really hope you have the third level magic spells for this battle
because you are going to really need them. I would cast Firaga or something
like that to take the most damage off of Bahamut. Then, chain attack those
spells with a Dark Knight. Heal the damage given with a White Mage Dressphere
but make sure you do this quickly because Bahamut will eventually start a count
for his massive attack this will easily kill all your people (or at least take
off a LOT of damage). If you use these tactics you should have him down pretty
quickly.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Bandit | 132HP | 22MP | 1AP | 28EXP | 30 Gil Drop | 140 Gil Steal | Ch. 1 2 3 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These bandits are not weak to any magic, so chain attacks are
the best for them. Attack them with a spell or regular attack, and then attack
them with a second attack.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Baralai| 3380HP | 540MP | 10AP | 1000EXP | 1300 Gil D. | 2000 Gil S. | Ch. 2 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: Ahh, a little Barali action should be nice and "quick" yes the
key word is QUICK. This battle is going to be the fastest battle you will ever
fight in this game. Baralai is very fast, and you must counter this by becoming
fast yourself. So, cast Haste on every character of your party using a Chocobo
Feather or the Jitterbug Dance using a Songstress. This will give you a better
and faster opportunity of killing Baralai. Next, use a Black Mage Dressphere,
a White Mage Dressphere and a Dark Knight. Simply cast your best spells, and it
does not really matter which ones because he is not weak to any spell. Then,
use a chain attack with the powerful Dark Knight. Finally, heal your party and
keep your Black Mage healthy to quickly take away all health. He should be done
very quickly if you use my tactics.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Barbuta | 562HP | 13MP | 1AP | 42EXP | 33 Gil Drop | 130 Gil Steal | Ch. 2345
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: Weak
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These creatures are best attacked using spells combined with
regular physical attacks with your other dresspheres. I would recommend using
Thunder against this fiend, as thunder is the only element which is weak with
this character. It does not, however, absorb of half any other spells, so you
could use those spells if you don't have thunder spells. Physical attacks
combined with the spells should create massive chain attacks which should kill
this enemy very easily.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Battlesnake | 252HP | 0MP | 2AP | 12EXP | 40 Gil Drop | 80 Gil Steal | Ch. 2 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: The battlesnakes are relatively easy. All you have to do is cast
Firaga, or any spell you like, and then chain attack with a strong character.
Try to use the strongest you possibly have with a warrior dressphere. You can
also steal some nice items from this machina, so go on and do that before it
dies. Overall this is really an easy fiend to kill.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Behemoth | 1420HP | 280MP | 1AP | 102EXP | 80 Gil Drop | 340 Gil Steal | 125
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: Absorb
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: This fiend is pretty powerful, as it has a lot of Hit Points,
and massive blows. I would use and magical attack except for thunder attacks
because those will give him life back. After each magical attack, follow it up
using a physical attack chained. This should complete your task of defeating
this fiend.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Bicocette | 182HP | 10MP | 1AP | 44EXP | 18 Gil Drop | 120 Gil Steal | 1235
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: To defeat these fiends, you will probably want to use an armour
break with a warrior. It has a powerful shield, and attacks will not take off
as much damage as usual. Also, power break could become useful, as the fiend's
blows can take off quite a bit of damage.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Blackguard | 760HP | 35MP | 1AP | 30EXP | 42 Gil Drop | 85 Gil Steal | Ch. 2345
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: The blackguards have slightly more difficult than the average
fiend. They have quite a bit of HP, but they are not weak against any spell.
The good news is that they are not strong against any spell either, so if I
were you I would cast a strong spell and then chain it with the character with
the most strength. This seems to be the best way of defeating this enemy since
I have been killing this fiend.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Blue Elemental | 363HP | 363MP | 1AP | 350EXP | 180 G. D. | 520 G. S. |Ch. 2345
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Invalid
Ice: Absorb
Water: Invalid
Thunder: Weak
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These fiends can be defeated like you defeat every other
elemental. It is very weak to thunder, so casting a simple thunder spell (to
conserve MP) will suffice. Also, stealing MP from them can be very useful if
you are low on MP.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Bolt Drake | 623HP | 42MP | 1AP | 152EXP | 130 Gil Drop | 430 Gil Steal | 12345
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: Weak
Thunder: Invalid
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: The easiest way to get kill these fiends, who have quite a bit
of Experience Points, is to use magic spells (especially water, as it is very
weak to water) along with chain attacks coming from a warrior.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Bomb | 140HP | 265MP | 1AP | 2EXP | 30 Gil Drop | 110 Gil Steal | Chapter 1 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Absorb
Ice: Weak
Water: Weak
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These bombs are powerful with magic, therefore there weakness is
magic. Equip a Black Mage dressphere and use the opposing magic, ice or water.
This will take off the maximum damage.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Boris | 480HP | 0MP | 1AP | 26EXP | 300 Gil Drop | 700 Gil Steal | Ch. 1 3 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Weak
Ice: None
Water: Weak
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: Make one character a Songstress, and the other two attackers.
Use Darkness everytime Boris is releaved from it. This will cause him to miss
more often than usual. Then, use chain attacks with a warrior and preferably a
gunner. Boris can take off close to 50HP at times, so you might want to use
potions. Simply click items and select potion to restore 200HP to one
character. Eventually Boris will die, and the sphere is yours!
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Bully Cap | 94HP | 83MP | 1AP | 26EXP | 14 Gil Drop | 80 Gil Steal | Ch. 1 2 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Weak
Ice: Half
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These fiends are easily defeated by casting a simple fire spell.
They are weak to fire and have a terrible amount of HP, so casting that and
doing a chain attack will always kill this fiend in one try.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Cephalotus | 1830HP | 0MP | 1AP | 213EXP | 62 G. D. | 220 G. S. | Ch. 3 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Weak
Ice: Half
Water: None
Thunder: None
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: This is one of those fiends that I absolutely love. Why? Well,
they are extremely weak to fire spells. So, you can easily take these fiends
out with a Firaga spell. Since the weak feature is basically taking off twice
as much damage on the fiend, you can probably kill the fiend in one simple
Firaga attack. If not, just use your Warrior or Black Knight to chain attack
the spell and easily take out the enemy. This is one of those free experience
enemies.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Chocobo | 368HP | 0MP | 0AP | 0EXP | 0 Gil Drop | 0 Gil Steal | Ch. 1 2
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Weak
Ice: None
Water: Weak
Thunder: None
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: You can't even attack these animals. They simply run away when
you encounter them.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Chocobo Eater | 2350HP | 230MP | 1AP | 350EXP | 500 Gil D. | 2000 Gil S. | Ch25
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Weak
Ice: None
Water: None
Thunder: None
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: The Chocobo Eater is fairly easy. You are going to want to have
the following dresspheres out at this time: Black Mage Dressphere, Songstress,
and a Warrior Dressphere. This fiend is weak against fire, so you are going to
want to cast your most powerful fire spells. On top of that, use Silence with
your Songstress so that the Chocobo Eater cannot use spells against your party.
Finally, use a warrior to chain attack the fire spells to take off the maximum
damage. This fiend will be down quickly, so if you intend to steal items, do it
in the beginning, as you may not have the chance later.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Coeurl | 320HP | 310MP | 1AP | 24EXP | 30 Gil Drop | 240 Gil Steal | Ch. 1 2 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Weak
Ice: None
Water: Weak
Thunder: None
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These animals are slow attackers, but deadly. They have moves
that can take away all of your HP except for 1. The best way to attack them is
to caste haste. Make sure you have a lot of turns. Just keep attacking or cast
spells. It does not have that high of HP.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Coyote | 74HP | 0MP | 1AP | 3EXP | 10 Gil Drop | 56 Gil Steal | Ch. 1 2 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These fiends are easily defeated. They have a very low HP, and
can be attacked using almost anything. They are not weak to anything and they
have no MP. So the best way of killing them is attacking. Remember, they have
a lot of agility.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Death Dauber | 78HP | 1MP | 1AP | 18EXP | 12 Gil Drop | 70 Gil Steal | Ch.1 2 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Weak
Ice: None
Water: Weak
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: The fiends are one of the easiest fiends in the entire game.
They have a very low amount of Hit Points (HP) so any attack will pretty much
be deadly towards this beast. It is also weak to fire and water, so if you want
to easily take them out, use fire and water spells. A warrior attack will
probably take it out by itself. It is all up to you, with so many options.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Deep Haizhe | 1030HP | 122MP | 1AP | 133EXP | 40 Gil Drop | 152 Gil Steal |1235
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: Weak
Gravity: Weak
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These creatures are a load of HP, but can be easily defeated if
you use Black Magic spells, and Gravity attacks. I would use a Thundaga attack
along with a Gravity attack to take off maximum damage from this creature. This
will make him quick business.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Divebeak | 10HP | 2MP | 1AP | 2EXP | 12 Gil Drop | 60 Gil Steal | Ch. 1 2 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: I would consider these beasts to be the easiest fiend in the
entire game. They have a measly 10 HP and attack 4-6 HP off of you. You can
obviously kill them in one hit with almost any attack, but you can steal ethers
from them, and those items are rather rare in this game.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Dr. Goon | 232HP | 41MP | 1AP | 10EXP | 50 Gil Drop | 160 Gil Steal | Ch. 2
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These are simple characters in the game that can be defeated
using simple attacks. There is no point in waisting MP on these characters, so
use chain attacks to take off the most damage.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Drowsy Ochu | 2484HP | 103MP | 1AP | 280EXP | 180 Gil Drop | 700 Gil Steal | 25
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Weak
Ice: Half
Water: None
Thunder: None
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These fiends are not particularly hard, all though they do have
a significant amount of HP. They are weak to only one spell, fire, but can half
the amount of damage for ice spells. Therefore, stay away from all ice spells,
and simply go for fire ones. Use your most dangerous fire attacks, and chain
those with strengthy characters using physical attacks. This should get the
job done with these fiends.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Fem-Goon | 167HP | 172MP | 1AP | 10EXP | 70 Gil Drop | 200 Gil Steal | Ch. 2
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These are simple characters in the game that can be defeated
using simple attacks. There is no point in waisting MP on these characters, so
use chain attacks to take off the most damage.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Flak Python | 152HP | 0MP | 1AP | 8EXP | 10 Gil Drop | 80 Gil Steal | Ch. 1 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: This fiend is very simple to take care of. It has a low HP, but
does not have any immunities to magical attacks, so pick the strongest one that
you have, and follow it up using a chain attack. You can also just use simple
physical attacks to take care of these machines.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Flame Dragon | 980HP | 84MP | 1AP | 60EXP | 300 Gil Drop | 800 Gil Steal | 135
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Half
Ice: None
Water: Weak
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: This Dragon is powerful and will be your hardest fiend yet. You
want three people: Blage mage which casts water non-stop, a warrior who chain
attacks those water spells, and a character who uses potions to refill the
other attackers. The dragon will usually concentrate on one character at a time
which is actually easier. His fire attack can take off 150HP to each character
so try to kill him before he does one, or just use potions after he does that
attack.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Flan Amarillo | 303HP | 322MP | 1AP | 82EXP | 42 Gil D. | 130 Gil S. | Ch. 2 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Half
Ice: Weak
Water: Half
Thunder: Absorb
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These fiends are really easy if you know how to defeat them.
They do not look obvious to any spell, but they happen to be weak to Ice
spells. But, make sure you do not do Fire, Water, or Thunder spells because
they are weak against this fiend. Use Ice spells and chain attacks to kill this
fiend.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Flan Azul | 55HP | 87MP | 1AP | 5EXP | 20 Gil Drop | 104 Gil Steal | Ch. 1 2 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Half
Ice: Absorb
Water: Half
Thunder: Weak
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These magical animals are best defeated using magic. They are
still pretty weak against warrior attacks, so they can be used as well. Also,
if you are low on MP, steal some from these creatures. They have a lot to
spare. Use thunder against these fiends, as they are extremely weak. Look at
the immunities for more information.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Flan Blanco | 625HP | 542MP | 1AP | 98EXP | 72 Gil Drop | 245 Gil Steal | Ch.23
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Weak
Ice: Absorbs
Water: Half
Thunder: Half
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These magical animals are best defeated using magic. They are
still pretty weak against warrior attacks, so they can be used as well. Also,
if you are low on MP, steal some from these creatures. They have a lot to
spare. Use fire against these fiends, as they are extremely weak. Look at the
immunities for more information.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Flan Palido | 158HP | 222MP | 1AP | 24EXP | 30 Gil Drop | 160 Gil Steal | 125
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Weak
Ice: Half
Water: Absorb
Thunder: Half
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: Just like all flans, this fiend is good with magic and weak
against magic. Use a black mage dressphere and cast Fire spells against this
water creature. This will take off maximum damge if you chain attack the fire
casting.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Flan Rojo | 1220HP | 674MP | 1AP | 320EXP | 125 G. D. | 330 G. S. | Ch. 345
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Absorb
Ice: Half
Water: Weak
Thunder: Half
Gravity: Half
Holy: Half
-------------------------------------------------------------------------------
How to Defeat: The Flan Rojo is very different from all the other Flan enemies.
Well, it is true that color reflects on what it is weak with, so you will
obviously be able to see what this fiend is weak with. This fiend is weak to
Water because it is red, so you are going to want to have a Black Mage
Dressphere out to cast Waterga or some type of water spells. Then, chain attack
those spell attacks with physical attacks of your choice. But, do not think
you can use Gravity of Holy Damage on this enemy. Interestingly, this enemy
takes off half of the damage of the Holy of Gravity Attack. This applies to
Thunder Attacks as well, so be careful with those.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Fly Eye | 258HP | 52MP | 1AP | 24EXP | 20 Gil Drop | 120 Gil Steal | Ch. 1 2 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These fiends are slow and therefore are weak against characters
with strength. Use a warrior and a gunner to use chain attacks and take away
the maximum amount of HP from this fiend.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Gecko | 228HP | 10MP | 1AP | 22EXP | 18 Gil Drop | 72 Gil Steal | Ch. 1 2 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: Weak
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These Geckos are fairly easy if you use the right attacks. First
of all, the only spell you should concentrate on is the Water spell. This is
the only element in which this fiend is weak to. So, cast a water spell, and
follow that up by using a physical attack with a stronger character.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Georpella| 4420HP | 9999MP | 1AP | 800EXP | 1000 Gil D. | 1300 Gil S. | Ch. 235
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: Weak
Gravity: Invalid
Holy: Weak
-------------------------------------------------------------------------------
How to Defeat: This fiend is rather rare, as it is one of the few that are weak
to Holy Damage. So, you can take advantage of this by doing the following: Take
out a Black Mage Dressphere, a Warrior Dressphere and a White Mage Dressphere.
What you are to do is cast the ability Excalibur on the Precepts Guard each
time you get a chance to attack with your warrior. Then cast your best spells
with your black mage and finally heal your party with the White Mage. It is
crucial that you keep your Warrior healthy at all times as she will be your
main source of damage throughout this battle. Doing this will easily kill your
enemy.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Gold Elemental | 99HP | 330MP | 1AP | 28EXP | 25 Gil Drop | 110 Gil Steal |1235
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Absorb
Ice: Invalid
Water: Weak
Thunder: Invalid
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These magical fiends are best attacked with a character in a
black mage dressphere. Use water spells followed by warrior chain attacks to
take off the maximum damage. You might also want to cast mental break to you
party.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Goon | 29HP | 8MP | 1AP | 1EXP | 30 Gil Drop | 200 Gil Steal | Chapter 1
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These are simple characters in the game that can be defeated
using simple attacks. There is no point in waisting MP on these characters, so
use chain attacks to take off the most damage.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Guardian Beast | 2886HP | 1000MP | 1AP | 170EXP | 200 Gil Drop | 1500 Gil Steal
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Weak
Ice: Weak
Water: Weak
Thunder: Weak
Gravity: Invalid
Holy: Weak
-------------------------------------------------------------------------------
How to Defeat: This boss battle is actually surprisngly simple. I would have
the following dresspheres out: Black Mage, Songstress, and White Mage. Each
will have a key role in defeating this monster. The Black Mage is going to cast
any kind of spell (except for gravity) because this fiend is weak against all
spells! This is your way of damaging the monster. Now, the Songstress only has
one purpose. Simply cast darkness on the beast so that it misses a lot of the
time. But, for the times that the beast actually hits you, simply heal your
characters with prey or cure, by using the white mage. This should easily
defeat the fiend.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Haizhe | 653HP | 0MP | 1AP | 48EXP | 22 Gil Drop | 80 Gil Steal | Ch. 1 2 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: Weak
Gravity: Weak
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These creatures are a load of HP, but can be easily defeated if
you use Black Magic spells, and Gravity attacks. I would use a Thundaga attack
along with a Gravity attack to take off maximum damage from this creature. This
will make him quick business.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Hrimthurs | 552HP | 11MP | 1AP | 74EXP | 44 Gil Drop | 140 Gil Steal | Ch.1 2 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: Weak
Holy: None
-------------------------------------------------------------------------------
How to Defeat: If you happen to hold some Gravity attacks/spells, now is the
time to use those spells. This fiend is extremely weak to Gravity, but can
deliver very strong attacks. Try to use power break against it so that its
major blows take off less. Protect can also help.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Iron Giant | 222HP | 0MP | 1AP | 20EXP | 40 Gil Drop | 233 Gil Steal | Ch. 125
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These giants are fierce attackers with a lot of armour to top it
all off. So, if you have power break and armour break use them! This can really
take away all of the fiends power. Casting protect might be useful as well with
a white mage. Chain attacks are the way to go as magic is nothing to this
fiend.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Killer Hound | 202HP | 0MP | 1AP | 36EXP | 18 Gil Drop | 82 Gil Steal | 1 2 3 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: Killer Hounds are not particularly weak to any spell, and they
have a relatively low HP. Therefore, simple attacks with a Warrior, Dark Knight
or Berserker will easily smash this fiend to pieces.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Leblanc | 130HP | 101MP | 2AP | 8EXP | 180 Gil Drop | 500 Gil Steal | Chapter 1
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: Start out by pressing L1 to access the menu that allows you to
change your dresspheres during battle. First, change to Songstress. Then cast
Darkness on Leblanc. She will almost always miss you now. Keep casting this
spell on her, as it goes away at times. Then attack her with chain attacks and
steal from her. She will fall to your knees, but she is not dead...
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Leblanc | 120HP | 320MP | 2AP | 20EXP | 250 Gil Drop | 700 Gil Steal | Ch. 1
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: Make sure Yuna is equiped with the Songstress dressphere. Cast
darkness on all of the characters. Keep doing this on her turns, as it will
make the battle much easier. They will miss a lot. Also, steal accessories from
the three characters. It will save you a lot of Gil. Have Rikku and Paine do
chain attacks, with Rikku stealing first. This will eventually knock all three
of the enemies out...but not forever.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Leblanc | 1380HP | 460MP | 2AP | 380EXP | 300 Gil Drop | 1500 Gil Steal | Ch. 2
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: The final showdown proves to be the most difficult of all the
battles that you have fought up to this point. The trio are powerful together
but not so powerful apart. So, go for Logos first for two easy reasons: he has
a low HP (which is rather odd) and he attacks quickly. Use a Black Mage and a
warrior to take care of him very quickly. That eliminates the tri combo attack
which can deal heavy damages. Make sure your party is of good health all the
time. I would now concentrate on Leblanc, as she is casting Shell and other
sorts of spells on Ormi. So, use a white mage to use Dispel against her spells
to make people more vulnerable. Use the same procedure of a Black mage and a
warrior to take Leblanc out. Finally, Ormi is really easy when he is the only
person left. Simply attack him constantly with spells and chain attack and you
will have won this battle. It was tuff, but you did it! Congrats!
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Lesser Drake | 577HP | 33MP | 1AP | 30EXP | 22 Gil Drop | 220 Gil Steal | 125
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Invalid
Ice: None
Water: Weak
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: Similar to most drakes, you are going to want to use magic
spells and other chain attacks directly after it. This fiend is weak against
water, so use water, watera, or wateraga followed by a chain attack to take
the maximum amount of damage from this fiend.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Logos | 86HP | 18MP | 1AP | 3EXP | 60 Gil Drop | 200 Gil Steal | Chapter 1 2 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: You are Rikku and Paine at first, but Yuna finally reveals her
self. You will understand the story later. Anyway, steal items from both of the
characters. Then, take out logos with as many attacks as possible. He is only
86HP, so he should be taken out easily in the beginning. The reason for
attacking him first is because he uses potions that restore Ormi's health. Once
he is done, use chain attacks. He is a slow attacker, so it should be easy.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Logos | 100HP | 25MP | 1AP | 310EXP | 80 Gil Drop | 280 Gil Steal | Chapter 1
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: Make sure Yuna is equiped with the Songstress dressphere. Cast
darkness on all of the characters. Keep doing this on her turns, as it will
make the battle much easier. They will miss a lot. Also, steal accessories from
the three characters. It will save you a lot of Gil. Have Rikku and Paine do
chain attacks, with Rikku stealing first. This will eventually knock all three
of the enemies out...but not forever.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Logos | 1040HP | 48MP | 3AP | 80EXP | 120 Gil Drop | 400 Gil Steal | Ch. 2
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: First, kill the Fem-Goon using the strategy I have given with
the Fem-Goon fiend. This will take away her spells that periodically heal Logos
and Ormi. Now, take out the following dresspheres: Black Mage Dressphere, the
Warrior Dressphere, and someone who wants to heal (such as thief since they can
steal as well). Cast your best spells, and it won't really matter which one you
cast, as this character is not weak or absorbs any of the spells. Follow the
magic spell with a chain attack using the warrior dressphere. Just repeat this
process and you will defeat.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Logos | 1220HP | 46MP | 1AP | 160EXP | 200 Gil Drop | 460 Gil Steal | Ch. 2
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: The beginning of this battle is very easy but crucial as well.
You must take out the other enemies for two reasons. First of all, it reduces
the amount of enemy turns. Secondly, it reduced any health gains for Logos. So
kill Fem-goons using the strategy I have given above. Then look at Logos. He
is not weak to anything, but has little HP compared to a lot of the enemies
that you have fought so far, so do not worry too much. I would just go with the
general strategy of using a Black Mage and casting any powerful spell. Then
chain attack the spell to take off the mos damage. A white mage may be useful
by giving your party some extra health. Eventually, Logos will fall and you
will claim victory!
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Logos | 1432HP | 64MP | 1AP | 240EXP | 230 Gil Drop | 580 Gil Steal | Ch. 2
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: This battle is much more difficult than the lone battles with
Logos and Ormi with Goons. Anyway, Logos is a major threat, as he seems like he
has haste on. You are going to have to concentrate on Logos first. So, take him
out by using a Black Mage and a Warrior. Hopefully your Black mage has their
AGA spells, as they will be very useful at this time. Chain attack them and
you will have Logos down quickly. Now, you are going to have much more time to
concentrate on Ormi, as he is much slower with turns. You can cast Darkness on
Ormi to make him miss more frequently with a Songstress. This will make the
fighting ten times easier. Eventually, both of them will fall.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Logos | 989HP | 70MP | 2AP | 260EXP | 240 Gil Drop | 600 Gil Steal | Ch. 2
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: The final showdown proves to be the most difficult of all the
battles that you have fought up to this point. The trio are powerful together
but not so powerful apart. So, go for Logos first for two easy reasons: he has
a low HP (which is rather odd) and he attacks quickly. Use a Black Mage and a
warrior to take care of him very quickly. That eliminates the tri combo attack
which can deal heavy damages. Make sure your party is of good health all the
time. I would now concentrate on Leblanc, as she is casting Shell and other
sorts of spells on Ormi. So, use a white mage to use Dispel against her spells
to make people more vulnerable. Use the same procedure of a Black mage and a
warrior to take Leblanc out. Finally, Ormi is really easy when he is the only
person left. Simply attack him constantly with spells and chain attack and you
will have won this battle. It was tuff, but you did it! Congrats!
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Machina Ranger | 2490HP | 0MP | 1AP | 170EXP | 22 G. D. | 120 G. S. | Ch. 3 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: Absorb
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: This machina are not that hard to destory as long as you have a
strong Black Mage Dressphere on one of your characters. It is basically up to
you as to what the other characters are going to be, but I would pick your
strongest attackers. Really, the Black Mage can take care of them with two hits
but if you want the others to get experience, attack with them as well. So, use
a Black Knight of just a regular Warrior and chain attack the Spells. For some
reason I like to use Firaga against the Machina, but taht is all a matter of
opinion.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Mr. Goon | 120HP | 28MP | 1AP | 8EXP | 30 Gil Drop | 80 Gil Steal | Ch. 1
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These goons are a bit tougher than normal goons, but can be
dealt with very easily. Simply use power break against these characters so that
their physical attacks are weakened. Then use any spell of your choice with a
Black Mage, and chain attack that spell attack with a strong character, such as
a warrior.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Ms. Goon | 80HP | 85MP | 1AP | 8EXP | 30 Gil Drop | 80 Gil Steal | Ch. 1
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These goons are a bit tougher than normal goons, but can be
dealt with very easily. Simply use magic break against these characters so that
their magical attacks are weakened. Then use any spell of your choice with a
Black Mage, and chain attack that spell attack with a strong character, such as
a warrior.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Mycotoxin | 810HP | 120MP | 1AP | 212EXP | 83 G. D. | 280 G. S. | Ch. 3 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Weak
Ice: Half
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: This is one of those fiends that I absolutely love. Why? Well,
they are extremely weak to fire spells. So, you can easily take these fiends
out with a Firaga spell. Since the weak feature is basically taking off twice
as much damage on the fiend, you can probably kill the fiend in one simple
Firaga attack. If not, just use your Warrior or Black Knight to chain attack
the spell and easily take out the enemy. This is one of those free experience
enemies.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Nashorn | 482HP | 0MP | 1AP | 33EXP | 22 Gil Drop | 85 Gil Steal | Ch. 1 2 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: This fiend does not have a specific weakness, but can be dealt
with pretty easily. They have a significant amount of Hit Points (HP) so you
will have to go heavy on this fiend. I would recommend any spell followed by
some physical attacks, creating the chain effect. This fiend is not immune to
any spell, nor is it weak, so it is a matter of picking and choosing.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Ochu | 1480HP | 62MP | 1AP | 124EXP | 133 Gil Drop | 290 Gil Steal | 1 2 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Weak
Ice: Half
Water: None
Thunder: None
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These creatures should be avoided unless you have powerful magic
spells, or at least fire spells. It is extremely weak to fire, and black mages
can damage them very well. Chain attacks with a warrior can be painful as well.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Ormi | 86HP | 18MP | 1AP | 3EXP | 60 Gil Drop | 200 Gil Steal | Chapter 1 2 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: You are Rikku and Paine at first, but Yuna finally reveals her
self. You will understand the story later. Anyway, steal items from both of the
characters. Then, take out logos with as many attacks as possible. He is only
86HP, so he should be taken out easily in the beginning. The reason for
attacking him first is because he uses potions that restore Ormi's health. Once
he is done, use chain attacks. He is a slow attacker, so it should be easy.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Ormi | 130HP | 10MP | 1AP | 10EXP | 80 Gil Drop | 280 Gil Steal | Chapter 1
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: Make sure Yuna is equiped with the Songstress dressphere. Cast
darkness on all of the characters. Keep doing this on her turns, as it will
make the battle much easier. They will miss a lot. Also, steal accessories from
the three characters. It will save you a lot of Gil. Have Rikku and Paine do
chain attacks, with Rikku stealing first. This will eventually knock all three
of the enemies out...but not forever.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Ormi | 1150HP | 22MP | 3AP | 80EXP | 120 Gil Drop | 380 Gil Steal | Ch. 2
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: First, kill the Fem-Goon using the strategy I have given with
the Fem-Goon fiend. This will take away her spells that periodically heal Logos
and Ormi. Now, take out the following dresspheres: Black Mage Dressphere, the
Warrior Dressphere, and someone who wants to heal (such as thief since they can
steal as well). Cast your best spells, and it won't really matter which one you
cast, as this character is not weak or absorbs any of the spells. Follow the
magic spell with a chain attack using the warrior dressphere. Just repeat this
process and you will defeat.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Ormi | 1350HP | 22MP | 1AP | 180EXP | 200 Gil Drop | 520 Gil Steal | Ch. 2
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: Ormi is really easy now, especially since he is hardly better
than he was before, and your party is much better at this stage of the game.
Take out the following dresspheres: Black Mage Dressphere, Songstress, and
Warrior. You won't have to worry about healing so much in this battle, so don't
try to put a White Mage out. Anyway, hit Ormi with the best spells you have,
and it does not matter which ones you use, so use anything. Chain attack your
spells to take off the most possible with your Warrior. Then use your
Songstress to put Ormi to sleep or cast darkness. This will make him useless
and give you a lot of free shots. You can also steal X-Potions and Elixirs
from him, so give that a shot before you KO him. He will be down in no time.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Ormi | 1640HP | 40MP | 1AP | 220EXP | 220 Gil Drop | 560 Gil Steal | Ch. 2
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: The trick to beating Ormi and the gang is to move very quickly.
I have devised this plan: Have out a Black Mage Dressphere, Songstress
dressphere, and a warrior dressphere/white mage dressphere. Your Black mage is
going to use their strongest spells against Ormi, and the Warrior is going to
chain attack the spell. The warrior is also going to switch to a white mage to
heal your party. The songstress must revive any KO'd person and inflict dark
against Ormi at all times. This will keep your party healthy. But, before you
attack Ormi I would kill his gang of a Dr. Goon and Fem Goon. This will make it
much easier to concentrate on Ormi alone. He will be down soon enough.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Ormi | 1840HP | 42MP | 1AP | 240EXP | 230 Gil Drop | 580 Gil Steal | Ch. 2
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: This battle is much more difficult than the lone battles with
Logos and Ormi with Goons. Anyway, Logos is a major threat, as he seems like he
has haste on. You are going to have to concentrate on Logos first. So, take him
out by using a Black Mage and a Warrior. Hopefully your Black mage has their
AGA spells, as they will be very useful at this time. Chain attack them and
you will have Logos down quickly. Now, you are going to have much more time to
concentrate on Ormi, as he is much slower with turns. You can cast Darkness on
Ormi to make him miss more frequently with a Songstress. This will make the
fighting ten times easier. Eventually, both of them will fall.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Ormi | 1344HP | 45MP | 2AP | 260EXP | 240 Gil Drop | 600 Gil Steal | Ch. 2
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: The final showdown proves to be the most difficult of all the
battles that you have fought up to this point. The trio are powerful together
but not so powerful apart. So, go for Logos first for two easy reasons: he has
a low HP (which is rather odd) and he attacks quickly. Use a Black Mage and a
warrior to take care of him very quickly. That eliminates the tri combo attack
which can deal heavy damages. Make sure your party is of good health all the
time. I would now concentrate on Leblanc, as she is casting Shell and other
sorts of spells on Ormi. So, use a white mage to use Dispel against her spells
to make people more vulnerable. Use the same procedure of a Black mage and a
warrior to take Leblanc out. Finally, Ormi is really easy when he is the only
person left. Simply attack him constantly with spells and chain attack and you
will have won this battle. It was tuff, but you did it! Congrats!
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Peregrine | 735HP | 28MP | 1AP | 10EXP | 44 Gil Drop | 175 Gil Steal | Ch. 235
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: This fiend does not have a specific weakness, but can be dealt
with pretty easily. There Hit Points (HP) is not all that high, so you should
have no problem using any magic spell (because it is not immune to any spell)
followed by a physical attack, creating a chain effect. This will take off the
most damage from this enemy.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Precepts Guard| 3680HP | 9999MP | 1AP | 700EXP | 800 Gil D. | 1600 Gil S. | Ch2
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: Weak
Gravity: Invalid
Holy: Weak
-------------------------------------------------------------------------------
How to Defeat: This fiend is rather rare, as it is one of the few that are weak
to Holy Damage. So, you can take advantage of this by doing the following: Take
out a Black Mage Dressphere, a Warrior Dressphere and a White Mage Dressphere.
What you are to do is cast the ability Excalibur on the Precepts Guard each
time you get a chance to attack with your warrior. Then cast your best spells
with your black mage and finally heal your party with the White Mage. It is
crucial that you keep your Warrior healthy at all times as she will be your
main source of damage throughout this battle. Doing this will easily kill your
enemy.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Protochimera | 420HP | 210MP | 1AP | 80EXP | 120 Gil Drop | 240 Gil Steal |1235
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: Invalid
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: First cast protect on your party. Then do a power break on him
to lowe his strength. He is pretty useless now. Simply use chain attacks so
that you can maximize the damage taken from his HP.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Purpurea | 196HP | 0MP | 1AP | 14EXP | 18 Gil Drop | 72 Gil Steal | Ch. 1 2 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Weak
Ice: Half
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These beasts are easily defeated. I love using fire spells or
fire attacks against them because they are so weak to fire. Attacks still hurt
them pretty bad, so you can use chain attacks. I cast fire and then wait until
the fire will be used. Then I attack with a warrior. This chain attack takes
off maximum damage.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Queen Coeurl | 3270HP | 1340MP | 1AP | 208EXP | 330 G. D. | 800 G. S. | Ch. 235
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: This fiend is much harder than any other especially if you find
them in the second or third chapter, as they are far harder than most of the
fiends in this chapter. It is not weak to any elements, but I would still cast
your highest Black Mage Spells which should be the AGA spells. Then chain them
with your strongest character with the strongest dressphere. Heal your people
with a White Mage. Eventually it will die.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Quadricorn | 188HP | 0MP | 1AP | 4EXP | 13 Gil Drop | 320 Gil Steal | Ch. 1 2 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These fiends are best attacked through warrior attacks. That is,
use a sword to attack them. Magic is fine against these fiends, but they do not
have an particular weakness. Also, they have weak stealing items, so combine
with chain attacks to defeat this beast quickest.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Recoil | 38HP | 0MP | 1AP | 1EXP | 10 Gil Drop | 80 Gil Steal | Chapter 1 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These worms are best attacked using chain attacks. The more
strength a character has, the better they are against this fiend. Just keep
using those types of attacks.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Red Elemental | 99HP | 330MP | 1AP | 28EXP | 25 Gil Drop | 110 Gil Steal | 125
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Absorb
Ice: Invalid
Water: Weak
Thunder: Invalid
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These magical fiends are best attacked with a character in a
black mage dressphere. Use water spells followed by warrior chain attacks to
take off the maximum damage. You might also want to cast mental break to you
party.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Sahagin | 60HP | 28MP | 1AP | 3EXP | 7 Gil Drop | 80 Gil Steal | Ch. 1 2 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: Weak
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These fiends have yet again, a low Hit Points. They are weak to
thunder, so you can cast thunder spells followed by warrior attacks to increase
the damage tremendously. Regular attacks will do here as well, because of its
terrible HP.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Sallet | 60HP | 4MP | 1AP | 4EXP | 10 Gil Drop | 90 Gil Steal | Ch. 1 2 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These creatures are best attacked using regular attacks. They
have pretty good armour and decent attacks that take 50 or so HP. I like to
cast armour and power breaks. Then attack them with chain attacks and just cast
regular spells. They will go down with their small HP.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Scout Machina | 3444HP | 0MP | 1AP | 280EXP | 48 G. D. | 130 G. S. | Ch. 3 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: Absorb
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: This machina are not that hard to destory as long as you have a
strong Black Mage Dressphere on one of your characters. It is basically up to
you as to what the other characters are going to be, but I would pick your
strongest attackers. Really, the Black Mage can take care of them with two hits
but if you want the others to get experience, attack with them as well. So, use
a Black Knight of just a regular Warrior and chain attack the Spells. For some
reason I like to use Firaga against the Machina, but taht is all a matter of
opinion.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Shantak | 1130HP | 47MP | 1AP | 90EXP | 120 Gil Drop | 520 Gil Steal | Ch. 125
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These fiends are harder than most. They have a lot of HP and
pretty heavy attacks. They are not weak to any spell, so any kind of attack
will work. I would just cast protect spells and power break spells. Don't use
darkness on this guy, because he is immune to it.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
She-Goon | 7HP | 38MP | 1AP | 1EXP | 30 Gil Drop | 80 Gil Steal | Chapter 1
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These are simple characters in the game that can be defeated
using simple attacks. There is no point in waisting MP on these characters, so
use chain attacks to take off the most damage.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Shell Shocker | 4700HP | 82MP | 1AP | 860EXP | 700 Gil Drop | 3800 Gil Steal |
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These enemies are really hard. If I were you I would escape
unless you have a good white mage and a good black mage to cast aga spells. If
you do, cast as many as you can and cure your characters.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Skink | 882HP | 44MP | 1AP | 108EXP | 78 Gil Drop | 330 Gil Steal | Ch. 2 3 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: Weak
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: This fiend may look intimidating because it has a lot of HP and
is rather quick, but you can beat it if you listen closely. First, half the
following dresspheres out: Black Mage Dressphere, Warrior Dressphere, and a
White Mage/Thief/Dark Knight (if you have it). First, notice that this fiend is
extremely weak to water. So, cast your best water spell and then chain it with
a Warrior attack. Use a thief to steal and add more damage, or heal yourself
with a White Mage. Dark Knights will also take off a lot of damage.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Stalwart | 1240HP | 175MP | 1AP | 122EXP | 100 Gil Drop | 630 Gil Steal | 125
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These enemies are pretty tough if you do not have the aga spells
or high damage spells. With firaga, you can take off 1000 HP in one hit, so it
is really useful. Otherwise, this character does not have many weaknesses. Use
armour and power break in the beginning of the battle to help you out, or you
can just flee from the battle.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Takouba | 984HP | 0MP | 1AP | 75EXP | 110 Gil Drop | 320 Gil Steal | Ch. 1 2 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Weak
Ice: None
Water: None
Thunder: None
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These fiends are on the harder side. They have fierce attacks
every once in a while, and have quite a bit of HP. If you have good spells with
you black mage, you should cast them. Also, warriors can be effective if you
cast protect and power break.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Tonberry | 9999HP | 0MP | 2AP | 120EXP | 300 Gil Drop | 1500 Gil Steal | 125
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: Half
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: I like to simply run away from these characters because they
are not worth killing with such a high HP.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Vegnagun (Tail) | 34200HP | 9999MP | 5AP | 6000EX | 3000 G. D. | 3000 G. S. | 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: You want to take this guy out as quick as possible. If your
characters are leveled up, use a special attack combo to take off 9999HP each
time. Your special combos are different from mine, so choose your strengths.
Have a black mage attack/cast darkness to keep the tail from harming your
characters significantly. Although some of its attacks are vile, they only harm
1 character, so you can easily heal right back up. Should be pretty easy.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Vegnagun (Leg) | 18220HP | 9999MP | 5AP | 6000EXP | 3000 G. D. | 3000 G. S. | 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: You want to take this guy out as quick as possible. If your
characters are leveled up, use a special attack combo to take off 9999HP each
time. Your special combos are different from mine, so choose your strengths.
Have a black mage attack/cast darkness to keep the tail from harming your
characters significantly. Although some of its attacks are vile, they only harm
1 character, so you can easily heal right back up.
I repeat this strategy from the Tail because both are the same. Also, the nodes
are optional in defeating, but they CAN give you Hero's Drink, which is a sweet
ass accessory. See that section for more details.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Vegnagun (Core) | 33040HP | 9999MP | 10AP | 7000EXP | 3000 G. D. | 3000 G. S.
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: You want to take this guy out as quick as possible. If your
characters are leveled up, use a special attack combo to take off 9999HP each
time. Your special combos are different from mine, so choose your strengths.
Have a black mage attack/cast darkness to keep the tail from harming your
characters significantly. Although some of its attacks are vile, they only harm
1 character, so you can easily heal right back up. The purpose of the black
knight is to destory both bulwarks, which protect and heal the vegnagun core.
A single darkness spell will prevent this, and you can use your special combos
as before to completely destroy Vegnagun.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Viper Sniper | 256HP | 0MP | 1AP | 10EXP | 20 Gil Drop | 60 Gil Steal | Ch. 2 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These fiends are rather easy. They have a lower HP than most of
the fiends around, but they are not weak to anything. I would still cast your
best spells and then chain them with a warrior attack to take off the most
damage. It should be done in not time.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Watcher-A | 624HP | 512MP | 1AP | 100EXP | 0 G. D. | 0 G. S. | Ch. 3 4 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: Absorb
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: The Watcher enemies may not attack you, but trust me, they are
very defestating fiends. First of all, they are like recorders, which is why
they are called watchers. They basically watch your attacks on the other fiends
that are in the battle, and record what you like to do. Then, these attacks
that are recorded are basically transmitted to a boss later on which will
basically reduce the damage given to that particular opponent. So, what is the
solution to all this ruckus? Well, simply take the watchers out before you do
anything else. Yes, if you have a huge monster with a watcher with it, take the
watcher out first. It will save you a lot of of energy later on, so do as I say
now and you will be fine.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Watcher-R | 620HP | 512MP | 1AP | 100EXP | 0 G. D. | 0 G. S. | Ch. 3 4 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: Absorb
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: The Watcher enemies may not attack you, but trust me, they are
very defestating fiends. First of all, they are like recorders, which is why
they are called watchers. They basically watch your attacks on the other fiends
that are in the battle, and record what you like to do. Then, these attacks
that are recorded are basically transmitted to a boss later on which will
basically reduce the damage given to that particular opponent. So, what is the
solution to all this ruckus? Well, simply take the watchers out before you do
anything else. Yes, if you have a huge monster with a watcher with it, take the
watcher out first. It will save you a lot of of energy later on, so do as I say
now and you will be fine.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Watcher-S | 6200HP | 512MP | 1AP | 100EXP | 0 G. D. | 0 G. S. | Ch. 3 4 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: Absorb
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: The Watcher enemies may not attack you, but trust me, they are
very defestating fiends. First of all, they are like recorders, which is why
they are called watchers. They basically watch your attacks on the other fiends
that are in the battle, and record what you like to do. Then, these attacks
that are recorded are basically transmitted to a boss later on which will
basically reduce the damage given to that particular opponent. So, what is the
solution to all this ruckus? Well, simply take the watchers out before you do
anything else. Yes, if you have a huge monster with a watcher with it, take the
watcher out first. It will save you a lot of of energy later on, so do as I say
now and you will be fine.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
White Elemental| 77HP | 155MP | 1AP | 28EXP | 26 Gil Drop | 104 Gil Steal | 125
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Weak
Ice: Invalid
Water: Absorb
Thunder: Invalid
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These fiends can be defeated like you defeat every other
elemental. It is very weak to fire, so casting a simple fire spell (to
conserve MP) will suffice. Also, stealing MP from them can be very useful if
you are low on MP.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
White Fang | 378HP | 4MP | 1AP | 40EXP | 48 Gil Drop | 160 Gil Steal | Ch. 125
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These fiends are rather easy. They have a lower HP than most of
the fiends around, but they are not weak to anything. I would still cast your
best spells and then chain them with a warrior attack to take off the most
damage. It should be done in not time.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Wild Wolf | 185HP | 0MP | 1AP | 10EXP | 12 Gil Drop | 70 Gil Steal | Ch. 1 2 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: This fiend does not have a specific weakness, but can be dealt
with pretty easily. There Hit Points (HP) is not all that high, so you should
have no problem using any magic spell (because it is not immune to any spell)
followed by a physical attack, creating a chain effect. This will take off the
most damage from this enemy.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Xiphactinus| 773HP | 0MP | 1AP | 77EXP | 30 Gil Drop | 130 Gil Steal | 1 2 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: Weak
Gravity: Weak
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These fiends are very weak to Thunder and Gravity as you can
see above. If you did a thunder black magic spell, and followed by a physical
attack (being a chain attack). This will take off the maximum damage. Watch
out for their fierce attacks, as they take off a lot of HP.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
YAC-13| 1380HP | 0MP | 1AP | 80EXP | 25 Gil Drop | 240 Gil S. | Ch. 2 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: Weak
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These fiends are tough, but can be destroyed fast if you use my
tactics. First of all, you will want the following dresspheres out: Black Mage
dressphere, White Mage dressphere and a Warrior. The White mage is very useful
for healing your party, as the YAC 13s can take off quite a bit of damage. On
the other hand, they are very weak to lightning. So, cast your best thunder
attack and chain attack it using a warrior. It will be easiest if you take it
out as fast as possible. I would recommend you not steal items from this fiend.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Yellow Elemental | 12HP | 120MP | 1AP | 1EXP | 24 Gil Drop | 100 Gil Steal |
-------------------------------------------------------------------------------
Immunities|
----------
Fire: Invalid
Ice: Weak
Water: Invalid
Thunder: Absorb
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: The Yellow Elementals are rather easy having such a low HP. You
can easily take them out using magic, but and attack will pretty much kill this
fiend. Just attack them!
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Yevon Defender| 186HP | 38MP | 1AP | 10EXP | 40 Gil Drop | 100 Gil S. | Ch. 1 2
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These fiends are not too difficult. They have a small amount of
HP, and you can take them out very quickly. First, cast a second or third level
spell (Fira, Firaga etc) and then chain attack those with a stronger character
in a Warrior/Black Knight/Berserker dressphere depending on what dresspheres
you have so far.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Yevon Guard | 223HP | 22MP | 1AP | 10EXP | 40 Gil Drop | 100 Gil S. | Ch. 1 2
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: None
Holy: None
-------------------------------------------------------------------------------
How to Defeat: These fiends are not too difficult. They have a small amount of
HP, and you can take them out very quickly. First, cast a second or third level
spell (Fira, Firaga etc) and then chain attack those with a stronger character
in a Warrior/Black Knight/Berserker dressphere depending on what dresspheres
you have so far.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
YSLS-Zero | 1935HP | 0MP | 1AP | 350EXP | 1000 Gil Drop | 1400 Gil Steal | 125
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: You have two options here, but one thing is mandatory. Here are
the dresspheres in which you should have out: Songstress, Black Mage, and
Warrior/Gun Mage. You can use your Gun Mage to use the Mech Destroyer attack to
take off maximum damage. The Songstress is purposed to continually use the dark
attack (darkness). This will blind the machina for one round so that it misses
most of its attacks! Now, if you don't have the Gun Mage dressphere, or do not
have the Mech Destroyer ability, take out a Black Mage and Warrior. Have them
do chain attacks, while casting the strongest spell. This should take off max
damage, and the songstress will keep your party healthy. He should be down very
soon.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Zu | 9338HP | 112MP | 1AP | 730EXP | 164 G. D. | 860 G. S. | Ch. 3 5
-------------------------------------------------------------------------------
Immunities|
----------
Fire: None
Ice: None
Water: None
Thunder: None
Gravity: Invalid
Holy: None
-------------------------------------------------------------------------------
How to Defeat: The Zu creature is really a hard creature to defeat, but luckily
it is not a very common creature. I would really recommend staying away from
them if you are in the third chapter, but if you are in the fifth chapter you
can beat it with a lot of strategy. Hopefully you have a solid Black Mage with
the highest spells. Also, take out a Berserker. This will make a good team,
and if your Berserker is mastered, you are in good shape. All you really have
to do is cast spells and then chain attack. Since your characters are so
leveled up you can easily take him out. Again, chapter three gamers should
probably stay away unless you have really strong characters, which is really
not expected.
-------------------------------------------------------------------------------
-FIN-